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For character tropes from ''VideoGame/CadenceOfHyrule'', [[Characters/CadenceOfHyrule see here]].


* PunnyName: ''Dia''mond can move ''dia''gonally.
** Also, a diamond character ◇ is made up of diagonal lines.

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* PunnyName: A ''Dia''mond can move ''dia''gonally.
** Also, a diamond character ◇
is a shape made up of diagonal lines.''dia''gonal lines, usually at a half-right angle from a square ◇ thus the character Diamond can also move diagonally at half angles to the usual directions player characters have to go.


* ThrowDownTheBomblet: Eli possesses no weapons to attack directly (and trying to give him one results in death by cowardice), but instead has an infinite supply of bombs and the ability to kick them a few spaces ahead of him at his enemies.

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* ThrowDownTheBomblet: Eli possesses no weapons to attack directly (and trying to give him one results in death by cowardice), but instead has an infinite supply of bombs and the ability to kick them a few spaces ahead of him at his enemies. If Amplifed is installed, his weapon slot is filled by his hand shovel, which pushes an enemy back one space but still can't deal damage.

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* {{Foreshadowing}}: [[spoiler:On closer look, he resembles the [=NecroDancer=] shown in the opening.]]


* FragileSpeedster: Melody starts out with two hearts, instead of Cadence's three; so there's a greater risk of dying, especially before you get defensive and regenerative items. However, the Golden Lute damages all nearby enemies whenever Melody moves, so she doesn't need to pause to attack enemies, allowing her to clear entire rooms without having to stop. But its attack power is very low and can't be improved, and Melody can ''only'' damage enemies when she moves (barring bombs and spells), meaning Melody's screwed if she gets surrounded or otherwise immobilized.

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* FragileSpeedster: Melody starts out with two hearts, instead of Cadence's three; three. so there's a greater risk of dying, especially before you get defensive and regenerative items. However, the Golden Lute damages all nearby enemies whenever Melody moves, so she doesn't need to pause to attack enemies, allowing her to clear entire rooms without having to stop. But its attack power is very low and can't be improved, and Melody can ''only'' damage enemies when she moves (barring bombs and spells), meaning Melody's screwed if she gets surrounded or otherwise immobilized.



* MissingMom: Cadence's flashbacks reveal that Melody had died from [[IllGirl illness]], prompting Dorian to find the Golden Lute and resulting in his two year disappearance. [[spoiler:She gets revived by the Golden Lute, but with a price.]]

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* MissingMom: Cadence's flashbacks reveal that Melody had died from [[IllGirl illness]], prompting Dorian to find the Golden Lute and resulting in his two year two-year disappearance. [[spoiler:She gets revived by the Golden Lute, but with a price.]]



Cadence's father, who went on an adventure two years ago and disappeared. [[spoiler:Cadence later finds him alive in the crypt, but he's been put under a spell by the [=NecroDancer=] and doesn't recognize her]]. Dorian is unlocked after you defeat [[spoiler:the Dead Ringer]] in Cadence's story.

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Cadence's father, who went on an adventure two years ago and disappeared. [[spoiler:Cadence later finds him alive in the crypt, but he's been put under a spell by the [=NecroDancer=] and doesn't recognize her]]. her.]] Dorian is unlocked after you defeat [[spoiler:the Dead Ringer]] in Cadence's story.



Basically the easy mode of the game, he's the only character who doesn't have to move to the [=NecroDancer's=] beat. [[spoiler:That's because he ''is'' the [=NecroDancer=]...before he found the Golden Lute and gained his powers. His real name is Octavian, and he was a StarvingArtist who adventured largely out of desperation.]] Bard is available at the start of the game, and does not need to be unlocked.

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Basically the easy mode of the game, he's the only character who doesn't have to move to the [=NecroDancer's=] beat. [[spoiler:That's because he ''is'' the [=NecroDancer=]... before he found the Golden Lute and gained his powers. His real name is Octavian, and he was a StarvingArtist who adventured largely out of desperation.]] Bard is available at the start of the game, and does not need to be unlocked.



* StoryAndGameplayIntegration: He is the only character who doesn't have to move to the beat of the music. [[spoiler:That is because HE is the Necrodancer, and playing as him means the Necrodancer hasn't forced his magic over the dungeon yet.]]

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* StoryAndGameplayIntegration: He is the only character who doesn't have to move to the beat of the music. [[spoiler:That is because HE ''he'' is the Necrodancer, [=NecroDancer=], and playing as him means the Necrodancer [=NecroDancer=] hasn't forced his magic over the dungeon yet.]]



* DeathByMaterialism: He takes it ''far'' too literally -- due to his "Vow of Poverty", if he so much as ''touches'' gold, he dies.

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* DeathByMaterialism: He takes it ''far'' too literally -- due to his "Vow of Poverty", if he so much as ''touches'' gold, he dies.



* DownerEnding: [[spoiler: After defeating the Conductor, Nocturna almost destroys the Golden Lute, but is enticed by the potential to become human again, and flies off with it. Considering ''Amplified'' is a prequel and she isn't mentioned anywhere in the base game, she likely failed in her attempts and lead to the Lute falling into the hands of Octavian and all the unhappiness that happened afterwards]].

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* DownerEnding: [[spoiler: After [[spoiler:After defeating the Conductor, Nocturna almost destroys the Golden Lute, but is enticed by the potential to become human again, and flies off with it. Considering ''Amplified'' is a prequel and she isn't mentioned anywhere in the base game, she likely failed in her attempts and lead led to the Lute falling into the hands of Octavian Octavian, and all the unhappiness that happened afterwards]].



* RedEyesTakeWarning: In cutscenes, vampires are shown to be berserk when their eyes turn red. [[spoiler: Nocturna has this happen when she smashes the Conductor's equipment after defeating her.]]

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* RedEyesTakeWarning: In cutscenes, vampires are shown to be berserk when their eyes turn red. [[spoiler: Nocturna [[spoiler:Nocturna has this happen when she smashes the Conductor's equipment after defeating her.]]


->'''Voiced by: Creator/ScottMcNeil

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->'''Voiced by: by:''' Creator/ScottMcNeil



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->'''Voiced by:''' Elspeth Eastman



->'''Voiced by:''' Cia Court



->'''Voiced by:''' Jacqueline Samuda



->'''Voiced by:''' Gavin Hammon



->'''Voiced by: Creator/ScottMcNeil




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->'''Voiced by:''' Erika Ishii


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->'''Voiced by:''' Caitlyn Bairstow


* EverythingsSquishierWithCephalopods: Coral Riff is an octopus with a bass guitar for a head, and all of his tentacles are playing four types of intruments: the drums, the synth keyboard, the horn, and the violin.


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* TentacledTerror: Coral Riff is an octopus with a bass guitar for a head, and all of his tentacles are playing four types of intruments: the drums, the synth keyboard, the horn, and the violin.

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** The Lute itself is a reference to "Gold and Loot" the typical rewards adventurer's seek in dungeons.


* OneHitPointWonder: Aria only has half a heart, so any enemy can kill her with [[OneHitKill just one hit]]. Fortunately, she starts off with a [[AntiFrustrationFeatures potion]] [[AutoRevive that revives her when killed]], so she has at least two chances to make it through the crypt.

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* OneHitPointWonder: Aria only has half a heart, so any enemy can kill her with [[OneHitKill just one hit]]. Fortunately, she starts off with a [[AntiFrustrationFeatures potion]] [[AutoRevive that revives her when killed]], so she has at least two chances to make it through the crypt. With the right equipment, [[note]]potion, helm of teleport, ring of shielding, glass armor, and the frost charm[[/note]] it's possible to get her up to a ''six'' hit point wonder.


* CoolSword: She starts off with a cutlass which can hit a target from two tiles away like the Spear, but is also capable of parrying enemy attacks.



* CoolSword: She starts off with a cutlass which can hit a target from two tiles away like the Spear, but is also capable of parrying enemy attacks.
* HalfHumanHybrid: She appears to be half-human, half-demon.
* OurVampiresAreDifferent: She has blue skin, and has bat wings even out of bat form. Early cutscenes are ambiguous about whether she's really a vampire, but she explicitly uses the term at one point.

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* CoolSword: She starts DownerEnding: [[spoiler: After defeating the Conductor, Nocturna almost destroys the Golden Lute, but is enticed by the potential to become human again, and flies off with it. Considering ''Amplified'' is a cutlass which can hit a target from two tiles away like prequel and she isn't mentioned anywhere in the Spear, base game, she likely failed in her attempts and lead to the Lute falling into the hands of Octavian and all the unhappiness that happened afterwards]].
* IJustWantToBeNormal: Turned against her will and deeply unhappy about being a vampire,
but is also capable of parrying enemy attacks.
* HalfHumanHybrid: She appears
unable to be half-human, half-demon.
do anything about it.
* OurVampiresAreDifferent: She has blue skin, skin and red hair, and has bat wings even out of bat form. form; these are shown to be universal for all other members of her clan. Early cutscenes are ambiguous about whether she's really a vampire, but she explicitly uses the term at one point.point.
* RedEyesTakeWarning: In cutscenes, vampires are shown to be berserk when their eyes turn red. [[spoiler: Nocturna has this happen when she smashes the Conductor's equipment after defeating her.]]



* WasOnceAMan: [[spoiler:She was originally a normal woman until she was cursed.]]

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* WasOnceAMan: [[spoiler:She was originally a normal woman until she was cursed.turned.]]



* DamnYouMuscleMemory: Because Diamond uses the ordinary key combinations for bombs and items to move diagonally, they have different key combinations.

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* DamnYouMuscleMemory: Because Diamond uses the ordinary key combinations for bombs and items to move diagonally, they have different key combinations.combinations to activate those.


* {{Cyborg}}: Her lower body is a mass of wires.

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* {{Cyborg}}: Her hand is an electrical plug, and her lower body is a mass of wires.wires. It's difficult to tell where the wires begin though, as she can clearly be seen to have two separate pant legs in her cutscenes, each with a bundle of wires coming out.


* HarderThanHard: Playing as Coda is essentially playing as Aria, Bolt, and Monk combined. She's a OneHitPointWonder who can only use a dagger to attack, dies upon missing the beat, [[DeathByMaterialism dies upon touching gold]], and [[DifficultyByAcceleration the music tempo has twice the amount of beats to move around to]]. So, basically, it's PlatformHell in roguelike form.

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* HarderThanHard: Playing as Coda is essentially playing as Aria, Bolt, and Monk combined. She's a OneHitPointWonder who can only use a dagger to attack, dies upon missing the beat, [[DeathByMaterialism dies upon touching gold]], and [[DifficultyByAcceleration the music tempo has twice the amount of beats to move around to]]. So, basically, it's PlatformHell in roguelike form.


A mysterious monk who goes by the Vow of Poverty and refuses to touch gold, which is his gameplay gimmick. Monk is unlocked after you clear Zone 3.

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A mysterious monk who goes by the Vow of Poverty and refuses submits himself to touch deadly penance if he touches gold, which is his gameplay gimmick. Monk is unlocked after you clear Zone 3.


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* NoSavingThrow: Dying to the Vow of Poverty is special in that it completely ignores any potion you might have, which would ordinarily save a character's life if they die.


** Despite being, as the Achievement says, [[TheHitchhikersGuideToTheGalaxy "Mostly Harmless"]], the passive Green Slime will quickly turn out to be a KillerRabbit if you do find a way to make it attack you, dealing a whopping [[OneHitKill 25 hearts of damage in one hit.]]

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** Despite being, as the Achievement says, [[TheHitchhikersGuideToTheGalaxy "Mostly Harmless"]], "Literature/MostlyHarmless", the passive Green Slime will quickly turn out to be a KillerRabbit if you do find a way to make it attack you, dealing a whopping [[OneHitKill 25 hearts of damage in one hit.]]

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