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* ChurchMilitant: Potentially, depending on whether he is an ordained member of Fina's clergy or just a swordsman devoted to her, and whether Carim has a tradition of assassins in service to Fina or Lautrec is just AxCrazy. The lore, as is typical, does not expound much upon his history or Fina's particulars.


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* RealMenWearPink: He openly worships (or ''loves'') Fina, the goddess of ''beauty'', and wears armor that symbolizes her tender embrace in the form of hugging arms. He's still a coldblooded killer and powerful warrior.
* ReligiousBruiser: An avid devotee of the goddess Fina, and also an extremely deadly warrior.


* BadassGrandpa: The man wards off the many ghosts and banshees that haunt his mansion, and has been around watching over the same area for centuries, even after his fellow sealers left their duty to go on their own.


[[folder:Oswald of Carim]]

!!Oswald of Carim
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oswald-of-carim_1860.jpg]]
--> '''Voiced by:''' David Gant

->''"Thou art welcome anytime. It is only human to commit a sin."''

A mysterious pardoner and bishop of Velka, Goddess of Sin and Justice, found after ringing the first Bell of Awakening. While he does not belong to a joinable Covenant, he serves two functions: 1) allowing the player to leave their current Covenant without penalties; and 2) to pardon the player's sins, resetting any [=NPC=] you angered to become docile again and remove your name from the Book of the Guilty.

* BadassBoast: Only if the player makes him hostile.
--> "I shall accept thy next confession, in the hereafter!"
* BadassLongcoat: He sports a jet-black coat that extends down to his feet, which can be mistaken for a dark robe.
* BadassPreacher: While this isn't immediately obvious, the description of the sword he uses (Velka's Rapier) is a pretty good indication of what he's capable of. ([[NiceJobBreakingItHero Attacking him also confirms this, but it isn't advisable, should you accidentally attack another NPC]]...)
* BlackKnight: According to the official Dark Souls art book Oswald used to be a Black Knight.
* CoolHelmet: Quite ornate in sharp contrast to his dark robes.
* CoolSword: Velka's Rapier, which is one of the best magic-imbued weapons available.
* CreepyGood: From a gameplay perspective, Oswald is entirely benevolent, offering several useful services and items. But his [[DarkIsNotEvil clothes]], dialogue, and permanent "Well, what is it?" pose still gives him a somewhat sinister air.
* DeadpanSnarker: Most everything that comes out of his mouth is dripping with sarcasm.
--> '''Oswald''': Stocking up on indictments? How honorable of you!
* DualWielding: Wield's Velka's Rapier and a Parrying dagger.
* EvilLaugh: Well, not necessarily ''evil'' per se, but definitely a pretty creepy one.
* FloweryElizabethanEnglish: One of the few people to do so in the game.
* {{Foreshadowing}}: If you've [[spoiler: accumulated sufficient sin points]], he may tell you that you've got something in common with Petrus. Oh, [[spoiler: Petrus isn't a nice guy at ''all''.]]
* MysteriousPast: Very little is known about Oswald of Carim, other than the fact that he used to be a BlackKnight.
* RoyalRapier: His weapon of choice.
* SinisterMinister: He's not necessarily evil, but he definitely casts an aura of ominousness and scorn. He doesn't say anything insulting to the player, at least until he/she sins, and even then he plays it off with a hearty laugh.
* SmugSmiler: Taking a closer look at him reveals he sports a very snarky grin.

to:

[[folder:Oswald !!Miscellaneous [=NPCs=]

[[folder:Oscar
of Carim]]

!!Oswald
Astora]]
!!Oscar, Knight
of Carim
Astora
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oswald-of-carim_1860.org/pmwiki/pub/images/300px-oscar_3190.jpg]]
--> '''Voiced by:''' David Gant

->''"Thou art welcome anytime. It is only human to commit a sin.
Oliver Le Sueur

->''"Well, now you know...and I can die with hope in my heart.
"''

A mysterious pardoner and bishop of Velka, Goddess of Sin and Justice, found after ringing knight on pilgrimage to ring the first Bell Bells of Awakening. While he does He is found on his last legs within the Undead Asylum, but not belong before telling you of his quest and begging you to a joinable Covenant, he serves two functions: 1) allowing make his mission your own.
----
* AbortedArc: Originally, Oscar was meant to survive his assault at the Asylum, and would meet
the player to leave their current Covenant without penalties; and 2) to pardon the player's sins, resetting any [=NPC=] you angered to become docile again and remove your name from at several areas, working together to traverse the Book of challenges Oscar could not beat himself. Eventually, the Guilty.

* BadassBoast: Only if
two would part ways, where after the player makes would be given the option to [[spoiler:either join up with Kingseeker Frampt to relight the primal bonfire, or side with Darkstalker Kaathe and usher in an Age of Dark]]. Whatever option you pick, Oscar would have chosen the other, forcing a fight between the two of you, and forcing you to kill Oscar to continue.
* AlmostDeadGuy: He's fatally wounded by the Asylum Demon guarding the prison's exit, and you find
him hostile.
--> "I shall accept thy next confession, in
dying on a pile of rubble.
* BetterToDieThanBeKilled: Shortly after giving you
the hereafter!"
* BadassLongcoat: He sports a jet-black coat that extends down to
Estus flask and the key out, he turns his feet, which can be mistaken for a dark robe.
* BadassPreacher: While this isn't immediately obvious, the description of the
sword he uses (Velka's Rapier) is a pretty good indication of what he's capable of. ([[NiceJobBreakingItHero Attacking him also confirms this, but it isn't advisable, should you accidentally attack another NPC]]...)
* BlackKnight: According to the official Dark Souls art book Oswald used to be a Black Knight.
* CoolHelmet: Quite ornate in sharp contrast to his dark robes.
* CoolSword: Velka's Rapier, which is one of the best magic-imbued weapons available.
* CreepyGood: From a gameplay perspective, Oswald is entirely benevolent, offering several useful services and items. But his [[DarkIsNotEvil clothes]], dialogue, and permanent "Well, what is it?" pose still gives him a somewhat sinister air.
* DeadpanSnarker: Most everything that comes out of his mouth is dripping with sarcasm.
--> '''Oswald''': Stocking up
on indictments? How honorable of you!
* DualWielding: Wield's Velka's Rapier and a Parrying dagger.
* EvilLaugh: Well, not necessarily ''evil'' per se, but definitely a pretty creepy one.
* FloweryElizabethanEnglish: One of the few people to do so in the game.
* {{Foreshadowing}}: If you've
himself. [[spoiler: accumulated sufficient sin points]], Of course, since he's undead, he may tell comes back as a Hollow if you that you've got something in common with Petrus. Oh, [[spoiler: Petrus isn't a nice guy at ''all''.return to the Asylum.]]
* MysteriousPast: Very little is known about Oswald of Carim, other than ImDyingPleaseTakeMyMacGuffin: Gives you the fact that he used Estus Flask, an Undead favourite for self-healing.
* NiceGuy: He takes no offence even if you refuse
to be a BlackKnight.
take on his quest.
* RoyalRapier: His weapon of choice.
* SinisterMinister:
NoNameGiven: He's not necessarily evil, but he definitely casts an aura of ominousness unnamed within the game itself and scorn. He doesn't say anything insulting to in the player, at least until he/she sins, Elite Knight armor set and even then Family Crest Shield descriptions. The name he plays it off is given in all the meta information is taken from cut subtitle text found within the game data files.
* PassingTheTorch: Implores that the player to ring the Bells of Awakening in his stead.
* SacrificialLamb: Provides the player character
with a hearty laugh.
* SmugSmiler: Taking a closer look
the Estus Flask and key out of the Asylum, all at him reveals he sports a very snarky grin.
the cost of his life.



[[folder:Anastacia of Astora]]

!!Anastacia of Astora
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/anastacia-of-astora_1445.png]]
--> '''Voiced by:''' Emma Pierson

The Fire Keeper of the Firelink Shrine. A martyr from an unnamed village in Astora, she was treated as a witch by the villagers, eventually leading to her tongue being cut out and either her legs broken or feet severed to prevent her from escaping from her fate.

* BodyHorror: Just like the [[Characters/DarkSoulsCovenants Darkmoon Knightess and the Daughter of Chaos]], underneath her human appearance lies the accumulated masses of humanity poured into the bonfire.
* BrokenBird: With all the stuff she's endured, as well as the painful fate of a Fire Keeper, it's not surprising.
* DyingAsYourself: What she wants more than anything.
* FateWorseThanDeath: All Fire Keepers are tied to their respective bonfire, i.e. they ''live and die'' for the bonfire.
* KillTheCutie: During the middle of your journey, [[spoiler:Lautrec will make his move and kill Anastacia for her Fire Keeper Soul, making the bonfire unusable until you track the knight down and defeat him in Anor Londo, after which you can revive Anastacia back at Firelink Shrine]].
* TheSpeechless: Her tongue is cut out, and she never responds when you talk to her. [[spoiler:After saving her soul from Lautrec and restoring her bonfire, she gets better, but considers her restored ability to speak a sin.]]
* UnwantedRescue: Of a sort. [[spoiler:She's fine with being resurrected, but it's having her ''tongue'' back that causes issues for her.]] This is justified because, as a firekeeper, she was raised (possibly from birth) to ''never'' speak out against her FateWorseThanDeath.
[[/folder]]



[[folder:Snuggly the Crow]]
!!Sparkly the Crow/Snuggly the Crow/Hawk Girl

->''"Give me warm! Give me soft!"''

An unseen [=NPC=], who, should you happen upon her nest, will ask for items that are "warm and soft", and will leave something different in return.

* {{Expy}}: Of the character of the same FanNickname from ''Videogame/DemonsSouls''. It is also possible that they could be the same character.
* VerbalTic: She peppers her speech with crow-like cries.
* TheVoice: You do not see her at all, apart from the nest you can throw items in.
* YouNoTakeCandle: How she talks.
--> "Give me warm! Give me soft!"

to:

[[folder:Snuggly the Crow]]
!!Sparkly the Crow/Snuggly the Crow/Hawk Girl

->''"Give me warm! Give me soft!"''

An unseen [=NPC=], who, should you happen upon her nest, will ask for items that are "warm and soft", and will leave something different in return.

* {{Expy}}: Of the character
[[folder:Anastacia of Astora]]

!!Anastacia of Astora
[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/anastacia-of-astora_1445.png]]
--> '''Voiced by:''' Emma Pierson

The Fire Keeper
of the same FanNickname Firelink Shrine. A martyr from ''Videogame/DemonsSouls''. It is also possible that an unnamed village in Astora, she was treated as a witch by the villagers, eventually leading to her tongue being cut out and either her legs broken or feet severed to prevent her from escaping from her fate.

* BodyHorror: Just like the [[Characters/DarkSoulsCovenants Darkmoon Knightess and the Daughter of Chaos]], underneath her human appearance lies the accumulated masses of humanity poured into the bonfire.
* BrokenBird: With all the stuff she's endured, as well as the painful fate of a Fire Keeper, it's not surprising.
* DyingAsYourself: What she wants more than anything.
* FateWorseThanDeath: All Fire Keepers are tied to their respective bonfire, i.e.
they could be ''live and die'' for the same character.
bonfire.
* VerbalTic: She peppers KillTheCutie: During the middle of your journey, [[spoiler:Lautrec will make his move and kill Anastacia for her speech with crow-like cries.
* TheVoice: You do not see her at all, apart from
Fire Keeper Soul, making the nest bonfire unusable until you track the knight down and defeat him in Anor Londo, after which you can throw items in.
revive Anastacia back at Firelink Shrine]].
* YouNoTakeCandle: How TheSpeechless: Her tongue is cut out, and she talks.
--> "Give me warm! Give me soft!"
never responds when you talk to her. [[spoiler:After saving her soul from Lautrec and restoring her bonfire, she gets better, but considers her restored ability to speak a sin.]]
* UnwantedRescue: Of a sort. [[spoiler:She's fine with being resurrected, but it's having her ''tongue'' back that causes issues for her.]] This is justified because, as a firekeeper, she was raised (possibly from birth) to ''never'' speak out against her FateWorseThanDeath.



[[folder:Oscar of Astora]]

!!Oscar, Knight of Astora
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/300px-oscar_3190.jpg]]
--> '''Voiced by:''' Oliver Le Sueur

->''"Well, now you know...and I can die with hope in my heart."''

A knight on pilgrimage to ring the Bells of Awakening. He is found on his last legs within the Undead Asylum, but not before telling you of his quest and begging you to make his mission your own.

* AlmostDeadGuy: He's fatally wounded by the Asylum Demon guarding the prison's exit, and you find him dying on a pile of rubble.
* BetterToDieThanBeKilled: Shortly after giving you the Estus flask and the key out, he turns his sword on himself. [[spoiler: Of course, since he's undead, he comes back as a Hollow if you return to the Asylum.]]
* ImDyingPleaseTakeMyMacGuffin: Gives you the Estus Flask, an Undead favourite for self-healing.
* NiceGuy: He takes no offence even if you refuse to take on his quest.
* NoNameGiven: He's unnamed within the game itself and in the Elite Knight armor set and Family Crest Shield descriptions. The name he is given in all the meta information is taken from cut subtitle text found within the game data files.
* PassingTheTorch: Implores that the player to ring the Bells of Awakening in his stead.
* SacrificialLamb: Provides the player character with the Estus Flask and key out of the Asylum, all at the cost of his life.
* AbortedArc: Originally, Oscar was meant to survive his assault at the Asylum, and would meet the player again at several areas, working together to traverse the challenges Oscar could not beat himself. Eventually, the two would part ways, where after the player would be given the option to [[spoiler:either join up with Kingseeker Frampt to relight the primal bonfire, or side with Darkstalker Kaathe and usher in an Age of Dark]]. Whatever option you pick, Oscar would have chosen the other, forcing a fight between the two of you, and forcing you to kill Oscar to continue.

to:

[[folder:Oscar [[folder:Oswald of Astora]]

!!Oscar, Knight
Carim]]
!!Oswald
of Astora
Carim
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/300px-oscar_3190.org/pmwiki/pub/images/oswald-of-carim_1860.jpg]]
--> '''Voiced by:''' Oliver Le Sueur

->''"Well, now you know...and I can die with hope in my heart.
David Gant

->''"Thou art welcome anytime. It is only human to commit a sin.
"''

A knight on pilgrimage to ring mysterious pardoner and bishop of Velka, Goddess of Sin and Justice, found after ringing the Bells first Bell of Awakening. While he does not belong to a joinable Covenant, he serves two functions: 1) allowing the player to leave their current Covenant without penalties; and 2) to pardon the player's sins, resetting any [=NPC=] you angered to become docile again and remove your name from the Book of the Guilty.
----
* BadassBoast: Only if the player makes him hostile.
--> "I shall accept thy next confession, in the hereafter!"
* BadassLongcoat:
He is found on sports a jet-black coat that extends down to his last legs within feet, which can be mistaken for a dark robe.
* BadassPreacher: While this isn't immediately obvious,
the Undead Asylum, description of the sword he uses (Velka's Rapier) is a pretty good indication of what he's capable of. ([[NiceJobBreakingItHero Attacking him also confirms this, but not before telling it isn't advisable, should you accidentally attack another NPC]]...)
* BlackKnight: According to the official Dark Souls art book Oswald used to be a Black Knight.
* CoolHelmet: Quite ornate in sharp contrast to his dark robes.
* CoolSword: Velka's Rapier, which is one of the best magic-imbued weapons available.
* CreepyGood: From a gameplay perspective, Oswald is entirely benevolent, offering several useful services and items. But his [[DarkIsNotEvil clothes]], dialogue, and permanent "Well, what is it?" pose still gives him a somewhat sinister air.
* DeadpanSnarker: Most everything that comes out
of his quest mouth is dripping with sarcasm.
--> '''Oswald''': Stocking up on indictments? How honorable of you!
* DualWielding: Wield's Velka's Rapier
and begging you to make his mission your own.

a Parrying dagger.
* AlmostDeadGuy: He's fatally wounded by EvilLaugh: Well, not necessarily ''evil'' per se, but definitely a pretty creepy one.
* FloweryElizabethanEnglish: One of
the Asylum Demon guarding few people to do so in the prison's exit, and you find him dying on a pile of rubble.
game.
* BetterToDieThanBeKilled: Shortly after giving you the Estus flask and the key out, he turns his sword on himself. {{Foreshadowing}}: If you've [[spoiler: Of course, since he's undead, accumulated sufficient sin points]], he comes back as a Hollow if may tell you return to the Asylum.that you've got something in common with Petrus. Oh, [[spoiler: Petrus isn't a nice guy at ''all''.]]
* ImDyingPleaseTakeMyMacGuffin: Gives you MysteriousPast: Very little is known about Oswald of Carim, other than the Estus Flask, an Undead favourite for self-healing.
* NiceGuy: He takes no offence even if you refuse
fact that he used to take on his quest.
be a BlackKnight.
* NoNameGiven: RoyalRapier: His weapon of choice.
* SinisterMinister:
He's unnamed within not necessarily evil, but he definitely casts an aura of ominousness and scorn. He doesn't say anything insulting to the game itself player, at least until he/she sins, and in the Elite Knight armor set and Family Crest Shield descriptions. The name even then he is given in all the meta information is taken from cut subtitle text found within the game data files.
* PassingTheTorch: Implores that the player to ring the Bells of Awakening in his stead.
* SacrificialLamb: Provides the player character
plays it off with the Estus Flask and key out of the Asylum, all a hearty laugh.
* SmugSmiler: Taking a closer look
at the cost of his life.
* AbortedArc: Originally, Oscar was meant to survive his assault at the Asylum, and would meet the player again at several areas, working together to traverse the challenges Oscar could not beat himself. Eventually, the two would part ways, where after the player would be given the option to [[spoiler:either join up with Kingseeker Frampt to relight the primal bonfire, or side with Darkstalker Kaathe and usher in an Age of Dark]]. Whatever option you pick, Oscar would have chosen the other, forcing
him reveals he sports a fight between the two of you, and forcing you to kill Oscar to continue.very snarky grin.



[[folder:Witch Beatrice]]

!! Witch Beatrice
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/witch-beatrice_2963.jpg]]

Not a character whom you speak with ''per se'', Beatrice can still be of great help to you because you can find her summon sign near two bosses. Her assistance in the first battle practically fights the boss for you, but she's [[AnnoyingVideoGameHelper a borderline liability]] in the second. During your initial travels, you just can't seem to find her, though...

* BlackMagicianGirl: She's devastatingly powerful with her magic, which makes fighting both the Moonlight Butterfly ''massively'' easier, and she can at least be a distraction for the Four Kings. [[spoiler:That probably should've been a sign to her that taking on the Kings by her lonesome was a terrible idea...]]
* CrutchCharacter: When she's summoned for the Moonlight Butterfly fight, Beatrice is very powerful and can easily solo the boss for you. But against the Four Kings later in the game, she doesn't fare nearly as well.[[note]]Her DPS simply isn't enough to compensate for the 50% HP boost she gives to the Kings by her mere presence, which is a serious problem when the fight itself is basically a DPS race[[/note]]
* CuteWitch: Almost surprisingly so. Compared to most other characters and what we see of her phantom and whatnot, she's practically ''twee''.
** Moreover, her [[http://imgur.com/a/P16WN original child model and animations]] were almost ''saccharine'' (which is probably why they didn't make it live, as it just clashed ''too'' heavily with ''[=DS1=]'s'' atmosphere).
* DeadAllAlong: A corpse [[spoiler:carrying her robe set and catalyst]] can be found outside the shortcut between the Valley of Drakes and New Londo Ruins. [[spoiler:It's made clear by the items' description that she braved the Abyss, but did not live to tell the tale.]]
* DummiedOut: There are unused model files in the game of Beatrice as a ''child.'' We can only guess at what her original role in the game was supposed to be...
* MysticalHighCollar: Her cloak has a popped up collar.
* OptionalPartyMember: After a fashion. While you never ''have'' to take a phantom in to a bossfight, her signs can be a little hard to see. Missing her first summon makes her second unavailable.
* ReallySevenHundredYearsOld: Her catalyst is mentioned as ancient and showing signs of being used for age-old sorceries, and she is implied to have come to Lordran centuries ago, even before [[spoiler:New Londo was flooded.]]
* RobeAndWizardHat: Has a long robe and pointy hat.
* ShoutOut: Very likely a double: firstly, to a certain [[VisualNovel/UminekoWhenTheyCry other witch named Beatrice]], and secondly, her choice of clothing and appearance, straight down to color, hugely resemble that of Schierke the witch from ''Manga/{{Berserk}}'' (this goes double if you take into account her DummiedOut child model which has an even ''stronger'' resemblance to Schierke).
* [[SquishyWizard Squishy Witch]]: Her magic is nothing to be sneezed at in a ranged battle (she'll take out the Moonlight Butterfly by herself), but in an up-close melee fight - such as the Four Kings' - she's utterly useless.
* UnskilledButStrong: She's described as a rogue witch who doesn't hail from one of the [[WizardingSchool Dragon Schools]] in Vinheim, yet her sorceries are just as powerful. She can blow away the Moonlight Butterfly despite it having comparatively high resistance to Magic Damage.

[[/folder]]




to:

----




to:

----



[[folder:Ingward]]

!!Ingward
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-ingward_ruins_1702.jpg]]
--> '''Voiced by:''' Sean Barrett

->''"Well, this is a surprise. I get few visitors, save for ghosts."''

The Guardian of the Seal, and the last remaining of the three New Londo healer-sorcerers who long ago undertook the task of guarding the seal keeping the Four Kings and the Darkwraiths locked away, in order to pay atonement for all who were sacrificed when they sealed away the darkness. He will give the Chosen Undead the Key to the Seal after he/she obtains the Lordvessel, and is the only character in the game with the ability to cure curses without the use of a Purging Stone.

* TheAtoner: He's very well aware of the costly sacrifice made to seal the Darkwraiths and the Four Kings, and the least he can do is watch over New Londo Ruins until someone strong enough to brave the Abyss comes.
* BadassGrandpa: The man wards off the many ghosts and banshees that haunt his mansion, and has been around watching over the same area for centuries, even after his fellow sealers left their duty to go on their own.
* CoolOldGuy: Just from his voice you can tell that he's a very old, but nonetheless selfless individual.
* TheDeterminator: He's the only one of the sealers who remained in New Londo. Yulva left to help the infected people of Blighttown with her Remedy sorcery. The unnamed third sealer's fate is unknown, [[spoiler:but either he or someone in his robes, without the hood, is seen assisting Lautrec in Anor Londo]].
* DoesNotLikeShoes: Seems to be a trend with very ancient mages as Quelana is also shoeless.
* TheFaceless: Not only does he wear a hood, but he also wears a mask.
* GodzillaThreshold: Along with his two fellow sealers, Ingward had New Londo flooded to stop the Darkwraiths from spreading to other areas of Lordran. New Londo was once a civil place, teeming with life, but this incident had wiped out the townsfolk. [[spoiler: [[FromBadToWorse These people now roam the ruins as ghosts, and the Darkwraiths are very much alive and kicking.]]]]
* NiceGuy: While he requires you one humanity to cure you if you get cursed by the [[KillerRabbit Basilisks]], he still pretty much does it for you without hard feelings.
* ReallySevenHundredYearsOld: Since he was one of the three sorcerers who sealed New Londo ages ago, he's quite ancient, though probably not to the same extent as Quelana, who fought alongside the Witch of Izalith in the war against the dragons.
* SquishyWizard: If you attack him, he's not going to put up much of a fight since he's rather fragile, and his spells have a slow casting time.


to:

[[folder:Ingward]]

!!Ingward
[[quoteright:250:https://static.
[[folder:Lautrec of Carim]]

!!Knight Lautrec of Carim [=/=] Knight Lautrec the Embraced [=/=] Knight Lautrec the Guilty
[[quoteright:280:https://static.
tvtropes.org/pmwiki/pub/images/250px-ingward_ruins_1702.jpg]]
org/pmwiki/pub/images/knight_lautrec_of_carim_8027.png]]
--> '''Voiced by:''' Sean Barrett

->''"Well, this is a surprise. I get few visitors, save for ghosts.
Daniel Roberts/William Vanderpuye

->''"Our futures are murky. Let's not be too friendly, now.
"''

The Guardian A knight from the kingdom of Carim, a land of religious justice, and a follower of the Seal, Goddess Fina.
----
* AxCrazy: In case the creepy laughs
and [[FauxAffablyEvil his attitude]] didn't tip you off.
* BecauseYouWereNiceToMe: If
the last remaining of the three New Londo healer-sorcerers who long ago undertook the task of guarding the seal keeping the Four Kings and the Darkwraiths locked away, in order player chooses to pay atonement for all who were sacrificed when they sealed away the darkness. He will give the Chosen Undead the Key to the Seal after he/she obtains the Lordvessel, and is the only character in the game with the ability to cure curses without the use of a Purging Stone.

* TheAtoner: He's very well aware of the costly sacrifice made to seal the Darkwraiths and the Four Kings, and the least he can do is watch over New Londo Ruins until someone strong enough to brave the Abyss comes.
* BadassGrandpa: The man wards off the many ghosts and banshees that haunt his mansion, and has been around watching over the same area for centuries, even after his fellow sealers left their duty to go on their own.
* CoolOldGuy: Just
rescue him from his voice you cell, his summon signs can tell that he's a very old, but nonetheless selfless individual.
* TheDeterminator: He's
be seen available for the only Belfry Gargoyles and Gaping Dragon boss fights. [[spoiler:It doesn't stop him from fucking us over by disabling the Firelink bonfire though.]]
* BlingOfWar: Wears
one of the sealers who remained in New Londo. Yulva left to help the infected people fancier suits of Blighttown armor, with her Remedy sorcery. The unnamed third sealer's fate is unknown, [[spoiler:but either he or someone in additional symbolism alluding to his robes, without devotion of the hood, is seen assisting goddess Fina. [[spoiler:You can obtain the set from a corpse in the upper floor of Ornstein and Smough's boss room, but only after invading and killing Lautrec as revenge for Anastacia.]]
* CoolHelmet: It also has protrusions that make it look like he's wearing a crown.
* [[EvenBadMenLoveTheirMamas Even Bad Men Love Their Goddesses]]: Lautrec's item descriptions show that, in spite of his monstrous nature, he wears armor symbolizing the loving embrace of his goddess, Fina.
* EvenEvilHasStandards: Lautrec may be a cold-hearted sadistic killer, but Patches gives him the creeps (or so he says), and he warns the player to stay away from him. This is played with, because Patches warns the same thing about Lautrec. Which one of the two is more evil is up for debate, but since Patches retires as a merchant and [[spoiler: Lautrec dies by the player's hands]] it doesn't matter anyway.
* EvilLaugh: He'll often throw a mirthless laughter when spoken to.
* {{Expy}}: Of Yurt the Silent Chief from ''Videogame/DemonsSouls''. He even uses the same type of weapon as Yurt... [[DualWielding two of them]], in fact.
* FailureIsTheOnlyOption: Of a sort. [[spoiler:While the player is very much free to kill Lautrec anytime before he murders Anastacia and thus prevent Firelink Shrine's bonfire from being snuffed, the rewards for letting him do so and subsequently invading him
in Anor Londo]].
Londo (including his and Anastacia's gear) will be lost if they do.]]
* DoesNotLikeShoes: Seems FauxAffablyEvil: He's quite polite when you speak to be a trend with very ancient mages as Quelana is also shoeless.
him, but his dodgy tone makes it clear he's suspicious.
* TheFaceless: Not only does he wear As with any other character wearing a hood, full set of armour
* GlassCannon: Sort of. Lautrec doesn't use a shield, and his armor doesn't offer him that much protection,
but he also wears a mask.
* GodzillaThreshold: Along
can still dish out lots of damage with his two fellow sealers, Ingward had New shotels, whose heavy attacks bypass shields. Furthermore, he wears the [[DesperationAttack Red Tearstone Ring]] as well, making his attack power skyrocket when he's on the verge of death.
* HiddenAgendaVillain: Attentive players will notice that he planned his actions at Firelink ''and'' Anor
Londo flooded to stop the Darkwraiths from spreading to other areas of Lordran. New Londo was once a civil place, teeming with life, but this incident had wiped out the townsfolk. very start. What purpose did he do it all for? It's never said in any fashion whatsoever. [[spoiler: [[FromBadToWorse These people now roam the ruins as ghosts, And you'll never find out, because you either hunt him down and the Darkwraiths are very much alive and kicking.]]]]
kill him, or don't bother, never hearing from him again.]]
* NiceGuy: While he requires you one humanity to cure you if you get cursed by the [[KillerRabbit Basilisks]], he still pretty much does it for you without hard feelings.
* ReallySevenHundredYearsOld: Since he was one of the three sorcerers who sealed New Londo ages ago,
ItsAllAboutMe: His extremely ambiguous actions aside, he's quite ancient, though the one NPC summon who the player has to directly help in some way before he considers helping them - He helps you once for freeing him from his cell in the parish by aiding in the Belfry Gargoyles fight, and helps you once for paying for his little tip later at the Firelink Shrine, at the Gaping Dragon fight. A favor for a favor, and that's ''it''.
* {{Jerkass}}: He seemingly kills Anastacia of Astora for no reason other than to screw everyone who doesn't kill him on the spot over.
* LadyAndKnight: A villainous example. He serves as the knight to his [[TheGhost unseen]] goddess, Fina.
* LaserGuidedKarma: [[spoiler:In the end, killing the Firekeeper for her soul turns the player character against him, and you have to visit justice upon him in Anor Londo.]]
* LightIsNotGood: Unlike his counterpart from ''Demons Souls'', his armor is a bright yellow colour, and is designed in a way to show his devotion to the goddess, Fina. Doesn't stop him from being a creepy fellow.
* LonersAreFreaks: Considers the love of the Goddess Fina all that he needs, leading to his sociopathic behavior. Although how much of a loner he really is can be questioned. When he is fought in Anor Londo, he has two unidentified, silent cohorts who aid him in battle. His dialogue and the situation suggest that he [[spoiler:might have some ulterior motive for stealing Anastacia's soul, and has been herding people into his world and killing them for some unexplained purpose. The two men are apparently in league with this scheme.]]
* MeaningfulName: One of his monikers, Lautrec the Embraced, becomes significant once you observe that his golden armor has what appears to be arms wrapped around it, symbolizing the goddess Fina's protection over the wearer as well as Lautrec's own devotion to said goddess.
* NiceJobFixingItVillain: Combined with NiceJobBreakingItHero. [[spoiler: Letting the ObviouslyEvil religious zealot with paranoia about all other people out of his cell (or not killing him on the spot at Firelink Shrine) results in him murdering Anastacia and disabling the bonfire at Firelink. Giving him a KarmicDeath results in Anastacia being resurrected with a restored body and more rewards for you than if the situation hadn't happened at all.]]
* ObviouslyEvil: Lautrec has the tendency to end his conversations with ominous laughter. Then there's his sinister voice...
* PetTheDog: Talk to him after going through various areas and he'll express a bit of worry for the Chosen Undead. [[spoiler: Although it
probably not was superficial, seeing as he doesn't hesitant to the same extent as Quelana, who fought alongside the Witch of Izalith in the war against the dragons.
* SquishyWizard: If you
attack him, them in Anor Londo.]]
* SinisterScimitar [=/=] SinisterScythe: His signature sickle-like shotels, which are able to bypass shield guards with their strong attacks.
* TokenEvilTeammate: Yes,
he's not going an asshole obsessed with his unseen goddess, but he still provides you with considerable help, seeing as he can be summoned along with [[TheLancer Solaire]] for two bosses.
* WeCannotGoOnWithoutYou: A villainous, non-player example - the player only need kill Lautrec when invading him in Anor Londo
to put up mark the invasion a success, and can avoid the white phantoms accompanying him (although killing them does make fighting him much of a easier).
* VillainForgotToLevelGrind: Averted. If you
fight since he's rather fragile, him at Firelink or Undead Parish, he is encumbered by his armor and his spells have roll is slow. When you fight him at Anor Londo, however, he is no longer encumbered by his equipment and is able to do a slow casting time.

standard mid-roll.
* VillainsNeverLie: Never once is he actually dishonest towards the Player. He does give you a reward after you free him and return to Firelink Shrine, plus he straight out tells you that he has no more use for the maiden before you go off to ring the second bell.



[[folder:Crossbreed Priscilla]]

!!Crossbreed Priscilla
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-priscilla_9036.png]]
--> '''Voiced by:''' Clare Corbett

->''"Who art thou? One of us, thou art not."''

A half-dragon being residing within the Painted World of Ariamis. She was apparently condemned there by the Gods for her power of the "Lifehunt", which they feared could defeat them. Her old doll, found on a new corpse dropped into your former cell in the Undead Asylum, is required to enter the painting. Defeating her is completely optional, as she is docile when you enter the boss arena. She even points you towards the exit, wishing to be left alone.

* AbortedArc: According to [[WordOfGod Miyazaki]] she was originally going to be much more important to the plot, but her role was ultimately replaced with the fire-keepers.
* BadPowersGoodPeople: Harmless, anyway. If you cut off her tail (or craft her signature scythe) the resulting weapon bears her Lifehunter ability and demonstrates that the Gods had every reason to be afraid.
* BlatantLies: "This land is peaceful, its inhabitants kind." [[EverythingTryingToKillYou Sure, those kind Hollows, crow demons, wheel skeletons and giant rats, not to mention that peaceful undead dragon!]] [[spoiler:Things were probably a good deal less hellish before Gwyn went down to the Kiln and Anor Londo's infrastructure fell to bits, thus leaving Priscilla's painting neglected, and she still hasn't quite caught up to the fact that the place going to pot is the new normal.]]
* BonusBoss: She's actually the boss of a world that has [[BonusDungeon literally no relevance to the plot]], and even then, [[NonMaliciousMonster she doesn't attack you unless provoked]].
* BossArenaIdiocy: She turns invisible at the beginning at the fight, and the player would have no way of determining her location... [[spoiler:had she not fought the player in a room where the floor is mostly covered with snow/paint, and her footprints give away her location.]]
* CuteGiant: Being twenty feet tall doesn't stop her from being adorable.
* CuteMonsterGirl: She's basically a [[StatuesqueStunner giant human]] with a [[PrettyInMink furry white robe]] and [[LittleBitBeastly a tail]], making it hard to group her with the other dragons in the game.
* DemotedToExtra: She was originally supposed to be a ''major'' character, equivalent to [[VideoGame/DemonsSouls the Maiden in Black]] or [[VideoGame/DarkSoulsII the Emerald Herald]]. She was reduced to a mere BonusBoss.
* DoesNotLikeShoes: Goes barefoot. [[spoiler:This helps track her if she turns invisible during the fight against her.]]
* DragonAncestry: Priscilla is a half-dragon (the only one known in the setting) and, as such, is of giant size and has a dragon tail.
* DummiedOut: Priscilla has unique sitting and standing animations that are never used within the game, likely a remnant of her original planned larger plot presence.
* {{Expy}}: One of Maiden Astraea from ''VideoGame/DemonsSouls''. She even has the same voice actress. She even calls you out on [[YouBastard your offensive dickery.]]
* FurIsClothing: Perhaps more literal than some examples. It's pretty hard to tell if that "dress" of hers is just fur of some sort that's gotten rather long, is an actual furry dress, or if both options are true ''at the same time''. If nothing else, the fur of the dress sure matches the color of the fur on her tail, and ''that'' presumably isn't just part of the outfit...
* GlacierWaif: While [[PlayingWithATrope she isn't exactly small herself]], the Lifehunt Scythe is a pretty big weapon for her to wield, and since [[spoiler: her version of]] it is scaled to her proportions, it's absolutely huge compared to your character.
* GlassCannon: Should you decide to fight her, she has one of the lower health pools, but compensates by way of her powerful, bleed-inflicting scythe as well as turning invisible until you find and stagger her.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=C2-1hhIgZUw "Crossbreed Priscilla"]].
* LittleBitBeastly: While the exact extent of her dragon heritage is unknown (we don't even know whether her white robe is clothing or a natural body covering), she's at least visibly just a (very big) pretty girl with a tail, white hair, slit-pupilled eyes and tiny horns on her brow.
* MysticalWhiteHair: Which helps emphasize the otherwordly vibes that come from her and the Painted World in general. [[spoiler:It's quite possible she gets it from [[Characters/DarkSoulsIIIEnemiesAndBosses her deific dad]], straight down to it being darker at the roots.]]
* NonHumanHumanoidHybrid: There are a multitude of hints in ''Dark Souls III'' that she's the daughter of a dragon and [[spoiler:one of Anor Londo's ''gods'']].
* NonMaliciousMonster: Even as you enter the boss room, she does not move at all, and even tells you to exit the world. Only by hitting her will you provoke her into fighting you.
* PrettyInMink: Living in a winter land, she wears a fancy floor-length dress of white fur (if it even ''is'' clothing, considering her tail is also covered with the same fur).
* SinisterScythe: Wields one which is (sort of) appropriate for her size. [[spoiler:Her soul can be used in Weapon Ascension to remake it for the player to use.]]
* StatuesqueStunner: She towers over the player, who comes up to about her knees.
* WhateverHappenedToTheMouse: Priscilla's official fate isn't specifically stated throughout the series. Clues as to what may have happened are sprinkled throughout ''Dark Souls III'' and ''Ashes of Ariandel'', but they point in several directions and there are many theories as to what happened to her.
* WomanInWhite: Which adds to her mystifying nature.
* YeOldeButcheredeEnglishe: How she speaks.

to:

[[folder:Crossbreed Priscilla]]

!!Crossbreed Priscilla
[[folder:"Trusty" Patches]]
!!"Trusty" Patches
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-priscilla_9036.png]]
org/pmwiki/pub/images/250px-patches_totg_5631.jpg]]
--> '''Voiced by:''' Clare Corbett

->''"Who art thou? One of us, thou art not."''

A half-dragon being residing within the Painted World of Ariamis. She was apparently condemned there by the Gods for her power of the "Lifehunt", which they feared could defeat them. Her old doll, found on a new corpse dropped into
William Vanderpuye

->''"Heh heh, this is what I do, my friend. [[RobbingTheDead The trinkets I'll be stripping off
your former cell in corpse]]; that's the Undead Asylum, is required real treasure! [[AnnoyingLaugh Nyah hah hah hah!]]"''

A vagabond with a burning hatred for clerics. Sets up shop as a merchant if you play your cards right.

* AffablyEvil: He does some pretty awful things
to enter you through the painting. Defeating her is game, yet remains quite polite and jolly in his interactions with you. [[BerserkButton Unless you tell him you're a cleric, of course]].
* BaldOfEvil: He's
completely optional, as she is docile when bald, and messes with you enter [[spoiler:and the boss arena. She even points you Thorolund crew]] throughout your journey to Nito's lair.
* BerserkButton: He ''despises'' clerics. His ''Videogame/DemonsSouls'', counterpart wasn't fond of them, either, but this version of Patches is particularly hateful
towards them. Although given the exit, wishing to [[CrapsackWorld bleak]] [[DarkFantasy setting]] in both games, this can be left alone.

[[CorruptChurch easily explained]] in each game's backstory.
* AbortedArc: According to [[WordOfGod Miyazaki]] she was originally going to be much BladeOnAStick: Wields a spear, which makes it all the more important easier to the plot, but her role was ultimately replaced with the fire-keepers.
* BadPowersGoodPeople: Harmless, anyway. If
poke you cut off her tail (or craft her signature scythe) the resulting weapon bears her Lifehunter ability and demonstrates that the Gods had every reason to be afraid.
death from behind his greatshield.
* BlatantLies: "This land is peaceful, its inhabitants kind." [[EverythingTryingToKillYou Sure, those kind Hollows, crow demons, wheel skeletons Of course.
--> ''(after attempting to kill the player character by rotating a bridge)'' …I slipped
and giant rats, not to mention flipped that peaceful undead dragon!]] [[spoiler:Things were probably a good deal less hellish before Gwyn went down to lever, you see…
--> ''(after kicking
the Kiln player into the pit)'' These... temptations, they can, well, overcome me...
* ChronicBackstabbingDisorder: He tries to kill the Chosen Undead twice, but stops after the second attempt.
* DirtyCoward: Takes the effort to try
and Anor Londo's infrastructure fell to bits, thus leaving Priscilla's painting neglected, and she still hasn't quite caught up to the fact that the place going to pot is the new normal.]]
* BonusBoss: She's actually the boss of a world that has [[BonusDungeon literally no relevance to the plot]], and even then, [[NonMaliciousMonster she
kill you twice while you are distracted, but when it doesn't work, he starts tripping over his words trying to get back in your good graces. Unless you tell him you're a cleric, in which case he'll straight-up attack you unless provoked]].
you.
* BossArenaIdiocy: She turns invisible at the beginning at the fight, and EasilyForgiven: Depending on the player would have no way of determining her location... [[spoiler:had she not fought character's answer to him when he asks if they're friends after his second murder attempt.
* EvenEvilHasStandards: He warns
the player in a room where the floor is mostly covered with snow/paint, to watch out for and her footprints give to stay away her location.]]
* CuteGiant: Being twenty feet tall doesn't stop her
from being adorable.
* CuteMonsterGirl: She's basically a [[StatuesqueStunner giant human]] with a [[PrettyInMink furry white robe]] and [[LittleBitBeastly a tail]], making
[[AxCrazy Lautrec]]. He also refers to [[spoiler:Petrus]] as "scum" - while this could simply be down to his hatred of clerics, it hard turns out that [[spoiler:Petrus]] is [[BitchInSheepsClothing indeed]] ''[[BitchInSheepsClothing not]]'' [[BitchInSheepsClothing a nice guy]] - [[spoiler:it is entirely possible that he witnessed Petrus' abandonment of Rhea.]] He equally tells them to group her with the other dragons be wary of Shiva, [[AbortedArc but Shiva himself never does much in the game.
game proper]].
* DemotedToExtra: She was originally supposed EvilLaugh: He's fond of the odd evil chuckle, but he lets out a spectacular one after he kicks the player character into the pit in the Tomb of Giants (and an even ''eviler'' one if he believes the player to be a ''major'' character, equivalent cleric).
* FantasticRacism: Towards clerics,
to [[VideoGame/DemonsSouls the Maiden in Black]] or [[VideoGame/DarkSoulsII the Emerald Herald]]. She was reduced to a mere BonusBoss.
* DoesNotLikeShoes: Goes barefoot. [[spoiler:This helps track her if she turns invisible during the fight against her.]]
* DragonAncestry: Priscilla is a half-dragon (the only one known in the setting) and, as such, is of giant size and has a dragon tail.
* DummiedOut: Priscilla has unique sitting and standing animations
extent that are never used within he'll try to kill the game, likely player if he believes them to be one.
* HalfTruth: Technically, there ''is'' treasure in that hole...
* HeelFaceTurn: Becomes
a remnant of her original planned larger plot presence.
* {{Expy}}: One of Maiden Astraea
merchant and remains at Firelink Shrine after the player character defeats Nito and proceeds not to bother them from ''VideoGame/DemonsSouls''. She even has the same voice actress. She even calls you out on [[YouBastard your offensive dickery.]]
* FurIsClothing: Perhaps more literal than some examples. It's pretty hard to tell if
that "dress" of hers is just fur of some sort that's gotten rather long, is an actual furry dress, or if both options are true ''at point on - much like his ''Videogame/DemonsSouls'' counterpart.
* HiddenDepths: If
the same time''. If nothing else, the fur of the dress sure matches the color of the fur on her tail, player should have him back at Firelink Shrine and ''that'' presumably isn't just part of the outfit...
* GlacierWaif: While [[PlayingWithATrope she isn't exactly small herself]], the Lifehunt Scythe is a pretty big weapon for her
then proceed to wield, and since [[spoiler: her version of]] it is scaled to her proportions, it's absolutely huge compared to your character.
* GlassCannon: Should you decide to fight her, she has one of the lower health pools, but compensates by way of her powerful, bleed-inflicting scythe as well as turning invisible until you find and stagger her.
* {{Leitmotif}}:
make him hostile, [[https://www.youtube.com/watch?v=C2-1hhIgZUw "Crossbreed Priscilla"]].
com/watch?v=75OIXL7SxrE he seems to be genuinely saddened should he manage to kill them]].
* LittleBitBeastly: While IronicNickname: "Trusty" Patches.
* JekyllAndHyde: Or [[BlatantLies so he claims]] when
the exact extent player faces him after being kicked down a hole in the Tomb of her dragon heritage is unknown (we don't even the Giants.
--> '''Patches:''' "...Oh, you, I... Well, let's just calm down. Talk about things... I did you wrong. But, I didn't mean it. These...temptations, they can, well, overcome me... You
know whether her white robe is clothing or what I mean? Don't you? Please forgive me. You and me, we're jolly Undead outcasts, aren't we?"
* {{Jerkass}}: He's
a natural body covering), she's at least visibly just a (very big) pretty girl thief with a tail, white hair, slit-pupilled eyes habit of tricking people to their deaths, and tiny horns on her brow.
* MysticalWhiteHair: Which helps emphasize
tries to murder the otherwordly vibes that Chosen Undead twice.
* LaughablyEvil: He's a sinister fellow, yet his attempts on your life
come from her off as little more than pranks. Not to mention his AnnoyingLaugh.
* LawyerFriendlyCameo: Unlike Lautrec
and the Painted World in general. [[spoiler:It's quite possible she gets it Heartbroken Soldier, who are simply callbacks to characters from [[Characters/DarkSoulsIIIEnemiesAndBosses her deific dad]], straight down to it being darker at the roots.]]
* NonHumanHumanoidHybrid: There are a multitude of hints in ''Dark Souls III'' that she's the daughter of a dragon and [[spoiler:one of Anor Londo's ''gods'']].
* NonMaliciousMonster: Even
''VideoGame/DemonsSouls'', Patches reappears here as you enter the boss room, she does not move at all, and even tells you to exit the world. Only by hitting her will you provoke her into fighting you.
* PrettyInMink: Living in a winter land, she wears a fancy floor-length dress of white fur (if it even ''is'' clothing, considering her tail is also covered
"Trusty Patches", with the same fur).
voice actor and SchmuckBait tactics. While the game refers to him as Trusty Patches, the strategy guide uses the name (Patches the Hyena) from ''VideoGame/DemonsSouls''.
* SinisterScythe: LegacyCharacter: He first appeared in ''[[Videogame/ArmoredCore Armored Core: For Answer]]''. ''Videogame/DemonsSouls'' and ''Videogame/DarkSouls'' are his second and third appearances, respectively. The trend would later be continued in ''Videogame/{{Bloodborne}}''.
* LuckilyMyShieldWillProtectMe:
Wields one the Eagle Shield, which is (sort of) appropriate for her size. [[spoiler:Her soul can be used in Weapon Ascension the lightest greatshield available, and one he uses to remake it for turtle around should you attack him.
* ObviouslyEvil: His upcoming murder attempts are amusingly transparent just from talking to him.
* OhCrap: His (non-hostile) reaction to
the player to use.]]
* StatuesqueStunner: She towers over
emerging from the player, who comes up to about her knees.
pit is priceless.
* WhateverHappenedToTheMouse: Priscilla's official fate isn't specifically stated throughout RobbingTheDead: His main motivation behind tricking people into traps is so he can rob their corpses afterwards.
* SchmuckBait: [[MythologyGag Will tell
the series. Clues as player that there's treasure down a hole, right before kicking them down said hole]].
* SinisterSchnoz: It wouldn't be [[ObviouslyEvil "Trusty" Patches]] without his signature prominent nose.
* SuspiciouslySpecificDenial: If the player should meet him for the first time ''after'' he flips the bridge:
--> I, uh, sort of lost my way, yes... but when I came here, I didn't touch any levers, no, not me!
* TokenEvilTeammate: He's never directly hostile
to what may have happened are sprinkled throughout ''Dark Souls III'' you, and ''Ashes of Ariandel'', but they point once he sets up shop in several directions and there are many theories as to what happened to her.
* WomanInWhite: Which adds to her mystifying nature.
* YeOldeButcheredeEnglishe: How she speaks.
Firelink Shrine, he fits the bill nicely.



[[folder:Black Iron Tarkus]]

!! Iron Knight Tarkus
[[caption-width-right:230:https://static.tvtropes.org/pmwiki/pub/images/230px-black_iron_tarkus_1118.jpg [[MemeticBadass He's better at this game than you.]]]]

A fearsome knight of Berenike clad in Black Iron armor. He can be summoned to help in the fight against the Iron Golem atop Sen's Fortress.

to:

[[folder:Black Iron Tarkus]]

!! Iron Knight Tarkus
[[caption-width-right:230:https://static.
[[folder:Ingward]]

!!Ingward
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/230px-black_iron_tarkus_1118.jpg [[MemeticBadass He's better at org/pmwiki/pub/images/250px-ingward_ruins_1702.jpg]]
--> '''Voiced by:''' Sean Barrett

->''"Well,
this game than you.]]]]

A fearsome knight
is a surprise. I get few visitors, save for ghosts."''

The Guardian
of Berenike clad the Seal, and the last remaining of the three New Londo healer-sorcerers who long ago undertook the task of guarding the seal keeping the Four Kings and the Darkwraiths locked away, in Black Iron armor. order to pay atonement for all who were sacrificed when they sealed away the darkness. He can be summoned will give the Chosen Undead the Key to help the Seal after he/she obtains the Lordvessel, and is the only character in the fight against game with the Iron Golem atop Sen's Fortress.ability to cure curses without the use of a Purging Stone.



* BadassNormal: Most knights of Berenike are ~9 feet tall. Tarkus is the same height as the player, and his armor is even heavier than the other knights' Steel sets. Provided the A.I. is having a good day, he can easily solo the Iron Golem, often by pushing it off the boss arena.
* {{BFS}}: His greatsword is huge (even if not the biggest weapon of its type). Bonus points for resembling [[Manga/{{Berserk}} Guts' own sword during the Golden Age arc]].
* BlackKnight: [[HeroicMime A heroic and silent example]].
* CripplingOverspecialization: [[spoiler:As strong and tough as he is, it's implied that his heavy armor caused him to fall from the rafters to his death.]]
* DroppedABridgeOnHim: The Crestfallen Merchant strongly implies that Tarkus, along with other known Undeads like Logan, attempted to take on Anor Londo, only to fail utterly. [[spoiler:True enough, Tarkus' gear can be found discarded near the entrance to the Painted World, implying that he either fell to his death or met his end at the hands of the many agile guardians.]]
* GameplayAndStoryIntegration: Of course Tarkus can [[ZeroEffortBoss basically solo the Iron Golem]] for you. According to his lore, he defeated it solo in his own world, the only other hero to do so; that's why he carved his summon sign there, to aid others who came after him.
* GameplayAndStorySegregation: Tarkus' equipment is described as so heavy that only he could use it. Players ''can'' equip it, but it's so heavy that it's almost impossible to have enough endurance to avoid being reduced to "fatrolling" by the weight, which is generally considered something you want to avoid at all costs. So Tarkus was the only one who could use it "properly" then? No, he fatrolls as well.
* MightyGlacier: He has all the heavy equipment wearing him down and his sword's cumbersome swings. However, all of his attacks are also impossibly powerful, and you shouldn't be surprised if he oneshots ''invading players''.
* ProudWarriorRaceGuy: The Knights of Berenike were stoic giants who wielded extremely heavy weapons and armor. Tarkus is presumably a knight of the same order, although he is much smaller than the other Hollow Berenike knights encountered throughout the game.
* ShoutOut [=/=] NamesTheSame: Shares many similarities to another [[Manga/JojosBizarreAdventure Tarkus]], mostly in that they have inhuman strength and wield a massive sword.
* SuperStrength: Almost every description of him, or at least his equipment, makes mention of his powerful strength, praised even among the [[ProudWarriorRaceGuy Berenike Knights]], and how his armor is so heavy it becomes unwieldy to all but Tarkus himself.
* TheVoiceless: Never speaks, and is never encountered as a regular NPC.
* TookAThirdOption: It is hinted that he was the one who [[spoiler:shattered the glass in the painting hall of Anor Londo]], paving the way for the player character as [[spoiler:the rotating bridge that would normally grant access to the main cathedral is initially unaccessible]].
* WorldsStrongestMan: The physically strongest ''human'' [=NPC=] you meet in the game anyway. Never specifically stated, though his background and equipment description both allude to this. It's presumed Tarkus comes from Berenike, the knights of which were renowned for their strength. Even among them, Tarkus was one of the, if not ''the'', strongest, due to wearing much heavier armour and wielding a heavier shield with little trouble.

to:

* BadassNormal: Most knights TheAtoner: He's very well aware of Berenike are ~9 feet tall. Tarkus the costly sacrifice made to seal the Darkwraiths and the Four Kings, and the least he can do is watch over New Londo Ruins until someone strong enough to brave the Abyss comes.
* BadassGrandpa: The man wards off the many ghosts and banshees that haunt his mansion, and has been around watching over
the same height as the player, and his armor is area for centuries, even heavier than the other knights' Steel sets. Provided the A.I. is having a good day, he can easily solo the Iron Golem, often by pushing it off the boss arena.
* {{BFS}}: His greatsword is huge (even if not the biggest weapon of its type). Bonus points for resembling [[Manga/{{Berserk}} Guts' own sword during the Golden Age arc]].
* BlackKnight: [[HeroicMime A heroic and silent example]].
* CripplingOverspecialization: [[spoiler:As strong and tough as he is, it's implied that his heavy armor caused him to fall from the rafters to his death.]]
* DroppedABridgeOnHim: The Crestfallen Merchant strongly implies that Tarkus, along with other known Undeads like Logan, attempted to take on Anor Londo, only to fail utterly. [[spoiler:True enough, Tarkus' gear can be found discarded near the entrance to the Painted World, implying that he either fell to his death or met his end at the hands of the many agile guardians.]]
* GameplayAndStoryIntegration: Of course Tarkus can [[ZeroEffortBoss basically solo the Iron Golem]] for you. According to his lore, he defeated it solo in his own world, the only other hero to do so; that's why he carved his summon sign there, to aid others who came
after him.
his fellow sealers left their duty to go on their own.
* GameplayAndStorySegregation: Tarkus' equipment is described as so heavy CoolOldGuy: Just from his voice you can tell that only he could use it. Players ''can'' equip it, he's a very old, but it's so heavy that it's almost impossible to have enough endurance to avoid being reduced to "fatrolling" by the weight, which is generally considered something you want to avoid at all costs. So Tarkus was nonetheless selfless individual.
* TheDeterminator: He's
the only one who could use it "properly" then? No, he fatrolls as well.
* MightyGlacier: He has all the heavy equipment wearing him down and his sword's cumbersome swings. However, all of his attacks are also impossibly powerful, and you shouldn't be surprised if he oneshots ''invading players''.
* ProudWarriorRaceGuy: The Knights of Berenike were stoic giants who wielded extremely heavy weapons and armor. Tarkus is presumably a knight
of the same order, although he is much smaller than sealers who remained in New Londo. Yulva left to help the infected people of Blighttown with her Remedy sorcery. The unnamed third sealer's fate is unknown, [[spoiler:but either he or someone in his robes, without the hood, is seen assisting Lautrec in Anor Londo]].
* DoesNotLikeShoes: Seems to be a trend with very ancient mages as Quelana is also shoeless.
* TheFaceless: Not only does he wear a hood, but he also wears a mask.
* GodzillaThreshold: Along with his two fellow sealers, Ingward had New Londo flooded to stop the Darkwraiths from spreading to
other Hollow Berenike knights encountered throughout areas of Lordran. New Londo was once a civil place, teeming with life, but this incident had wiped out the game.
* ShoutOut [=/=] NamesTheSame: Shares many similarities to another [[Manga/JojosBizarreAdventure Tarkus]], mostly in that they have inhuman strength
townsfolk. [[spoiler: [[FromBadToWorse These people now roam the ruins as ghosts, and wield a massive sword.
* SuperStrength: Almost every description of him, or at least his equipment, makes mention of his powerful strength, praised even among
the [[ProudWarriorRaceGuy Berenike Knights]], Darkwraiths are very much alive and how his armor is so heavy it becomes unwieldy kicking.]]]]
* NiceGuy: While he requires you one humanity
to all but Tarkus himself.
* TheVoiceless: Never speaks, and is never encountered as a regular NPC.
* TookAThirdOption: It is hinted that he was
cure you if you get cursed by the one who [[spoiler:shattered the glass in the painting hall of Anor Londo]], paving the way [[KillerRabbit Basilisks]], he still pretty much does it for the player character as [[spoiler:the rotating bridge that would normally grant access to the main cathedral is initially unaccessible]].
* WorldsStrongestMan: The physically strongest ''human'' [=NPC=]
you meet in the game anyway. Never specifically stated, though his background and equipment description both allude to this. It's presumed Tarkus comes from Berenike, the knights of which were renowned for their strength. Even among them, Tarkus without hard feelings.
* ReallySevenHundredYearsOld: Since he
was one of the, if the three sorcerers who sealed New Londo ages ago, he's quite ancient, though probably not ''the'', strongest, due to wearing the same extent as Quelana, who fought alongside the Witch of Izalith in the war against the dragons.
* SquishyWizard: If you attack him, he's not going to put up
much heavier armour of a fight since he's rather fragile, and wielding his spells have a heavier shield with little trouble.
slow casting time.



[[folder:Lautrec of Carim]]

!!Knight Lautrec of Carim [=/=] Knight Lautrec the Embraced [=/=] Knight Lautrec the Guilty
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/knight_lautrec_of_carim_8027.png]]
--> '''Voiced by:''' Daniel Roberts/William Vanderpuye

->''"Our futures are murky. Let's not be too friendly, now."''

A knight from the kingdom of Carim, a land of religious justice, and a follower of the Goddess Fina.

* AxCrazy: In case the creepy laughs and [[FauxAffablyEvil his attitude]] didn't tip you off.
* BecauseYouWereNiceToMe: If the player chooses to rescue him from his cell, his summon signs can be seen available for the Belfry Gargoyles and Gaping Dragon boss fights. [[spoiler:It doesn't stop him from fucking us over by disabling the Firelink bonfire though.]]
* BlingOfWar: Wears one of the fancier suits of armor, with additional symbolism alluding to his devotion of the goddess Fina. [[spoiler:You can obtain the set from a corpse in the upper floor of Ornstein and Smough's boss room, but only after invading and killing Lautrec as revenge for Anastacia.]]
* CoolHelmet: It also has protrusions that make it look like he's wearing a crown.
* [[EvenBadMenLoveTheirMamas Even Bad Men Love Their Goddesses]]: Lautrec's item descriptions show that, in spite of his monstrous nature, he wears armor symbolizing the loving embrace of his goddess, Fina.
* EvenEvilHasStandards: Lautrec may be a cold-hearted sadistic killer, but Patches gives him the creeps (or so he says), and he warns the player to stay away from him. This is played with, because Patches warns the same thing about Lautrec. Which one of the two is more evil is up for debate, but since Patches retires as a merchant and [[spoiler: Lautrec dies by the player's hands]] it doesn't matter anyway.
* EvilLaugh: He'll often throw a mirthless laughter when spoken to.
* {{Expy}}: Of Yurt the Silent Chief from ''Videogame/DemonsSouls''. He even uses the same type of weapon as Yurt... [[DualWielding two of them]], in fact.
* FailureIsTheOnlyOption: Of a sort. [[spoiler:While the player is very much free to kill Lautrec anytime before he murders Anastacia and thus prevent Firelink Shrine's bonfire from being snuffed, the rewards for letting him do so and subsequently invading him in Anor Londo (including his and Anastacia's gear) will be lost if they do.]]
* FauxAffablyEvil: He's quite polite when you speak to him, but his dodgy tone makes it clear he's suspicious.
* TheFaceless: As with any other character wearing a full set of armour
* GlassCannon: Sort of. Lautrec doesn't use a shield, and his armor doesn't offer him that much protection, but he can still dish out lots of damage with his shotels, whose heavy attacks bypass shields. Furthermore, he wears the [[DesperationAttack Red Tearstone Ring]] as well, making his attack power skyrocket when he's on the verge of death.
* HiddenAgendaVillain: Attentive players will notice that he planned his actions at Firelink ''and'' Anor Londo from the very start. What purpose did he do it all for? It's never said in any fashion whatsoever. [[spoiler: And you'll never find out, because you either hunt him down and kill him, or don't bother, never hearing from him again.]]
* ItsAllAboutMe: His extremely ambiguous actions aside, he's the one NPC summon who the player has to directly help in some way before he considers helping them - He helps you once for freeing him from his cell in the parish by aiding in the Belfry Gargoyles fight, and helps you once for paying for his little tip later at the Firelink Shrine, at the Gaping Dragon fight. A favor for a favor, and that's ''it''.
* {{Jerkass}}: He seemingly kills Anastacia of Astora for no reason other than to screw everyone who doesn't kill him on the spot over.
* LadyAndKnight: A villainous example. He serves as the knight to his [[TheGhost unseen]] goddess, Fina.
* LaserGuidedKarma: [[spoiler:In the end, killing the Firekeeper for her soul turns the player character against him, and you have to visit justice upon him in Anor Londo.]]
* LightIsNotGood: Unlike his counterpart from ''Demons Souls'', his armor is a bright yellow colour, and is designed in a way to show his devotion to the goddess, Fina. Doesn't stop him from being a creepy fellow.
* LonersAreFreaks: Considers the love of the Goddess Fina all that he needs, leading to his sociopathic behavior. Although how much of a loner he really is can be questioned. When he is fought in Anor Londo, he has two unidentified, silent cohorts who aid him in battle. His dialogue and the situation suggest that he [[spoiler:might have some ulterior motive for stealing Anastacia's soul, and has been herding people into his world and killing them for some unexplained purpose. The two men are apparently in league with this scheme.]]
* MeaningfulName: One of his monikers, Lautrec the Embraced, becomes significant once you observe that his golden armor has what appears to be arms wrapped around it, symbolizing the goddess Fina's protection over the wearer as well as Lautrec's own devotion to said goddess.
* NiceJobFixingItVillain: Combined with NiceJobBreakingItHero. [[spoiler: Letting the ObviouslyEvil religious zealot with paranoia about all other people out of his cell (or not killing him on the spot at Firelink Shrine) results in him murdering Anastacia and disabling the bonfire at Firelink. Giving him a KarmicDeath results in Anastacia being resurrected with a restored body and more rewards for you than if the situation hadn't happened at all.]]
* ObviouslyEvil: Lautrec has the tendency to end his conversations with ominous laughter. Then there's his sinister voice...
* PetTheDog: Talk to him after going through various areas and he'll express a bit of worry for the Chosen Undead. [[spoiler: Although it probably was superficial, seeing as he doesn't hesitant to attack them in Anor Londo.]]
* SinisterScimitar [=/=] SinisterScythe: His signature sickle-like shotels, which are able to bypass shield guards with their strong attacks.
* TokenEvilTeammate: Yes, he's an asshole obsessed with his unseen goddess, but he still provides you with considerable help, seeing as he can be summoned along with [[TheLancer Solaire]] for two bosses.
* WeCannotGoOnWithoutYou: A villainous, non-player example - the player only need kill Lautrec when invading him in Anor Londo to mark the invasion a success, and can avoid the white phantoms accompanying him (although killing them does make fighting him much easier).
* VillainForgotToLevelGrind: Averted. If you fight him at Firelink or Undead Parish, he is encumbered by his armor and his roll is slow. When you fight him at Anor Londo, however, he is no longer encumbered by his equipment and is able to do a standard mid-roll.
* VillainsNeverLie: Never once is he actually dishonest towards the Player. He does give you a reward after you free him and return to Firelink Shrine, plus he straight out tells you that he has no more use for the maiden before you go off to ring the second bell.

to:

[[folder:Lautrec of Carim]]

!!Knight Lautrec of Carim [=/=] Knight Lautrec
[[folder:Snuggly the Embraced [=/=] Knight Lautrec Crow]]
!!Sparkly
the Guilty
[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/knight_lautrec_of_carim_8027.png]]
--> '''Voiced by:''' Daniel Roberts/William Vanderpuye

->''"Our futures are murky. Let's not be too friendly, now."''

A knight from
Crow/Snuggly the kingdom of Carim, a land of religious justice, and a follower of the Goddess Fina.

* AxCrazy: In case the creepy laughs and [[FauxAffablyEvil his attitude]] didn't tip
Crow/Hawk Girl

->''"Give me warm! Give me soft!"''

An unseen [=NPC=], who, should
you off.
* BecauseYouWereNiceToMe: If the player chooses to rescue him from his cell, his summon signs can be seen available
happen upon her nest, will ask for the Belfry Gargoyles and Gaping Dragon boss fights. [[spoiler:It doesn't stop him from fucking us over by disabling the Firelink bonfire though.]]
* BlingOfWar: Wears one of the fancier suits of armor, with additional symbolism alluding to his devotion of the goddess Fina. [[spoiler:You can obtain the set from a corpse in the upper floor of Ornstein and Smough's boss room, but only after invading and killing Lautrec as revenge for Anastacia.]]
* CoolHelmet: It also has protrusions
items that make it look like he's wearing a crown.
* [[EvenBadMenLoveTheirMamas Even Bad Men Love Their Goddesses]]: Lautrec's item descriptions show that, in spite of his monstrous nature, he wears armor symbolizing the loving embrace of his goddess, Fina.
* EvenEvilHasStandards: Lautrec may be a cold-hearted sadistic killer, but Patches gives him the creeps (or so he says),
are "warm and he warns the player to stay away from him. This is played with, because Patches warns the same thing about Lautrec. Which one of the two is more evil is up for debate, but since Patches retires as a merchant soft", and [[spoiler: Lautrec dies by the player's hands]] it doesn't matter anyway.
* EvilLaugh: He'll often throw a mirthless laughter when spoken to.
will leave something different in return.
----
* {{Expy}}: Of Yurt the Silent Chief character of the same FanNickname from ''Videogame/DemonsSouls''. He even uses It is also possible that they could be the same type of weapon as Yurt... [[DualWielding two of them]], in fact.
character.
* FailureIsTheOnlyOption: Of a sort. [[spoiler:While the player is very much free to kill Lautrec anytime before he murders Anastacia and thus prevent Firelink Shrine's bonfire from being snuffed, the rewards for letting him do so and subsequently invading him in Anor Londo (including his and Anastacia's gear) will be lost if they do.]]
* FauxAffablyEvil: He's quite polite when you speak to him, but his dodgy tone makes it clear he's suspicious.
* TheFaceless: As
VerbalTic: She peppers her speech with any other character wearing a full set of armour
crow-like cries.
* GlassCannon: Sort of. Lautrec doesn't use a shield, and his armor doesn't offer him that much protection, but he can still dish out lots of damage with his shotels, whose heavy attacks bypass shields. Furthermore, he wears the [[DesperationAttack Red Tearstone Ring]] as well, making his attack power skyrocket when he's on the verge of death.
* HiddenAgendaVillain: Attentive players will notice that he planned his actions
TheVoice: You do not see her at Firelink ''and'' Anor Londo all, apart from the very start. What purpose did he do it all for? It's never said in any fashion whatsoever. [[spoiler: And you'll never find out, because nest you either hunt him down and kill him, or don't bother, never hearing from him again.]]
* ItsAllAboutMe: His extremely ambiguous actions aside, he's the one NPC summon who the player has to directly help in some way before he considers helping them - He helps you once for freeing him from his cell in the parish by aiding in the Belfry Gargoyles fight, and helps you once for paying for his little tip later at the Firelink Shrine, at the Gaping Dragon fight. A favor for a favor, and that's ''it''.
* {{Jerkass}}: He seemingly kills Anastacia of Astora for no reason other than to screw everyone who doesn't kill him on the spot over.
* LadyAndKnight: A villainous example. He serves as the knight to his [[TheGhost unseen]] goddess, Fina.
* LaserGuidedKarma: [[spoiler:In the end, killing the Firekeeper for her soul turns the player character against him, and you have to visit justice upon him in Anor Londo.]]
* LightIsNotGood: Unlike his counterpart from ''Demons Souls'', his armor is a bright yellow colour, and is designed in a way to show his devotion to the goddess, Fina. Doesn't stop him from being a creepy fellow.
* LonersAreFreaks: Considers the love of the Goddess Fina all that he needs, leading to his sociopathic behavior. Although how much of a loner he really is
can be questioned. When he is fought in Anor Londo, he has two unidentified, silent cohorts who aid him in battle. His dialogue and the situation suggest that he [[spoiler:might have some ulterior motive for stealing Anastacia's soul, and has been herding people into his world and killing them for some unexplained purpose. The two men are apparently in league with this scheme.]]
throw items in.
* MeaningfulName: One of his monikers, Lautrec the Embraced, becomes significant once you observe that his golden armor has what appears to be arms wrapped around it, symbolizing the goddess Fina's protection over the wearer as well as Lautrec's own devotion to said goddess.
* NiceJobFixingItVillain: Combined with NiceJobBreakingItHero. [[spoiler: Letting the ObviouslyEvil religious zealot with paranoia about all other people out of his cell (or not killing him on the spot at Firelink Shrine) results in him murdering Anastacia and disabling the bonfire at Firelink. Giving him a KarmicDeath results in Anastacia being resurrected with a restored body and more rewards for you than if the situation hadn't happened at all.]]
* ObviouslyEvil: Lautrec has the tendency to end his conversations with ominous laughter. Then there's his sinister voice...
* PetTheDog: Talk to him after going through various areas and he'll express a bit of worry for the Chosen Undead. [[spoiler: Although it probably was superficial, seeing as he doesn't hesitant to attack them in Anor Londo.]]
* SinisterScimitar [=/=] SinisterScythe: His signature sickle-like shotels, which are able to bypass shield guards with their strong attacks.
* TokenEvilTeammate: Yes, he's an asshole obsessed with his unseen goddess, but he still provides you with considerable help, seeing as he can be summoned along with [[TheLancer Solaire]] for two bosses.
* WeCannotGoOnWithoutYou: A villainous, non-player example - the player only need kill Lautrec when invading him in Anor Londo to mark the invasion a success, and can avoid the white phantoms accompanying him (although killing them does make fighting him much easier).
* VillainForgotToLevelGrind: Averted. If you fight him at Firelink or Undead Parish, he is encumbered by his armor and his roll is slow. When you fight him at Anor Londo, however, he is no longer encumbered by his equipment and is able to do a standard mid-roll.
* VillainsNeverLie: Never once is he actually dishonest towards the Player. He does give you a reward after you free him and return to Firelink Shrine, plus he straight out tells you that he has no more use for the maiden before you go off to ring the second bell.
YouNoTakeCandle: How she talks.
--> "Give me warm! Give me soft!"



[[folder:"Trusty" Patches]]

!!"Trusty" Patches
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-patches_totg_5631.jpg]]
--> '''Voiced by:''' William Vanderpuye

->''"Heh heh, this is what I do, my friend. [[RobbingTheDead The trinkets I'll be stripping off your corpse]]; that's the real treasure! [[AnnoyingLaugh Nyah hah hah hah!]]"''

A vagabond with a burning hatred for clerics. Sets up shop as a merchant if you play your cards right.

* AffablyEvil: He does some pretty awful things to you through the game, yet remains quite polite and jolly in his interactions with you. [[BerserkButton Unless you tell him you're a cleric, of course]].
%%* AnnoyingLaugh
* BaldOfEvil: He's completely bald, and messes with you [[spoiler:and the Thorolund crew]] throughout your journey to Nito's lair.
* BerserkButton: He ''despises'' clerics. His ''Videogame/DemonsSouls'', counterpart wasn't fond of them, either, but this version of Patches is particularly hateful towards them. Although given the [[CrapsackWorld bleak]] [[DarkFantasy setting]] in both games, this can be [[CorruptChurch easily explained]] in each game's backstory.
* BladeOnAStick: Wields a spear, which makes it all the more easier to poke you to death from behind his greatshield.
* BlatantLies: Of course.
--> ''(after attempting to kill the player character by rotating a bridge)'' …I slipped and flipped that lever, you see…
--> ''(after kicking the player into the pit)'' These... temptations, they can, well, overcome me...
* ChronicBackstabbingDisorder: He tries to kill the Chosen Undead twice, but stops after the second attempt.
* DirtyCoward: Takes the effort to try and kill you twice while you are distracted, but when it doesn't work, he starts tripping over his words trying to get back in your good graces. Unless you tell him you're a cleric, in which case he'll straight-up attack you.
* EasilyForgiven: Depending on the player character's answer to him when he asks if they're friends after his second murder attempt.
* EvenEvilHasStandards: He warns the player to watch out for and to stay away from [[AxCrazy Lautrec]]. He also refers to [[spoiler:Petrus]] as "scum" - while this could simply be down to his hatred of clerics, it turns out that [[spoiler:Petrus]] is [[BitchInSheepsClothing indeed]] ''[[BitchInSheepsClothing not]]'' [[BitchInSheepsClothing a nice guy]] - [[spoiler:it is entirely possible that he witnessed Petrus' abandonment of Rhea.]] He equally tells them to be wary of Shiva, [[AbortedArc but Shiva himself never does much in the game proper]].
* EvilLaugh: He's fond of the odd evil chuckle, but he lets out a spectacular one after he kicks the player character into the pit in the Tomb of Giants (and an even ''eviler'' one if he believes the player to be a cleric).
* FantasticRacism: Towards clerics, to the extent that he'll try to kill the player if he believes them to be one.
* HalfTruth: Technically, there ''is'' treasure in that hole...
* HeelFaceTurn: Becomes a merchant and remains at Firelink Shrine after the player character defeats Nito and proceeds not to bother them from that point on - much like his ''Videogame/DemonsSouls'' counterpart.
* HiddenDepths: If the player should have him back at Firelink Shrine and then proceed to make him hostile, [[https://www.youtube.com/watch?v=75OIXL7SxrE he seems to be genuinely saddened should he manage to kill them]].
* IronicNickname: "Trusty" Patches.
%%* ItsAllAboutMe
* JekyllAndHyde: Or [[BlatantLies so he claims]] when the player faces him after being kicked down a hole in the Tomb of the Giants.
--> '''Patches:''' "...Oh, you, I... Well, let's just calm down. Talk about things... I did you wrong. But, I didn't mean it. These...temptations, they can, well, overcome me... You know what I mean? Don't you? Please forgive me. You and me, we're jolly Undead outcasts, aren't we?"
* {{Jerkass}}: He's a thief with a habit of tricking people to their deaths, and tries to murder the Chosen Undead twice.
* LaughablyEvil: He's a sinister fellow, yet his attempts on your life come off as little more than pranks. Not to mention his AnnoyingLaugh.
* LawyerFriendlyCameo: Unlike Lautrec and the Heartbroken Soldier, who are simply callbacks to characters from ''VideoGame/DemonsSouls'', Patches reappears here as "Trusty Patches", with the same voice actor and SchmuckBait tactics. While the game refers to him as Trusty Patches, the strategy guide uses the name (Patches the Hyena) from ''VideoGame/DemonsSouls''.
* LegacyCharacter: He first appeared in ''[[Videogame/ArmoredCore Armored Core: For Answer]]''. ''Videogame/DemonsSouls'' and ''Videogame/DarkSouls'' are his second and third appearances, respectively. The trend would later be continued in ''Videogame/{{Bloodborne}}''.
* LuckilyMyShieldWillProtectMe: Wields the Eagle Shield, which is the lightest greatshield available, and one he uses to turtle around should you attack him.
* ObviouslyEvil: His upcoming murder attempts are amusingly transparent just from talking to him.
* OhCrap: His (non-hostile) reaction to the player emerging from the pit is priceless.
%%* PluckyComicRelief
* RobbingTheDead: His main motivation behind tricking people into traps is so he can rob their corpses afterwards.
* SchmuckBait: [[MythologyGag Will tell the player that there's treasure down a hole, right before kicking them down said hole]].
* SinisterSchnoz: It wouldn't be [[ObviouslyEvil "Trusty" Patches]] without his signature prominent nose.
* SuspiciouslySpecificDenial: If the player should meet him for the first time ''after'' he flips the bridge:
--> I, uh, sort of lost my way, yes... but when I came here, I didn't touch any levers, no, not me!
* TokenEvilTeammate: He's never directly hostile to you, and once he sets up shop in Firelink Shrine, he fits the bill nicely.

to:

[[folder:"Trusty" Patches]]

!!"Trusty" Patches
[[quoteright:250:https://static.
!!Phantom Summons

[[folder:Witch Beatrice]]
!! Witch Beatrice
[[quoteright:300:https://static.
tvtropes.org/pmwiki/pub/images/250px-patches_totg_5631.jpg]]
--> '''Voiced by:''' William Vanderpuye

->''"Heh heh, this is what I do, my friend. [[RobbingTheDead The trinkets I'll be stripping off
org/pmwiki/pub/images/witch-beatrice_2963.jpg]]

An enigmatic young witch available as a phantom summon against two bosses. Her assistance in the first battle practically fights the boss for you, but she's [[AnnoyingVideoGameHelper a borderline liability]] in the second. During
your corpse]]; that's the real treasure! [[AnnoyingLaugh Nyah hah hah hah!]]"''

A vagabond
initial travels, you just can't seem to find her, though...
----
* BlackMagicianGirl: She's devastatingly powerful
with a burning hatred for clerics. Sets up shop as a merchant if you play your cards right.

* AffablyEvil: He does some pretty awful things to you through the game, yet remains quite polite and jolly in his interactions with you. [[BerserkButton Unless you tell him you're a cleric, of course]].
%%* AnnoyingLaugh
* BaldOfEvil: He's completely bald, and messes with you [[spoiler:and the Thorolund crew]] throughout your journey to Nito's lair.
* BerserkButton: He ''despises'' clerics. His ''Videogame/DemonsSouls'', counterpart wasn't fond of them, either, but this version of Patches is particularly hateful towards them. Although given the [[CrapsackWorld bleak]] [[DarkFantasy setting]] in both games, this can be [[CorruptChurch easily explained]] in each game's backstory.
* BladeOnAStick: Wields a spear,
her magic, which makes it all fighting both the more easier to poke you to death from behind his greatshield.
* BlatantLies: Of course.
--> ''(after attempting to kill
Moonlight Butterfly ''massively'' easier, and she can at least be a distraction for the player character by rotating Four Kings. [[spoiler:That probably should've been a bridge)'' …I slipped and flipped sign to her that lever, you see…
--> ''(after kicking
taking on the player into Kings by her lonesome was a terrible idea...]]
* CrutchCharacter: When she's summoned for
the pit)'' These... temptations, they can, well, overcome me...
* ChronicBackstabbingDisorder: He tries to kill
Moonlight Butterfly fight, Beatrice is very powerful and can easily solo the Chosen Undead twice, but stops after boss for you. But against the second attempt.
* DirtyCoward: Takes
Four Kings later in the effort to try and kill you twice while you are distracted, but when it game, she doesn't work, he starts tripping over his words trying to get back in your good graces. Unless you tell him you're a cleric, in which case he'll straight-up attack you.
* EasilyForgiven: Depending on the player character's answer to him when he asks if they're friends after his second murder attempt.
* EvenEvilHasStandards: He warns the player to watch out for and to stay away from [[AxCrazy Lautrec]]. He also refers to [[spoiler:Petrus]]
fare nearly as "scum" - while this could well.[[note]]Her DPS simply isn't enough to compensate for the 50% HP boost she gives to the Kings by her mere presence, which is a serious problem when the fight itself is basically a DPS race[[/note]]
* CuteWitch: Almost surprisingly so. Compared to most other characters and what we see of her phantom and whatnot, she's practically ''twee''.
** Moreover, her [[http://imgur.com/a/P16WN original child model and animations]] were almost ''saccharine'' (which is probably why they didn't make it live, as it just clashed ''too'' heavily with ''[=DS1=]'s'' atmosphere).
* DeadAllAlong: [[spoiler: A corpse carrying her robe set and catalyst can
be down to his hatred found outside the shortcut between the Valley of clerics, it turns out Drakes and New Londo Ruins after she's been summoned against the Four Kings. It's made clear by the items' description that [[spoiler:Petrus]] is [[BitchInSheepsClothing indeed]] ''[[BitchInSheepsClothing not]]'' [[BitchInSheepsClothing a nice guy]] - [[spoiler:it is entirely possible that he witnessed Petrus' abandonment of Rhea.]] He equally tells them to be wary of Shiva, [[AbortedArc she braved the Abyss, but Shiva himself never does much did not live to tell the tale.]]
* DummiedOut: There are unused model files
in the game proper]].
* EvilLaugh: He's fond
of the odd evil chuckle, but he lets out Beatrice as a spectacular one after he kicks the player character into the pit in the Tomb of Giants (and an even ''eviler'' one if he believes the player to be a cleric).
* FantasticRacism: Towards clerics, to the extent that he'll try to kill the player if he believes them to be one.
* HalfTruth: Technically, there ''is'' treasure in that hole...
* HeelFaceTurn: Becomes a merchant and remains
''child.'' We can only guess at Firelink Shrine after the player character defeats Nito and proceeds not to bother them from that point on - much like his ''Videogame/DemonsSouls'' counterpart.
* HiddenDepths: If the player should have him back at Firelink Shrine and then proceed to make him hostile, [[https://www.youtube.com/watch?v=75OIXL7SxrE he seems to be genuinely saddened should he manage to kill them]].
* IronicNickname: "Trusty" Patches.
%%* ItsAllAboutMe
* JekyllAndHyde: Or [[BlatantLies so he claims]] when the player faces him after being kicked down a hole in the Tomb of the Giants.
--> '''Patches:''' "...Oh, you, I... Well, let's just calm down. Talk about things... I did you wrong. But, I didn't mean it. These...temptations, they can, well, overcome me... You know
what I mean? Don't you? Please forgive me. You and me, we're jolly Undead outcasts, aren't we?"
* {{Jerkass}}: He's a thief with a habit of tricking people to their deaths, and tries to murder the Chosen Undead twice.
* LaughablyEvil: He's a sinister fellow, yet his attempts on your life come off as little more than pranks. Not to mention his AnnoyingLaugh.
* LawyerFriendlyCameo: Unlike Lautrec and the Heartbroken Soldier, who are simply callbacks to characters from ''VideoGame/DemonsSouls'', Patches reappears here as "Trusty Patches", with the same voice actor and SchmuckBait tactics. While
her original role in the game refers was supposed to him as Trusty Patches, the strategy guide uses the name (Patches the Hyena) from ''VideoGame/DemonsSouls''.
be...
* LegacyCharacter: He MysticalHighCollar: Her cloak has a popped up collar.
* OptionalPartyMember: After a fashion. While you never ''have'' to take a phantom in to a bossfight, her signs can be a little hard to see. Missing her
first appeared in ''[[Videogame/ArmoredCore Armored Core: For Answer]]''. ''Videogame/DemonsSouls'' and ''Videogame/DarkSouls'' are his summon makes her second unavailable.
* ReallySevenHundredYearsOld: Her catalyst is mentioned as ancient
and third appearances, respectively. The trend would later be continued in ''Videogame/{{Bloodborne}}''.
* LuckilyMyShieldWillProtectMe: Wields the Eagle Shield, which is the lightest greatshield available,
showing signs of being used for age-old sorceries, and one he uses she is implied to turtle around should you attack him.
* ObviouslyEvil: His upcoming murder attempts are amusingly transparent just from talking
have come to him.
* OhCrap: His (non-hostile) reaction to the player emerging from the pit is priceless.
%%* PluckyComicRelief
* RobbingTheDead: His main motivation behind tricking people into traps is so he can rob their corpses afterwards.
* SchmuckBait: [[MythologyGag Will tell the player that there's treasure down a hole, right
Lordran centuries ago, even before kicking them [[spoiler:New Londo was flooded.]]
* RobeAndWizardHat: Has a long robe and pointy hat.
* ShoutOut: Very likely a double: firstly, to a certain [[VisualNovel/UminekoWhenTheyCry other witch named Beatrice]], and secondly, her choice of clothing and appearance, straight
down said hole]].
* SinisterSchnoz: It wouldn't be [[ObviouslyEvil "Trusty" Patches]] without his signature prominent nose.
* SuspiciouslySpecificDenial: If
to color, hugely resemble that of Schierke the player should meet him for witch from ''Manga/{{Berserk}}'' (this goes double if you take into account her DummiedOut child model which has an even ''stronger'' resemblance to Schierke).
* [[SquishyWizard Squishy Witch]]: Her magic is nothing to be sneezed at in a ranged battle (she'll take out
the first time ''after'' he flips Moonlight Butterfly by herself), but in an up-close melee fight - such as the bridge:
--> I, uh, sort
Four Kings' - she's utterly useless.
* UnskilledButStrong: She's described as a rogue witch who doesn't hail from one
of lost my way, yes... but when I came here, I didn't touch any levers, no, not me!
* TokenEvilTeammate: He's never directly hostile to you, and once he sets up shop in Firelink Shrine, he fits
the bill nicely.
[[WizardingSchool Dragon Schools]] in Vinheim, yet her sorceries are just as powerful. She can blow away the Moonlight Butterfly despite it having comparatively high resistance to Magic Damage.



[[folder:Black Iron Tarkus]]

!! Iron Knight Tarkus
[[caption-width-right:230:https://static.tvtropes.org/pmwiki/pub/images/230px-black_iron_tarkus_1118.jpg [[MemeticBadass He's better at this game than you.]]]]

A fearsome knight of Berenike clad in Black Iron armor. He can be summoned to help in the fight against the Iron Golem atop Sen's Fortress.
----
* BadassNormal: Most knights of Berenike are ~9 feet tall. Tarkus is the same height as the player, and his armor is even heavier than the other knights' Steel sets. Provided the A.I. is having a good day, he can easily solo the Iron Golem, often by pushing it off the boss arena.
* {{BFS}}: His greatsword is huge (even if not the biggest weapon of its type). Bonus points for resembling [[Manga/{{Berserk}} Guts' own sword during the Golden Age arc]].
* BlackKnight: [[HeroicMime A heroic and silent example]].
* CripplingOverspecialization: [[spoiler:As strong and tough as he is, it's implied that his heavy armor caused him to fall from the rafters to his death.]]
* DroppedABridgeOnHim: The Crestfallen Merchant strongly implies that Tarkus, along with other known Undeads like Logan, attempted to take on Anor Londo, only to fail utterly. [[spoiler:True enough, Tarkus' gear can be found discarded near the entrance to the Painted World, implying that he either fell to his death or met his end at the hands of the many agile guardians.]]
* GameplayAndStoryIntegration: Of course Tarkus can [[ZeroEffortBoss basically solo the Iron Golem]] for you. According to his lore, he defeated it solo in his own world, the only other hero to do so; that's why he carved his summon sign there, to aid others who came after him.
* GameplayAndStorySegregation: Tarkus' equipment is described as so heavy that only he could use it. Players ''can'' equip it, but it's so heavy that it's almost impossible to have enough endurance to avoid being reduced to "fatrolling" by the weight, which is generally considered something you want to avoid at all costs. So Tarkus was the only one who could use it "properly" then? No, he fatrolls as well.
* MightyGlacier: He has all the heavy equipment wearing him down and his sword's cumbersome swings. However, all of his attacks are also impossibly powerful, and you shouldn't be surprised if he oneshots ''invading players''.
* ProudWarriorRaceGuy: The Knights of Berenike were stoic giants who wielded extremely heavy weapons and armor. Tarkus is presumably a knight of the same order, although he is much smaller than the other Hollow Berenike knights encountered throughout the game.
* ShoutOut [=/=] NamesTheSame: Shares many similarities to another [[Manga/JojosBizarreAdventure Tarkus]], mostly in that they have inhuman strength and wield a massive sword.
* SuperStrength: Almost every description of him, or at least his equipment, makes mention of his powerful strength, praised even among the [[ProudWarriorRaceGuy Berenike Knights]], and how his armor is so heavy it becomes unwieldy to all but Tarkus himself.
* TheVoiceless: Never speaks, and is never encountered as a regular NPC.
* TookAThirdOption: It is hinted that he was the one who [[spoiler:shattered the glass in the painting hall of Anor Londo]], paving the way for the player character as [[spoiler:the rotating bridge that would normally grant access to the main cathedral is initially unaccessible]].
* WorldsStrongestMan: The physically strongest ''human'' [=NPC=] you meet in the game anyway. Never specifically stated, though his background and equipment description both allude to this. It's presumed Tarkus comes from Berenike, the knights of which were renowned for their strength. Even among them, Tarkus was one of the, if not ''the'', strongest, due to wearing much heavier armour and wielding a heavier shield with little trouble.
[[/folder]]

!!Unseen











%%* SpiritedYoungLady


!!Oswald of Carim



!!Oswald of Carim



!!Anastacia of Astora



!!Anastacia of Astora



!!Crestfallen Warrior/Heartbroken Soldier



!!Crestfallen Warrior/Heartbroken Soldier



!!Oscar, Knight of Astora



!!Oscar, Knight of Astora



!! Witch Beatrice



!! Witch Beatrice

to:

!! Witch Beatrice



!!Siegmeyer of Catarina



!!Siegmeyer of Catarina






!!Ingward



!!Ingward



!!Crossbreed Priscilla



!!Crossbreed Priscilla



!! Iron Knight Tarkus



!! Iron Knight Tarkus

to:

!! Iron Knight Tarkus



!!Knight Lautrec of Carim [=/=] Knight Lautrec the Embraced [=/=] Knight Lautrec the Guilty



!!Knight Lautrec of Carim [=/=] Knight Lautrec the Embraced [=/=] Knight Lautrec the Guilty



!!"Trusty" Patches



!!"Trusty" Patches


* {{BFS}}: His greatsword is huge (even if not the biggest weapon of its type). Bonus points for resembling [[Manga/{{Berserk}} Gut's own sword during the Golden Age arc]].

to:

* {{BFS}}: His greatsword is huge (even if not the biggest weapon of its type). Bonus points for resembling [[Manga/{{Berserk}} Gut's Guts' own sword during the Golden Age arc]].


* AlwaysSomeoneBetter: A very probable reason for his eventual Hollowing is that the Chosen Undead completely shows him up as an adventurer time and time again, causing him to lose faith in his own abilities.

to:

* AlwaysSomeoneBetter: A very probable reason for his [[spoiler:his eventual Hollowing is that the Chosen Undead and his ''daughter'' completely shows show him up as an adventurer time and time again, causing him to lose faith in his own abilities.abilities]].



* FailureIsTheOnlyOption: [[spoiler:Save Seigmeyer from the Chaos Eaters, he Hollows in Ash Lake and has to be [[MercyKill mercy killed by his daughter]]. Let Seigmeyer fight the Chaos Eaters, and he'll sustain his honor--but die horribly and alone, surrounded only by voracious monsters.]]



%%* HotBlooded
%%* InHarmsWay
%%* LordErrorProne

to:

%%* HotBlooded
%%* InHarmsWay
%%* LordErrorProne
* HotBlooded: He's calm and relaxed when out of battle, but when in a scrap he'll scream to the top of his lungs and swing his Zweihander without compunction.
* InHarmsWay: His love of adventure easily gets him into situations where he absolutely requires the player's help to ''at best'' progress and ''at worst'' [[LeeroyJenkins survive]].
* LordErrorProne: He's a very well-meaning and jovial man, and his love for adventure can be downright adorable, but his biggest flaw is that despite his eagerness to go on grand quests across Lordran, he lacks the preparation, the insight, and to be perfectly blunt, the skill to progress with his own wits.



%%* NiceGuy
%%* PluckyComicRelief

to:

%%* NiceGuy
%%* PluckyComicRelief
* MortonsFork: See FailureIsTheOnlyOption above.
* NiceGuy: He's one of the more beloved characters of the game for a reason; like Solaire, he never makes a move to attack you (unless you strike him first) and while he constantly gets stuck, he never even asks you for help, knowing that you have your own duty to accomplish.


Added DiffLines:

* VideoGameCaringPotential: He gets stuck in multiple messy situations, but the game leaves it all up to you if you want to help him through his problems or not.


Added DiffLines:

* SuperiorSuccessor: To her father; while Siegmeyer consistently runs flat up against a wall despite his love for adventure, Sieglinde time and again manages to traverse through the DeathWorld that is Lordran ''without dying'', driven only by her desire to find her father and [[spoiler:tell him her mother's last words.]]


* WhateverHappenedToTheMouse: Priscilla's official fate isn't specifically stated throughout the series. Clues as to what may have happened are sprinkled throughout ''Dark Souls II'' and ''III'', but they point in several directions and there are many theories as to what happened to her.

to:

* WhateverHappenedToTheMouse: Priscilla's official fate isn't specifically stated throughout the series. Clues as to what may have happened are sprinkled throughout ''Dark Souls II'' III'' and ''III'', ''Ashes of Ariandel'', but they point in several directions and there are many theories as to what happened to her.


* BusCrash: Priscilla's fate, if unkilled by the player, isn't specifically stated throughout the series. However given the nature of the Painted World of Ariandel and the explanations given by its inhabitants (That each painting must be burned down before a future one can be created, and that its inhabitants are fine with being a part of the pyre), it's almost certain that the Painted World of Ariamis was burned long ago with Priscilla a willing occupant of it.


Added DiffLines:

* WhateverHappenedToTheMouse: Priscilla's official fate isn't specifically stated throughout the series. Clues as to what may have happened are sprinkled throughout ''Dark Souls II'' and ''III'', but they point in several directions and there are many theories as to what happened to her.

Added DiffLines:

* LittleBitBeastly: While the exact extent of her dragon heritage is unknown (we don't even know whether her white robe is clothing or a natural body covering), she's at least visibly just a (very big) pretty girl with a tail, white hair, slit-pupilled eyes and tiny horns on her brow.


* CallBack: His opening dialogue is very similar to the Crestfallen Warrior's from ''DemonsSouls''.

to:

* CallBack: His opening dialogue is very similar to the Crestfallen Warrior's from ''DemonsSouls''.''VideoGame/DemonsSouls''.



* {{Expy}}: One of Maiden Astraea from ''DemonsSouls''. She even has the same voice actress. She even calls you out on [[YouBastard your offensive dickery.]]

to:

* {{Expy}}: One of Maiden Astraea from ''DemonsSouls''.''VideoGame/DemonsSouls''. She even has the same voice actress. She even calls you out on [[YouBastard your offensive dickery.]]



* LawyerFriendlyCameo: Unlike Lautrec and the Heartbroken Soldier, who are simply callbacks to characters from ''DemonsSouls'', Patches reappears here as "Trusty Patches", with the same voice actor and SchmuckBait tactics. While the game refers to him as Trusty Patches, the strategy guide uses the name (Patches the Hyena) from ''DemonsSouls''.

to:

* LawyerFriendlyCameo: Unlike Lautrec and the Heartbroken Soldier, who are simply callbacks to characters from ''DemonsSouls'', ''VideoGame/DemonsSouls'', Patches reappears here as "Trusty Patches", with the same voice actor and SchmuckBait tactics. While the game refers to him as Trusty Patches, the strategy guide uses the name (Patches the Hyena) from ''DemonsSouls''.''VideoGame/DemonsSouls''.

Added DiffLines:

* DarkIsNotEvil: Velka has a heavy association with Dark, but nothing suggest that she's evil. If anything, she's a force of divine judgement upon wrongdoers as well as forgiveness to those who open themselves up to her.

Added DiffLines:

* WeCannotGoOnWithoutYou: A villainous, non-player example - the player only need kill Lautrec when invading him in Anor Londo to mark the invasion a success, and can avoid the white phantoms accompanying him (although killing them does make fighting him much easier).


* DroppedABridgeOnHim: The Crestfallen Merchant strongly implies that Tarkus, along with other known Undeads like Logan, attempted to take on Anor Londo, only to fail utterly.

to:

* DroppedABridgeOnHim: The Crestfallen Merchant strongly implies that Tarkus, along with other known Undeads like Logan, attempted to take on Anor Londo, only to fail utterly. [[spoiler:True enough, Tarkus' gear can be found discarded near the entrance to the Painted World, implying that he either fell to his death or met his end at the hands of the many agile guardians.]]


Added DiffLines:

* FailureIsTheOnlyOption: Of a sort. [[spoiler:While the player is very much free to kill Lautrec anytime before he murders Anastacia and thus prevent Firelink Shrine's bonfire from being snuffed, the rewards for letting him do so and subsequently invading him in Anor Londo (including his and Anastacia's gear) will be lost if they do.]]


A mysterious pardoner and bishop of Velka, Goddess of Sin and Justice, found after ringing the first Bell of Awakening. While he does not belong to a join-able Covenant, he serves two functions: 1) allowing the player to leave their current Covenant without penalties; and 2) to pardon the player's sins, resetting any [=NPC=] you angered to become docile again and remove your name from the Book of the Guilty.

to:

A mysterious pardoner and bishop of Velka, Goddess of Sin and Justice, found after ringing the first Bell of Awakening. While he does not belong to a join-able joinable Covenant, he serves two functions: 1) allowing the player to leave their current Covenant without penalties; and 2) to pardon the player's sins, resetting any [=NPC=] you angered to become docile again and remove your name from the Book of the Guilty.

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