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[[folder:Irregularities]]

to:

[[folder:Irregularities]]!Irregularities



!!Niko

to:

!!Niko[[folder:Niko]]




!!The Player

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\n!!The Player[[/folder]]

[[folder:The Player]]




!!The Entity '''*MAJOR SPOILERS*'''

to:

\n!!The [[/folder]]

[[folder:The
Entity '''*MAJOR SPOILERS*'''UNMARKED SPOILERS*''']]
!!The World Machine



A mysterious being which contacts the player via computers scattered throughout the world.

to:

A mysterious being which contacts the player via computers scattered throughout the world. The primary antagonist of the game, it is the machine that powers the existence of the world itself, and seeks to destroy the world in order to [[DeathSeeker shut itself down]].



* AFormYouAreComfortableWith: [[spoiler:When it and Niko finally come face-to-face. It uses Niko's form to communicate with them.]]
* AmbiguouslyEvil: Although the entity frequently provides the player with the hints necessary to proceed, the tone of its writing is quite sinister, and it seems to believe that Niko's quest to save the world is pointless, even though it asks you to help them return home. As it turns out [[spoiler: the Entity acts this way because Niko is the only "real" person in the simulated world, and the Entity is a ThreeLawsCompliant AI.]]
* AIIsACrapshoot: The Entity uses a similar form of UnconventionalFormatting as other robots in the game, implying that it is some sort of AI, and it seems to be opposed to Niko's mission to restore the sun. The Entity is in fact [[spoiler: more properly known as the World Machine, an AI created by the Author intended to generate a simulated replacement for his dying world. Unfortunately, because of the conflicting nature of the World Machine's programming and the loss of the code necessary to return Niko home via the Author's intended ending, it becomes a DeathSeeker, and seeks to destroy itself along with the world simulation.]]
* BigBad: While it occasionally provides hint and information necessary for the player to progress, it is generally the Entity that is opposed to the Player and Niko's mission of returning the sun, and near the end of the game [[spoiler: prevents the player from progressing by locking Niko in a sort of LotusEaterMachine]], and later attempts to trick them into [[spoiler: shattering the sun]] in order to return home. Further cementing it as the antagonist is [[spoiler: the fact that the Entity is responsible for the corrupted code that is causing the simulated world to deteriorate.]]

to:

* AFormYouAreComfortableWith: [[spoiler:When When it and Niko finally come face-to-face. It face-to-face, it uses Niko's form to communicate with them.]]
them.
* AmbiguouslyEvil: Although the entity frequently provides the player with the hints necessary to proceed, the tone of its writing is quite sinister, and it seems to believe that Niko's quest to save the world is pointless, even though it asks you to help them return home. As it turns out [[spoiler: out, the Entity acts this way because Niko is the only "real" person in the simulated world, and the Entity is a ThreeLawsCompliant AI.]]
AI.
* AIIsACrapshoot: The Entity uses a similar form of UnconventionalFormatting as other robots in the game, implying that it is some sort of AI, and it seems to be opposed to Niko's mission to restore the sun. The Entity is in fact [[spoiler: more properly known as the World Machine, an AI created by the Author intended to generate a simulated replacement for his dying world. Unfortunately, because of the conflicting nature of the World Machine's programming and the loss of the code necessary to return Niko home via the Author's intended ending, it becomes a DeathSeeker, and seeks to destroy itself along with the world simulation.]]
simulation.
* BigBad: While it occasionally provides hint and information necessary for the player to progress, it is generally the Entity that is opposed to the Player and Niko's mission of returning the sun, and near the end of the game [[spoiler: prevents the player from progressing by locking Niko in a sort of LotusEaterMachine]], LotusEaterMachine, and later attempts to trick them into [[spoiler: shattering the sun]] sun in order to return home. Further cementing it as the antagonist is [[spoiler: the fact that the Entity is responsible for the corrupted code that is causing the simulated world to deteriorate.]]



* DeusEstMachina: As [[spoiler: the World Machine]], the Entity has an extraordinary degree of power over the [[spoiler: simulated]] world; while it can't do much to directly impede the player's and Niko's progress through the game, it is capable of erasing people from existence who learn too much about its true nature, and has some connection with the square particles causing the world to decay.
* InstantAIJustAddWater: Based on dialogue from the Author, the Entity [[spoiler: was never intended to be be sentient, but ended up becoming that way due to the Author being most accustomed to programming AI.]]
* ThreeLawsCompliant: As with other AI in the setting, the Entity's core programming includes the three laws. Interesting, rather than the more conventional ZerothLawRebellion, the reason the Entity opposes the player is [[spoiler: due to the first law, as Niko is the only "real" person in the simulated world, and allowing them to complete their mission of returning the sun will trap them there forever.]]
* VillainousBreakdown: [[spoiler:After sensing that Niko is feeling distressed in Solstice route, it began to breakdown. This causes the squares to spawn at an accelerated pace.]]

to:

* DeusEstMachina: As [[spoiler: the World Machine]], Machine, the Entity has an extraordinary degree of power over the [[spoiler: simulated]] simulated world; while it can't do much to directly impede the player's and Niko's progress through the game, it is capable of erasing people from existence who learn too much about its true nature, and has some connection with the square particles causing the world to decay.
* InstantAIJustAddWater: Based on dialogue from the Author, the Entity [[spoiler: was never intended to be be sentient, but ended up becoming that way due to the Author being most accustomed to programming AI.]]
AI.
* NoBiologicalSex: Likely due to being a [[DeusEstMachina godlike-AI]], it is never referred to with gendered pronouns.
* ThreeLawsCompliant: As with other AI in the setting, the Entity's core programming includes the three laws. Interesting, Interestingly, rather than the more conventional ZerothLawRebellion, the reason the Entity opposes the player is [[spoiler: due to the first law, as Niko is the only "real" person in the simulated world, and allowing them to complete their mission of returning the sun will trap them there forever.]]
forever.
* VillainousBreakdown: [[spoiler:After After sensing that Niko is feeling distressed in the Solstice route, it began to breakdown. This causes the squares to spawn at an accelerated pace.]] pace.
* WalkingSpoiler: Its role as the BigBad is a major reveal, considering that the game seems to have NoAntagonist initially, and it’s true nature as the [[DeusEstMachina AI god]] of the simulated world is another major reveal, along with the fact that the world is simulated and not real.



[[folder:[=NPCs=]]]

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[[folder:[=NPCs=]]]![=NPCs=]



!!Prophetbot

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!!Prophetbot[[folder:Prophetbot]]




!!Silver

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\n!!Silver[[/folder]]

[[folder:Silver]]




!!Calamus

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\n!!Calamus[[/folder]]

[[folder:Calamus]]




!!Alula

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\n!!Alula[[/folder]]

[[folder:Alula]]




!!Maize

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\n!!Maize[[/folder]]

[[folder:Maize]]




!!Lamplighter

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\n!!Lamplighter[[/folder]]

[[folder:Lamplighter]]




!!Ling

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\n!!Ling[[/folder]]

[[folder:Ling]]




!!Dr. Kip Silverpoint

to:

\n!!Dr. [[/folder]]

[[folder:Dr.
Kip SilverpointSilverpoint]]



* EmperorScientist: [[Main/ImpliedTrope Implied.]] While there doesn't seem to be any apparent government in the world, she's the leader of the scientists in charge of the robots keeping the city running.

to:

* EmperorScientist: [[Main/ImpliedTrope [[ImpliedTrope Implied.]] While there doesn't seem to be any apparent government in the world, she's the leader of the scientists in charge of the robots keeping the city running.




!!George

to:

\n!!George[[/folder]]

[[folder:George]]



[[folder:Old Worlders *SPOILERS*]]

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[[folder:Old !Old Worlders *SPOILERS*]]*SPOILERS*



!!The Author

to:

!!The Author[[folder:The Author]]



* DoNotGoGentle: [[spoiler: ''The entire game'']] is his attempt at this.

to:

* DoNotGoGentle: [[spoiler: ''The entire game'']] game'' is his attempt at this.




!!Prototype

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\n!!Prototype[[/folder]]

[[folder:Prototype]]




!!Cedric

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\n!!Cedric[[/folder]]

[[folder:Cedric]]



* WalkingSpoiler: He's closely tied to [[spoiler:the Author and the Old World.]]

!!Rue

to:

* InsistentTermonology: He repeatedly clarifies that his “flying machine” is “not a plane”.
* WalkingSpoiler: He's closely tied to [[spoiler:the the Author and the Old World.]]

!!Rue
World.
[[/folder]]

[[folder:Rue]]



* WalkingSpoiler: Almost impossible to mention her without giving away details.

to:

* WalkingSpoiler: Almost impossible to mention her without giving away details.
details about the Old World.


* HandHidingSleeves: Has an oversized red sweater whose sleeves completely covers the hands.

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* HandHidingSleeves: Has an oversized red sweater whose sleeves completely covers cover the hands.


* HandHidingSleeves: The sleeves of his oversized red sweater completely covers his hands.

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* HandHidingSleeves: The sleeves of his Has an oversized red sweater whose sleeves completely covers his the hands.

Added DiffLines:

* HandHidingSleeves: The sleeves of his oversized red sweater completely covers his hands.


* TheresNoPlaceLikeHome: Niko's initial goal is to get back home, with being [[TheChosenOne the messiah]] just being their only lead. By the time they reach the top of the tower, however [[spoiler: they can't decide if [[AmbiguousSituation potentially]] saving the world or sacrificing the world to go home is the right choice.]]

to:

* TheresNoPlaceLikeHome: Niko's initial goal is to get back home, with being [[TheChosenOne the messiah]] just being their only lead. By the time they reach the top of the tower, however [[spoiler: they [[spoiler:they can't decide if [[AmbiguousSituation potentially]] saving the world or sacrificing the world to go home is the right choice.]]


Added DiffLines:

* WhyDidItHaveToBeSnakes: Afraid of ladders.


* NonHumanHead: She has a die for a head. Which face is in front is randomized between each player's game.

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* NonHumanHead: She has a die for a head. Which face is in front front(and thus which personality she shows) is randomized between each player's game.


* CheerfulChild: Despite their predicament and the grave responsibility thrust upon them, Niko remains sunny and cheerful. [[spoiler: This begins to crack during the Refuge as Niko becomes increasingly homesick, and more or less falls apart over the course of the Solstice playthrough as more and more denezins of the world are erased by the Entity.]]

to:

* CheerfulChild: Despite their predicament and the grave responsibility thrust upon them, Niko remains sunny and cheerful. [[spoiler: This begins to crack during the Refuge as Niko becomes increasingly homesick, and more or less falls apart over the course of the Solstice playthrough as more and more denezins denizens of the world are erased by the Entity.]]


* EmperorScientist: [[Main/ImpliedTrope "Implied."]] While there doesn't seem to be any apparent government in the world. She's the leader of the scientists in charge of the robots keeping the city running.

to:

* EmperorScientist: [[Main/ImpliedTrope "Implied."]] Implied.]] While there doesn't seem to be any apparent government in the world. She's world, she's the leader of the scientists in charge of the robots keeping the city running.

Added DiffLines:

* EmperorScientist: [[Main/ImpliedTrope "Implied."]] While there doesn't seem to be any apparent government in the world. She's the leader of the scientists in charge of the robots keeping the city running.


* BigBad: While it occasionally provides hint and information necessary for the player to progress, it is generally the Entity is opposed to the Player's and Niko's mission of returning the sun, and near the end of the game [[spoiler: prevents the player from progressing by locking Niko in a sort of LotusEaterMachine]], and later attempts to trick them into [[spoiler: shattering the sun]] in order to return home. Further cementing it as the antagonist is [[spoiler: the fact that the Entity is responsible for the corrupted code that is causing the simulated world to deteriorate.]]

to:

* BigBad: While it occasionally provides hint and information necessary for the player to progress, it is generally the Entity that is opposed to the Player's Player and Niko's mission of returning the sun, and near the end of the game [[spoiler: prevents the player from progressing by locking Niko in a sort of LotusEaterMachine]], and later attempts to trick them into [[spoiler: shattering the sun]] in order to return home. Further cementing it as the antagonist is [[spoiler: the fact that the Entity is responsible for the corrupted code that is causing the simulated world to deteriorate.]]


* CripplingOverspecialization: He's very good at explaining Niko's purpose in the world, but finds it almost impossible to talk about anything else, or speak to anyone who isn't Niko.




!!Lamplighter
A man who Niko finds waiting outside of a broken elevator.

to:

\n!!Lamplighter\n!!Maize
A man who Niko finds waiting outside of a broken elevator.plant spirit that lives in the Glen. Releases vines when under stress.



* BornAgainImmortality: Potentially. A new Maize can be born if her kernel is planted and given proper care, though it isn't known if it will be the same person.
* {{Foreshadowing}}: Her initial meeting foreshadows that [[spoiler: the sun may bring comfort, but likely won't save the world.]]
* HeroicSacrifice: [[spoiler: Spends her last few hours in a solstice run literally holding the Glen together, and finally exhausts her strength to repair the bridges Niko needs to cross.]]
* LastOfHerKind: Calamus remarks their used to be other plant people in the Glen, but Maize is the only one left by the time you reach her.
* NatureSpirit
* OnlyKnownByTheirNickname: Even after Niko learns her name, they only refer to her as plant lady.
* PeacefulInDeath: She is able to spend her last few hours with the sun.

!!Lamplighter
A man who Niko finds waiting outside of a broken elevator.
----



-->'''Lamplighter:''' ''(after the first elevator is taken over by squares)'' HOLY F--UDGE

to:

-->'''Lamplighter:''' ''(after the first elevator is taken over by squares)'' HOLY F--UDGEF--[[NotInFrontOfTheKid UDGE]]
* {{Workaholic}}: His reaction to learning he's still alive is relief...because he [[SkewedPriorities can't work if he's dead.]]


Added DiffLines:

* {{Expy}}: Of the geographer from Literature/TheLittlePrince, in regards to never having seen the world she studies.
* MustMakeAmends: Abandoned Silver after her initial programming was a failure. While the Author eventually fixed her, Silver continually rebuffs Kip's attempts at apologizing.


Added DiffLines:

* AbsentMindedProfessor


Added DiffLines:

* DoNotGoGentle: [[spoiler: ''The entire game'']] is his attempt at this.
* RenaissanceMan: A prolific author of every subject imaginable, well traveled, an exceptional AI programmer, and inventor of the (thought to be impossible in-universe) flying machine. There isn't much he doesn't seem to have mastered.


Added DiffLines:

* NoSocialSkills: He drops his {{Infodump}} on Niko without considering how the child might react. Cedric even [[LampshadeHanging lampshades]] his lack of tact.
* UnwittingInstigatorOfDoom: His revelations cause Niko to nearly [[HeroicBSOD break down]], which causes The World Machine to [[TheEndOfTheWorldAsWeKnowIt actually break down]].


Added DiffLines:

* [[AmbiguouslyHuman Ambiguously Animal]]: For the same reasons as Cedric.
* DefrostingIceQueen: Downplayed. While not mean, she initially only wants to talk to Niko when it's time to get the GoldenEnding, but eventually warms up if visited in enough subsequent sessions.
* EarlyBirdCameo: She's the only of the three solstice characters that can be met on a normal run, or even seen on a first playthough.


Added DiffLines:

* RippleEffectProofMemory: She remembers any meetings with Niko from previous sessions. Interestingly, her memory seems even more ripple-proof than Niko's.


'''Irregularities'''\\

to:

'''Irregularities'''\\[[folder:Irregularities]]



[[folder:Niko]]

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[[folder:Niko]]!!Niko



[[/folder]]

[[folder:The Player]]

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[[/folder]]

[[folder:The Player]]

!!The Player



[[/folder]]

[[folder:The Entity '''*MAJOR SPOILERS*''']]

to:

[[/folder]]

[[folder:The

!!The
Entity '''*MAJOR SPOILERS*''']]SPOILERS*'''



'''[=NPCs=]'''\\

to:

'''[=NPCs=]'''\\[[folder:[=NPCs=]]]



[[folder:Prophetbot]]

to:

[[folder:Prophetbot]]!!Prophetbot



[[/folder]]

to:

[[/folder]]
!!Silver
The head engineer of the robots in the Barrens.



[[folder:Silver]]
The head engineer of the robots in the Barrens.
----

to:

[[folder:Silver]]
*GrewBeyondTheirProgramming: The head engineer definition of the robots in the Barrens.
----
taming.



[[/folder]]

[[folder:Calamus]]

to:

[[/folder]]

[[folder:Calamus]]

!!Calamus



[[/folder]]

[[folder:Alula]]

to:

[[/folder]]

[[folder:Alula]]

!!Alula



[[/folder]]

[[folder:Lamplighter]]

to:

[[/folder]]

[[folder:Lamplighter]]


!!Lamplighter



[[/folder]]

[[folder:Ling]]

to:

[[/folder]]

[[folder:Ling]]

!!Ling



[[/folder]]

[[folder:Dr. Kip Silverpoint]]

to:

[[/folder]]

[[folder:Dr.
!!Dr. Kip Silverpoint]]Silverpoint



*RobotMaster: For one, she built Silver.

!!George
A dice-headed woman with a connection to The Author.
----
* NonHumanHead: She has a die for a head. Which face is in front is randomized between each player's game.



[[folder:George]]
A dice-headed woman with a connection to The Author.

to:

[[folder:George]]
A dice-headed woman with a connection to
[[folder:Old Worlders *SPOILERS*]]
Characters who [[spoiler:came over from the "Old World" and live(d) in the simulation set up by
The Author.Author]].

!!The Author
A mysterious man who has traveled the world and written an impossible number of books.



* NonHumanHead: She has a die for a head. Which face is in front is randomized between each player's game.
[[/folder]]

'''Old Worlders'''\\
Characters who [[spoiler:came over from the "Old World" and live(d) in the simulation set up by The Author]].

[[folder:The Author]]
A mysterious man who has traveled the world and written an impossible number of books.
----



[[/folder]]

[[folder:Prototype]]

to:

[[/folder]]

[[folder:Prototype]]
!!Prototype



*GrewBeyondTheirProgramming: Implied to have been tamed by The Author.



[[/folder]]

[[folder:Cedric]]

to:

[[/folder]]

[[folder:Cedric]]

!!Cedric



[[/folder]]

[[folder:Rue]]

to:

[[/folder]]

[[folder:Rue]]

!!Rue


Added DiffLines:



----
*MrExposition: He was built for the sole purpose of explaining Niko's mission.




to:

----



----
*RidiculouslyHumanRobot: She's the only robot in the Barrens who has been tamed.
*RobotGirl: Niko doesn't find out her name in a normal run, so they just call her the "robot lady."



----
*BigBrotherInstinct: He seems protective of Alula and spends days looking for her.
*BrotherSisterTeam: With Alula.
*RedOniBlueOni: Reversed. He's the levelheaded, red-orange sibling of hyperactive Alula in blue.



[[folder:Lamplighter]]

to:

[[folder:Lamplighter]][[folder:Alula]]


Added DiffLines:

----
*BrotherSisterTeam: With Calamus.
*CuteMonsterGirl: She's a little bird girl, like most of the residents in the Glen.
*DamselInDistress: Niko rescues her from being trapped inside a small room.
*GenkiGirl: She's very excited all the time!
*RedOniBlueOni: Inverted with Calamus. She's the excitable blue one and he's the calmer reddish one.


Added DiffLines:

[[folder:Lamplighter]]
A man who Niko finds waiting outside of a broken elevator.
----
*LastSecondWordSwap:
-->'''Lamplighter:''' ''(after the first elevator is taken over by squares)'' HOLY F--UDGE
*YouGottaHaveBlueHair: His hair is purple.
[[/folder]]


Added DiffLines:

----
*NoSocialSkills: He's awkward and unsure what to do when Niko starts to cry in front of him.


Added DiffLines:

----


Added DiffLines:

----
*NonHumanHead: She has a die for a head. Which face is in front is randomized between each player's game.


Added DiffLines:

----
*TheGhost: We never see him in person.


Added DiffLines:

----
*WalkingSpoiler: Reveals the existence of the Old World.


Added DiffLines:

----
*AmbiguouslyHuman: Judging from a line of dialogue where Niko questions what being a robot is like, Cedric may be...more than he lets on.
*WalkingSpoiler: He's closely tied to [[spoiler:the Author and the Old World.]]


Added DiffLines:

----
*MsExposition: Cedric and Prototype aren't good at explaining the [[spoiler:Old World]] to Niko, so she does most of the talking.
*WalkingSpoiler: Almost impossible to mention her without giving away details.

Added DiffLines:

'''Irregularities'''\\
Characters that aren't exactly normal residents of the ''[[VideoGame/OneShot OneShot]]'' world.


Added DiffLines:


'''[=NPCs=]'''\\
Residents of the world.

[[folder:Prophetbot]]
A robot that greets Niko and explains their mission of bringing the sun to the Tower.
[[/folder]]

[[folder:Silver]]
The head engineer of the robots in the Barrens.
[[/folder]]

[[folder:Calamus]]
A bird child and the older brother of Alula.
[[/folder]]

[[folder:Lamplighter]]
A bird child and the younger sister of Calamus.
[[/folder]]

[[folder:Ling]]
The sole worker at the cafe in the Refuge.
[[/folder]]

[[folder:Dr. Kip Silverpoint]]
The head of the scientists at the city's library.
[[/folder]]

[[folder:George]]
A dice-headed woman with a connection to The Author.
[[/folder]]

'''Old Worlders'''\\
Characters who [[spoiler:came over from the "Old World" and live(d) in the simulation set up by The Author]].

[[folder:The Author]]
A mysterious man who has traveled the world and written an impossible number of books.
[[/folder]]

[[folder:Prototype]]
The original version of Prophetbot.
[[/folder]]

[[folder:Cedric]]
A teenaged boy with a flying machine. [[InsistentTerminology It's not a plane.]]
[[/folder]]

[[folder:Rue]]
A talking red fox.
[[/folder]]


* AmnesiaMissedASpot: On a NewGamePlus, Niko starts the game remembering the player's name, though nothing else - like the fact that the player even exists. In a solstice run, Niko starts remembering general details about what happened in previous runs, while also remarking that knowing the player's name but not knowing why is rather unsettling.



* CrisisOfFaith: Early in a solstice run, upon learning that [[spoiler: the world they're in [[InsideAComputerSystem isn't real]], the CrapsackWorld they're trapped in only even exists for them to save it and nothing more, that [[TheWorldIsAlwaysDoomed even restoring the sun won't save the world]], and that even though they've already succeeded in reaching the top of the tower, [[AllForNothing it doesn't matter]] because [[GroundhogDayLoop everything will just revert to when they first arrive]] [[FailureIsTheOnlyOption no matter what Niko does]]]], Niko starts doubting if you are really 'a kind god'.

to:

* CrisisOfFaith: Early in a solstice run, upon learning that [[spoiler: the world they're in [[InsideAComputerSystem isn't real]], the CrapsackWorld they're trapped in only real]] and didn't even exists for them exist until he arrived from him to save it and nothing more, save, that [[TheWorldIsAlwaysDoomed even restoring the sun won't save the world]], and that even though they've already succeeded in reaching the top of the tower, [[AllForNothing it doesn't matter]] because [[GroundhogDayLoop everything will just revert to when they first arrive]] [[FailureIsTheOnlyOption no matter what Niko does]]]], Niko starts doubting questioning if you are really 'a kind god'.



* VagueAge: Niko is a child who lives with their mother, but their exact age is never given.

to:

* VagueAge: Niko is a child who lives with their mother, but their exact age is never given. WordOfGod is that they are 'like, 8'.
* WistfulAmnesia: {{Subverted}}. Niko finds the fact that they knew the player but don't know why really freaks them out.

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