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Changed line(s) 44 (click to see context) from:
** Also take special note: Your character faces down eldritch horrors, monstrous beasts, and armies of madmen and they never once show much more emotion then mild caution. When you see Lady Maria's face, your character meekly backs away in visible shock. Whether this hesitation is due to whom she resembles or fear is open to interpretation, but out of ''everything'' in the game this lone woman is the ''only'' thing that ever makes your character back down even if only for a moment.
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** Also take special note: Your character faces down eldritch horrors, monstrous beasts, and armies of madmen and they never once show much more emotion then than mild caution. When you see Lady Maria's face, your character meekly backs away in visible shock. Whether this hesitation is due to whom she resembles or fear is open to interpretation, but out of ''everything'' in the game this lone woman is the ''only'' thing that ever makes your character back down even if only for a moment.
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Changed line(s) 45,46 (click to see context) from:
** On one final note, Lady Maria fights you with pure SKILL. Most bosses have to resort to using the power of Great Ones, or using insane amounts of force, or simply ganging up on you. But Lady Maria? Give her an opening, and you're dead.
*** Until she starts [[BloodMagic shooting blood everywhere]], at any rate.
*** Until she starts [[BloodMagic shooting blood everywhere]], at any rate.
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** On one final note, until you force her to [[BloodMagic her desperate last legs]], Lady Maria fights you with pure SKILL. Most bosses have to resort to using the power of Great Ones, or using insane amounts of force, or simply ganging up on you. But Lady Maria? Give her an opening, and you're dead.
*** Until she starts [[BloodMagic shooting blood everywhere]], at any rate.dead.
*** Until she starts [[BloodMagic shooting blood everywhere]], at any rate.
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Changed line(s) 7,8 (click to see context) from:
** It can only happen twice in a playthrough, one of those times being with the TrueFinalBoss, but that just makes it all the sweeter when you see those two wonderful words: '''NIGHTMARE SLAIN'''.
** ''The Old Hunters'' adds a third '''NIGHTMARE SLAIN''', for slaying the Orphan of Kos in phantom form.
** ''The Old Hunters'' adds a third '''NIGHTMARE SLAIN''', for slaying the Orphan of Kos in phantom form.
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** It can only happen twice thrice in a playthrough, one of those times being with the TrueFinalBoss, TrueFinalBoss and another for slaying the (phantom form of the) FinalBoss of the DLC, but that just makes it all the sweeter when you see those two wonderful words: '''NIGHTMARE SLAIN'''.
** ''The Old Hunters'' adds a third '''NIGHTMARE SLAIN''', for slaying the Orphan of Kos in phantom form.SLAIN'''.
** ''The Old Hunters'' adds a third '''NIGHTMARE SLAIN''', for slaying the Orphan of Kos in phantom form.
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Kill This Troper
Changed line(s) 34 (click to see context) from:
** The Beast Cutter is the Threaded Cane ''on steroids'', functioning in much the same way... except instead of flicking your wrist, to transform it you swing it around above your head and then lock it into its transformed state. And to realign it, you slam the tip on the ground like the Threaded Cane. It's so inherently satisfying that this troper will repeatedly transform it ''for no reason other than how cool it feels''.
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** The Beast Cutter is the Threaded Cane ''on steroids'', functioning in much the same way... except instead of flicking your wrist, to transform it you swing it around above your head and then lock it into its transformed state. And to realign it, you slam the tip on the ground like the Threaded Cane. It's so inherently satisfying that this troper will repeatedly transform it ''for no reason other than how cool it feels''.
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"Secret" ending would be more accurate due to how obscure it is.
Changed line(s) 13 (click to see context) from:
* You gotta give credit where credit is due; the fact that your character went from being some poor schlub trying to find a cure for their illness and getting in ''way'' over their head with the Yharnam Hunt to the most badass Hunter in the city is certainly a nice feather in their cap to have. They're basically an ActionSurvivor. And this goes double if you chose the "[[JokeCharacter Waste of Skin]]" origin. Even more so when you get the true ending by defeating Gehrman and the Moon Presence, probably the most powerful entity in the game, and turn into an infant Great One. And that's after killing several creatures that are basically alien gods before ever getting that far.
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* You gotta give credit where credit is due; the fact that your character went from being some poor schlub trying to find a cure for their illness and getting in ''way'' over their head with the Yharnam Hunt to the most badass Hunter in the city is certainly a nice feather in their cap to have. They're basically an ActionSurvivor. And this goes double if you chose the "[[JokeCharacter Waste of Skin]]" origin. Even more so when you get the true secret ending by defeating Gehrman and the Moon Presence, probably the most powerful entity in the game, and turn into an infant Great One. And that's after killing several creatures that are basically alien gods before ever getting that far.
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Up To Eleven is a defunct trope
Changed line(s) 6 (click to see context) from:
** The premise of the game is basically Creator/FromSoftware going "Let's take all of the classic horror monsters, vampires, wolfmen, Frankenstein's monster, zombies, [[BreadEggsBreadedEggs Frankenstein zombies]], and [[EldritchAbomination Cthulhuoid abominations]], crank them UpToEleven, and you, yes [[PlayerCharacter you]], go have fun killing them." Once you get past the initial, universal terror of facing these creatures, through gameplay, you learn to become a ''Hunter'' of these beasts, and it is '''''glorious'''''.
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** The premise of the game is basically Creator/FromSoftware going "Let's take all of the classic horror monsters, vampires, wolfmen, Frankenstein's monster, zombies, [[BreadEggsBreadedEggs Frankenstein zombies]], and [[EldritchAbomination Cthulhuoid abominations]], crank them UpToEleven, up, and you, yes [[PlayerCharacter you]], go have fun killing them." Once you get past the initial, universal terror of facing these creatures, through gameplay, you learn to become a ''Hunter'' of these beasts, and it is '''''glorious'''''.
Changed line(s) 13 (click to see context) from:
* You gotta give credit where credit is due; the fact that your character went from being some poor schlub trying to find a cure for their illness and getting in ''way'' over their head with the Yharnam Hunt to the most badass Hunter in the city is certainly a nice feather in their cap to have. They're basically an ActionSurvivor that got turned UpToEleven. And this goes double if you chose the "[[JokeCharacter Waste of Skin]]" origin. Even more so when you get the true ending by defeating Gehrman and the Moon Presence, probably the most powerful entity in the game, and turn into an infant Great One. And that's after killing several creatures that are basically alien gods before ever getting that far.
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* You gotta give credit where credit is due; the fact that your character went from being some poor schlub trying to find a cure for their illness and getting in ''way'' over their head with the Yharnam Hunt to the most badass Hunter in the city is certainly a nice feather in their cap to have. They're basically an ActionSurvivor that got turned UpToEleven.ActionSurvivor. And this goes double if you chose the "[[JokeCharacter Waste of Skin]]" origin. Even more so when you get the true ending by defeating Gehrman and the Moon Presence, probably the most powerful entity in the game, and turn into an infant Great One. And that's after killing several creatures that are basically alien gods before ever getting that far.
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*** UpToEleven if Beast's Embrace is equipped in tandem.
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*** UpToEleven Especially if Beast's Embrace is equipped in tandem.
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** The Beast Cutter is the Threaded Cane ''[[UpToEleven on steroids]]'', functioning in much the same way... except instead of flicking your wrist, to transform it you swing it around above your head and then lock it into its transformed state. And to realign it, you slam the tip on the ground like the Threaded Cane. It's so inherently satisfying that this troper will repeatedly transform it ''for no reason other than how cool it feels''.
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** The Beast Cutter is the Threaded Cane ''[[UpToEleven on steroids]]'', ''on steroids'', functioning in much the same way... except instead of flicking your wrist, to transform it you swing it around above your head and then lock it into its transformed state. And to realign it, you slam the tip on the ground like the Threaded Cane. It's so inherently satisfying that this troper will repeatedly transform it ''for no reason other than how cool it feels''.
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Changed line(s) 20 (click to see context) from:
** A moment of awesome for the players. The small chamber after the Amygdala fight is full of notes basically ''shit-talking'' it as a false god. It's one think to [[DidYouJustPunchOutCthulhu slay an eldritch deity]]; it's another to ''spit on its grave afterwards''.
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** A moment of awesome for the players. The small chamber after the Amygdala fight is full of notes basically ''shit-talking'' it as a false god. It's one think thing to [[DidYouJustPunchOutCthulhu slay an eldritch deity]]; it's another to ''spit on its grave afterwards''.
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Added DiffLines:
** Ludwig stops taking extra damage from serrated weapons in his second phase. Even the ''game'' acknowledges that he has conquered his beasthood and no longer considers him one.
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Changed line(s) 8 (click to see context) from:
** ''The Old Hunters'' adds a third NIGHTMARE SLAIN, for slaying the Orphan of Kos in phantom form.
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** ''The Old Hunters'' adds a third NIGHTMARE SLAIN, '''NIGHTMARE SLAIN''', for slaying the Orphan of Kos in phantom form.
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Changed line(s) 9 (click to see context) from:
* The visceral attack animation is aptly named simply awesome; upon opening up the enemy's defense, instead of attacking them with your weapon, the Hunter '''plunges their hand through''' the unfortunate adversary, before ripping it back out in a gargantuan shower of blood and gore.
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* The visceral attack animation is aptly named and simply awesome; upon opening up the enemy's defense, instead of attacking them with your weapon, the Hunter '''plunges their hand through''' the unfortunate adversary, before ripping it back out in a gargantuan shower of blood and gore.
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Dewicked trope
Changed line(s) 47 (click to see context) from:
* Most of the Old Hunter weapons from the DLC ramp up the CrazyAwesome trick weaponry. Whirligig Saw is a buzzsaw spear that sends sparks everywhere, the Beast Cutter is a heavy sword version of the whip-cane for Strength users, the Moonlight Greatsword makes its reappearance and so on.
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* Most of the Old Hunter weapons from the DLC ramp up the CrazyAwesome trick weaponry. Whirligig Saw is a buzzsaw spear that sends sparks everywhere, the Beast Cutter is a heavy sword version of the whip-cane for Strength users, the Moonlight Greatsword makes its reappearance and so on.
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Changed line(s) 14 (click to see context) from:
* Just five words: "Tonight, Gehrman joins the hunt ..."
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* Just five words: "Tonight, Gehrman joins the hunt ...Hunt ..."