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* Since it is the last hit that counts towards the kill, it is entirely possible to have the Satanas appear on your service record.

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* Since it is the last hit majority of ''[=non-beam=]'' damage that counts towards the kill, it is entirely possible to have the Satanas Sathanas appear on your service record.
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* Since it is the last hit that counts towards the kill, it is entirely possible to have the Satanas appear on your service record.
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* "High Noon" from Freespace 2. Colossus vs the Sathanas? Definately a case of CoolStarship vs CoolStarship.
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* The very first mission of ''Freespace 2'', "Surrender, Belisarius!". You start off escorting a Vasudan convoy that is under attack by NTF fighters. Then suddenly, a Vasudan Destroyer of the new Hatshepsut-class, the GVD Psamtik, arrives to assist in destroying a rebel corvette, the [=NTCv=] Belisarius. When the corvette refuses to give itself up, the Psamtik blows it away with its Beam Cannons. Just this mission alone lets you know that things have changed ''a lot'' since the Great War.
* The espionage mission towards the end of ''Freespace 2'', where you and your wingman are scoping out the Shivan staging area in a pair of captured fighters. The instant the mission starts, your wingman is ''screaming'' in your ears: "DIVE! DIVE! DIVE! Hit your burners, pilot!!" Turns out, you've just jumped out of subspace right in front of a five-kilometer-long juggernaut that's on its way ''in.''

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* The very first mission of ''Freespace ''[=FreeSpace=] 2'', "Surrender, Belisarius!". You start off escorting a Vasudan convoy that is under attack by NTF fighters. Then suddenly, a Vasudan Destroyer of the new Hatshepsut-class, the GVD Psamtik, arrives to assist in destroying a rebel corvette, the [=NTCv=] Belisarius. When the corvette refuses to give itself up, the Psamtik blows it away with its Beam Cannons. Just this mission alone lets you know that things have changed ''a lot'' since the Great War.
* The espionage mission towards the end of ''Freespace ''[=FreeSpace=] 2'', where you and your wingman are scoping out the Shivan staging area in a pair of captured fighters. The instant the mission starts, your wingman is ''screaming'' in your ears: "DIVE! DIVE! DIVE! Hit your burners, pilot!!" Turns out, you've just jumped out of subspace right in front of a five-kilometer-long juggernaut that's on its way ''in.''
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* The espionage mission towards the end of ''Freespace 2'', where you and your wingman are scoping out the Shivan staging area in a pair of captured fighters. The instant the mission starts, your wingman is ''screaming'' in your ears: "DIVE! DIVE! DIVE! Hit your burners, pilot!!" Turns out, you've just jumped out of subspace right in front of a five-kilometer-long juggernaut that's on its way ''in.''
** Anything that involves Commander Snipes (the aforementioned wingman) is pure gold. Like the second GTVI mission where you're both in deep cover as NTF pilots escorting a secret cargo to a rendezvous, only to slaughter the other NTF pilots so GTVI can steal it. If you pull it off without losing your jamming cover, Snipes wryly notes "We're pushing our luck here, but what the hell." He then proceeds to wait for the NTF cruiser you were supposed to hand the cargo to, chews out the captain for not getting there sooner and pins the whole debacle and the loss of the fighters ''he'' killed on the cruiser's crew. And it works!
* The Shivans themselves get a ''huge'' CMOA at the end of the second game, when they [[http://www.youtube.com/watch?v=_qiWAgQeAVY obliterate a star system in the span of a few seconds...]]
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* Watching a destroyer or anything of similar size explode. Although you might want to stay clear, since large explosions can damage you. But if the exploding ship in question is one of your allies, well, YMMV.

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* Watching a destroyer or anything of similar size explode. Although you might want to stay clear, since large explosions can damage you. But if the exploding ship in question is one of your allies, well, YMMV.well....

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