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* The ending of the ''VideoGame/{{Ketsui}}''-crossover ArrangeMode in ''[=DoDonPachi=] Resurrection BLACK LABEL''. All the events of the game, including with the TrueFinalBoss HIVAC, were a ''[[NestedStoryReveal training simulation]]'' for the protagonist of ''Ketsui'' [[StealthPrequel in preparation for their upcoming assault against EVAC Industry]].

to:

* The ending of the ''VideoGame/{{Ketsui}}''-crossover ArrangeMode in ''[=DoDonPachi=] Resurrection BLACK LABEL''. All the events of the game, including with the TrueFinalBoss HIVAC, were a ''[[NestedStoryReveal training simulation]]'' for the protagonist protagonists of ''Ketsui'' [[StealthPrequel in preparation for their upcoming assault against EVAC Industry]].
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meta examples are no longer allowed for moments tropes


* After over 7 years of waiting for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less! It also has [[https://www.gamer.ne.jp/news/202009100042/ its own unique arrange mode, among other things to come]]!

to:

* After over 7 years The ending of waiting the ''VideoGame/{{Ketsui}}''-crossover ArrangeMode in ''[=DoDonPachi=] Resurrection BLACK LABEL''. All the events of the game, including with the TrueFinalBoss HIVAC, were a ''[[NestedStoryReveal training simulation]]'' for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less! It also has [[https://www.gamer.ne.jp/news/202009100042/ its own unique arrange mode, among other things to come]]!protagonist of ''Ketsui'' [[StealthPrequel in preparation for their upcoming assault against EVAC Industry]].

Changed: 116

Removed: 2143

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No meta moment, see this query.


* After over 7 years of waiting for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less!
** It also has [[https://www.gamer.ne.jp/news/202009100042/ its own unique arrange mode, among other things to come]]!
* Another meta-example: CAVE Shmupmania, a community-organized livestreaming event where shmup veterans from both inside and outside Japan attempt superplays of CAVE shmups. [[spoiler: Just as the livestream was about to come to a close, and SUDDENLY! The BossWarningSiren that occurs when the player is about to battle [[TrueFinalBoss Hina]] in ''[=SaiDaiOuJou=]''[[note]]Detected a massive energy signature! [[OhCrap It's coming!!!]][[/note]] appears, and the screen shows [[WhamLine Colonel Longhena's speech]] when the player fulfills the requirement to enter Dodonpachi's [[HardModeFiller 2nd loop]][[note]]That was a good fight. You should be commended... Psych! You're dead meat! Enemies you've been fighting against, supposedly 'mechanized aliens', were actually our guys, the missing battlefleet you learned about in the academy. You were killing our guys without knowing it! But I planned that all along! And your death... would be a nice finishing touch to my whole scheme. My special forces are the best of the best and they will be welcoming you with fierce firepower. SeeYouInHell![[/note]], then shows the caption when the requirements to enter {{VideoGame/Ketsui}}'s [[HarderThanHard Ura loop]] are fulfilled[[note]]Welcome to [[ThisIsGonnaSuck Special Round]][[/note]]. The livestream then revealed one more, unannounced shmup that will be played by one of the organizers of the livestream, who happens to be a superplayer of said shmup. The game in question? '''''[[WhereItAllBegan [=DoDonPachi=]]]'''''. That's right. The progenitor AND TropeCodifier of the modern BulletHell genre that we know today, and the game that birthed [[TrueFinalBoss Hibachi]]. The buildup towards its unexpected reveal of the livestream of the game, alongside with the shock and excitement of the audience towards and anticipating for it, is a testament to how it has codified the bullet hell shmup, and said player managing to defeat Hibachi on the livestream is the perfect finisher to the livestreaming event on CAVE games.]]

to:

* After over 7 years of waiting for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less!
**
less! It also has [[https://www.gamer.ne.jp/news/202009100042/ its own unique arrange mode, among other things to come]]!
* Another meta-example: CAVE Shmupmania, a community-organized livestreaming event where shmup veterans from both inside and outside Japan attempt superplays of CAVE shmups. [[spoiler: Just as the livestream was about to come to a close, and SUDDENLY! The BossWarningSiren that occurs when the player is about to battle [[TrueFinalBoss Hina]] in ''[=SaiDaiOuJou=]''[[note]]Detected a massive energy signature! [[OhCrap It's coming!!!]][[/note]] appears, and the screen shows [[WhamLine Colonel Longhena's speech]] when the player fulfills the requirement to enter Dodonpachi's [[HardModeFiller 2nd loop]][[note]]That was a good fight. You should be commended... Psych! You're dead meat! Enemies you've been fighting against, supposedly 'mechanized aliens', were actually our guys, the missing battlefleet you learned about in the academy. You were killing our guys without knowing it! But I planned that all along! And your death... would be a nice finishing touch to my whole scheme. My special forces are the best of the best and they will be welcoming you with fierce firepower. SeeYouInHell![[/note]], then shows the caption when the requirements to enter {{VideoGame/Ketsui}}'s [[HarderThanHard Ura loop]] are fulfilled[[note]]Welcome to [[ThisIsGonnaSuck Special Round]][[/note]]. The livestream then revealed one more, unannounced shmup that will be played by one of the organizers of the livestream, who happens to be a superplayer of said shmup. The game in question? '''''[[WhereItAllBegan [=DoDonPachi=]]]'''''. That's right. The progenitor AND TropeCodifier of the modern BulletHell genre that we know today, and the game that birthed [[TrueFinalBoss Hibachi]]. The buildup towards its unexpected reveal of the livestream of the game, alongside with the shock and excitement of the audience towards and anticipating for it, is a testament to how it has codified the bullet hell shmup, and said player managing to defeat Hibachi on the livestream is the perfect finisher to the livestreaming event on CAVE games.]]
come]]!
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Added DiffLines:

** It also has [[https://www.gamer.ne.jp/news/202009100042/ its own unique arrange mode, among other things to come]]!

Added: 2025

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* After over 7 years of waiting for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less!

to:

* After over 7 years of waiting for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less!less!
* Another meta-example: CAVE Shmupmania, a community-organized livestreaming event where shmup veterans from both inside and outside Japan attempt superplays of CAVE shmups. [[spoiler: Just as the livestream was about to come to a close, and SUDDENLY! The BossWarningSiren that occurs when the player is about to battle [[TrueFinalBoss Hina]] in ''[=SaiDaiOuJou=]''[[note]]Detected a massive energy signature! [[OhCrap It's coming!!!]][[/note]] appears, and the screen shows [[WhamLine Colonel Longhena's speech]] when the player fulfills the requirement to enter Dodonpachi's [[HardModeFiller 2nd loop]][[note]]That was a good fight. You should be commended... Psych! You're dead meat! Enemies you've been fighting against, supposedly 'mechanized aliens', were actually our guys, the missing battlefleet you learned about in the academy. You were killing our guys without knowing it! But I planned that all along! And your death... would be a nice finishing touch to my whole scheme. My special forces are the best of the best and they will be welcoming you with fierce firepower. SeeYouInHell![[/note]], then shows the caption when the requirements to enter {{VideoGame/Ketsui}}'s [[HarderThanHard Ura loop]] are fulfilled[[note]]Welcome to [[ThisIsGonnaSuck Special Round]][[/note]]. The livestream then revealed one more, unannounced shmup that will be played by one of the organizers of the livestream, who happens to be a superplayer of said shmup. The game in question? '''''[[WhereItAllBegan [=DoDonPachi=]]]'''''. That's right. The progenitor AND TropeCodifier of the modern BulletHell genre that we know today, and the game that birthed [[TrueFinalBoss Hibachi]]. The buildup towards its unexpected reveal of the livestream of the game, alongside with the shock and excitement of the audience towards and anticipating for it, is a testament to how it has codified the bullet hell shmup, and said player managing to defeat Hibachi on the livestream is the perfect finisher to the livestreaming event on CAVE games.]]
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None


--> "So how was it? I think I've given you a glimpse of EVAC Industries' weapon development[[note]]enemies[[/note]] over the years. Still, what you saw was only a fraction of what we have assembled here[[note]]the game features a selection of stages from CAVE games[[/note]]. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]][[note]]"Many players have tried hundreds of times to beat our games and failed."[[/note]] and our achievements have earned us a top position within [[ShootEmUp our industry]][[note]]CAVE is one of the biggest names in BulletHell[[/note]]. We have developed thousands of weapons here in Japan[[note]]Where CAVE is headquartered[[/note]] much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]][[note]]"You should try our other games."[[/note]]"

to:

--> "So how was it? I think I've given you a glimpse of EVAC Industries' weapon development[[note]]enemies[[/note]] over the years. Still, what you saw was only a fraction of what we have assembled here[[note]]the game features a selection of stages from CAVE games[[/note]]. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]][[note]]"Many players have tried hundreds of times to beat our games and failed."[[/note]] and our achievements have earned us a top position within [[ShootEmUp our industry]][[note]]CAVE is one of the biggest names in BulletHell[[/note]]. We have developed thousands of weapons here in Japan[[note]]Where CAVE is headquartered[[/note]] much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]][[note]]"You should try our other games."[[/note]]""[[/note]]"
* After over 7 years of waiting for another port of ''[=SaiDaiOuJou=]'' besides the Xbox 360, the game ''finally'' is getting a release - [[https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/ on a modern arcade platform]], no less!
Is there an issue? Send a MessageReason:
None


--> "So how was it? I think I've given you a glimpse of EVAC Industries' weapon development over the years. Still, what you saw was only a fraction of what we have assembled here. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]] and our achievements have earned us a top position within [[ShootEmUp our industry]]. We have developed thousands of weapons here in Japan much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]]"

to:

--> "So how was it? I think I've given you a glimpse of EVAC Industries' weapon development development[[note]]enemies[[/note]] over the years. Still, what you saw was only a fraction of what we have assembled here. here[[note]]the game features a selection of stages from CAVE games[[/note]]. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]] pilots]][[note]]"Many players have tried hundreds of times to beat our games and failed."[[/note]] and our achievements have earned us a top position within [[ShootEmUp our industry]]. industry]][[note]]CAVE is one of the biggest names in BulletHell[[/note]]. We have developed thousands of weapons here in Japan Japan[[note]]Where CAVE is headquartered[[/note]] much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]]"]][[note]]"You should try our other games."[[/note]]"
Is there an issue? Send a MessageReason:
None


* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you for completing the Maximum Bullet Simulator and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]
--> [[spoiler:"So how was it? I think I've given you a glimpse of EVAC Industries' weapon development over the years. Still, what you saw was only a fraction of what we have assembled here. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]] and our achievements have earned us a top position within [[ShootEmUp our industry]]. We have developed thousands of weapons here in Japan much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]]"]]

to:

* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you for completing the Maximum Bullet Simulator and [[spoiler:boasts boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]
games.
--> [[spoiler:"So "So how was it? I think I've given you a glimpse of EVAC Industries' weapon development over the years. Still, what you saw was only a fraction of what we have assembled here. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]] and our achievements have earned us a top position within [[ShootEmUp our industry]]. We have developed thousands of weapons here in Japan much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]]"]]]]"
Is there an issue? Send a MessageReason:
None


* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you for completing the Maximum Bullet Simulator and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]

to:

* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you for completing the Maximum Bullet Simulator and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]]]
--> [[spoiler:"So how was it? I think I've given you a glimpse of EVAC Industries' weapon development over the years. Still, what you saw was only a fraction of what we have assembled here. With [[BulletHell a limitless stock of bullets in the compartments of these weapons]], our firepower is unparalleled in coverage and destructive strength! These munitions have [[NintendoHard beaten back the repeated attacks of lone wolf pilots]] and our achievements have earned us a top position within [[ShootEmUp our industry]]. We have developed thousands of weapons here in Japan much like what was simulated today. [[DareToBeBadass If you are so inclined...we could have you face them in combat.]]"]]
Is there an issue? Send a MessageReason:
None


* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]

to:

* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you for completing the Maximum Bullet Simulator and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]
Is there an issue? Send a MessageReason:
None


* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed on screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]

to:

* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan, superimposed on against screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]
Is there an issue? Send a MessageReason:
None


* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]

to:

* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan.Japan, superimposed on screenshots of past ''[=DonPachi=]'' games. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]
Is there an issue? Send a MessageReason:
None


* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.

to:

* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and boasts [[spoiler:boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.]]
Is there an issue? Send a MessageReason:
None


* Every battle with [[TrueFinalBoss Hibachi]].

to:

* Every battle with [[TrueFinalBoss Hibachi]].Hibachi]].
* The ending of ''Maximum''. Dr. Ingram K. Daugh congratulates you and boasts about how EVAC's war machines have taken on and defeated many pilots throughout Japan. If you take this to mean he's referring not to soldiers but ''players'', he's basically an AuthorAvatar of Creator/{{CAVE}} programmer Tsuneki Ikeda, making a BadassBoast about the [[NintendoHard sheer challenge]] of CAVE games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Every battle with [[TrueFinalBoss Hibachi]].

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