Follow TV Tropes

Following

History AntiFrustrationFeatures / StardewValley

Go To



* Lava Eels are notoriously difficult to catch in the mines due to you fishing up trash 95% of the time, and the eel itself putting up quite a fight even if you are lucky enough to hook one. With the addition of the volcano area in 1.5, you can fish for them at the top, where they have a much higher appearance rate.

to:

* Lava Eels are notoriously difficult to catch in the mines due to you fishing up trash 95% of the time, and the eel itself putting up quite a fight even if you are lucky enough to hook one. With the addition of the volcano area in 1.5, you can fish for them at the top, where they have a much higher appearance rate.rate.
* The Monster Eradication objectives can be tedious due to the sheer number of enemies you have to kill, often in the hundreds when many floors in the Mines might have only a handful. Similarly, farming certain monsters for their drops requires constantly looping through certain levels in the Mines. Patch 1.5 added Monster Musk, an item which increases the number of enemy spawns on every floor; this makes the grinding much easier with fewer trips up and down the ladder required.


* Advanced options added in 1.5 allow players to rig the Traveling Cart's RNG a little bit to ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]].

to:

* Advanced options added in 1.5 allow players to rig the Traveling Cart's RNG a little bit to ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]]. The same update also gave the Serpent enemies in the Skull Caverns an 0.2% chance to drop the seeds.

Added DiffLines:

* Crows won't appear if you have fewer than 16 crops on your farm. Because you start the game with 15 parsnip seeds, you won't have to worry about crows eating your plants as long as you don't purchase and plant any more seeds before your first harvest. Harvesting those 15 parsnips is enough to bring you to farming level 1, unlocking the ability to craft scarecrows and, consequently, the ability to plant more crops without having to leave them exposed.


* If you're building or moving something, and the area you want to select has an animal on it, the animal will move out of the way if you click the spot anyway.

to:

* If you're building or moving something, and the area you want to select has an animal on it, the animal will move out of the way if you click the spot anyway.anyway.
* Lava Eels are notoriously difficult to catch in the mines due to you fishing up trash 95% of the time, and the eel itself putting up quite a fight even if you are lucky enough to hook one. With the addition of the volcano area in 1.5, you can fish for them at the top, where they have a much higher appearance rate.


* When enchanting tools in the Forge, the game checks the last two enchantments the tool had and will not roll them again, to decrease how many times you have to reroll (and how many Prismatic Shards and Cinder Shards you have to burn through) before getting the enchantment you want.

to:

* When enchanting tools in the Forge, the game checks the last two enchantments the tool had and will not roll them again, to decrease how many times you have to reroll (and how many Prismatic Shards and Cinder Shards you have to burn through) before getting the enchantment you want.want.
* If you're building or moving something, and the area you want to select has an animal on it, the animal will move out of the way if you click the spot anyway.


* Accidentally put something in your sell box that you didn't mean to? You can take the last thing you sold right back out for no cost. The only time the items are actually sold is when you go to sleep at the end of the day.
** 1.5 takes this a step further with a mini sell box. While you can only store nine separate stacks of items inside it (whereas the normal sell box has no limit), all nine of those slots are accessable instead of just the last item you tossed in there.

to:

* Accidentally put something in your sell box that you didn't mean to? You can take the last thing you sold right back out for no cost. The only time the items are actually sold is when you go to sleep at the end of the day.
**
day. 1.5 takes this a step further with a mini sell box. While you can only store nine separate stacks of items inside it (whereas the normal sell box has no limit), all nine of those slots are accessable accessible instead of just the last item you tossed in there.



* If the clock ever hits 2 AM, you'll instantly pass out and incur a gold penalty from someone pulling you to the doctor's clinic and treating you for exhaustion. You'll also start the following day below max energy. However, if you hit 2 AM while you're in your house, you'll start the next day with an energy penalty but you won't lose any gold.


* If you wiff the Simon Says minigame enough times, it takes pity on you and slows down.

to:

* If you wiff screw up the Simon Says minigame SimonSaysMiniGame enough times, it takes pity on you and slows down.down the sequence.


* If a shopkeeper, like Pierre or Gus, decides to spend the day at the resort, they'll put a box and a note at the counter that basically says they're doing the honor system where you can still take things and leave the money in the box. Sadly, the game doesn't give you the choice [[VideoGameCrueltyPotential to rob them blind]]; the interface is exactly the same as if they were there normally.

to:

* If a shopkeeper, like Pierre or Gus, decides to spend the day at the resort, they'll put a box and a note at the counter that basically says they're doing the honor system where you can still take things and leave the money in the box. Sadly, the game doesn't give you the choice [[VideoGameCrueltyPotential to rob them blind]]; the interface is exactly the same as if they were there normally.normally.
* When enchanting tools in the Forge, the game checks the last two enchantments the tool had and will not roll them again, to decrease how many times you have to reroll (and how many Prismatic Shards and Cinder Shards you have to burn through) before getting the enchantment you want.


* If you wiff the Simon Says minigame enough times, it takes pity on you and slows down.

to:

* If you wiff the Simon Says minigame enough times, it takes pity on you and slows down.down.
* If a shopkeeper, like Pierre or Gus, decides to spend the day at the resort, they'll put a box and a note at the counter that basically says they're doing the honor system where you can still take things and leave the money in the box. Sadly, the game doesn't give you the choice [[VideoGameCrueltyPotential to rob them blind]]; the interface is exactly the same as if they were there normally.

Added DiffLines:

** 1.5 takes this a step further with a mini sell box. While you can only store nine separate stacks of items inside it (whereas the normal sell box has no limit), all nine of those slots are accessable instead of just the last item you tossed in there.


* Item drops from mobs usually drop on the ground first before you pick them up. However, the drops from the 1.5 Lava Lurks get placed right in your inventory if it's not full. This is because Lava Lurks are found swimming in lava, and having the drops fall on the ground could result in them falling into the lava and being lost.

to:

* Item drops from mobs usually drop on the ground first before you pick them up. However, the drops from the 1.5 Lava Lurks get placed right in your inventory if it's not full. This is because Lava Lurks are found swimming in lava, and having the drops fall on the ground could result in them falling into the lava and being lost.lost.
* If you wiff the Simon Says minigame enough times, it takes pity on you and slows down.


* Advanced options added in 1.5 allow players to rig the Traveling Cart's RNG a little bit to ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]].

to:

* Advanced options added in 1.5 allow players to rig the Traveling Cart's RNG a little bit to ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]].year]].
* Item drops from mobs usually drop on the ground first before you pick them up. However, the drops from the 1.5 Lava Lurks get placed right in your inventory if it's not full. This is because Lava Lurks are found swimming in lava, and having the drops fall on the ground could result in them falling into the lava and being lost.


* The 1.3 update added secret notes, which practically outright state what items various characters like or love the most, addressing a major concern that knowing what gifts to give people was essentially an exercise in frustration trying to find out using trial-and-error or just giving up and looking on the wiki. 1.4 added a gift tracker for each person that lists what items they love, like, or dislike. This gift tracker automatically updates if you give someone an item, if the item comes up in conversation, and if you find a Secret Note with the information. All of this makes it easier to keep track of what people like best.

to:

* The 1.3 update added secret notes, Secret Notes, several of which practically outright state what items various characters like or love the most, addressing most. This addresses a major concern that knowing what gifts to give people was essentially an exercise in frustration trying to find out using trial-and-error TrialAndErrorGameplay, or just giving up and looking on the a wiki. Patch 1.4 added a gift tracker for each person that lists what items they love, like, or dislike. This gift tracker automatically updates if you give someone an item, if the item comes up in conversation, conversation (even if it's not with that person), and if you find a Secret Note with the information. All of this makes it easier to keep track of what people like best.



* You can add player slots to an existing farm by buying cabins. Normally, most buildings are relatively expensive, but cabins only cost 100 gold and a pittance of one or two other common resource types; in-universe this is explained by cabins being funded by the town's agricultural fund.

to:

* You can add player slots to an existing farm by buying cabins. Normally, most buildings are relatively expensive, but cabins only cost 100 gold and a pittance of one or two other common resource types; in-universe this is explained by [[HandWave cabins being funded by the town's agricultural fund.fund]].



* No matter where you leave your horse, it'll always show up back in its stable when you wake up in the morning, ready to ride. Patch 1.5 also added the Horse Flute item, which lets you summon your horse anywhere outside (similar to Epona's Song from ''Franchise/TheLegendOfZelda'' games). That same patch also let you talk to people while on your horse so you don't have to keep dismounting and remounting to talk to people.
* Advanced options added in 1.5 allow players to rig the Traveling Cart RNG a little bit and ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]].

to:

* No matter where you leave your horse, it'll always show up back in its stable when you wake up in the morning, ready to ride. Patch 1.5 also added the Horse Flute item, which lets you summon your horse anywhere outside (similar to Epona's Song from ''Franchise/TheLegendOfZelda'' games). This even includes the island area introduced in the same patch, which is several miles away from Stardew Valley by boat. That same patch also let you talk to people while on your horse so you don't have to keep dismounting and remounting to talk to people.
* Advanced options added in 1.5 allow players to rig the Traveling Cart Cart's RNG a little bit and to ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]].


* It's considered fairly hard to complete the fishing bundles in the Community Center, since it needs types of fish from all four seasons. Several of the fish are hard to come by even if it's the right season, since [[GuideDangIt you have to know precisely what time and which body of water that certain kinds of fish appear in]], and it's still a random chance even if you know what you're doing. Patch 1.5 addressed this issue with the Magic Bait item, which can potentially catch any kind of fish from any season and any time of day in whatever body of water that you cast the line into. [[NecessaryDrawback The downside, of course]], is that since you can catch ''any'' fish, the probability of catching a ''particular'' fish is pretty tiny; it's rather obviously intended as a last resort.

to:

* It's considered fairly hard to complete the fishing bundles in the Community Center, since it needs types of fish from all four seasons. Several of the fish are hard to come by even if it's the right season, since [[GuideDangIt you have to know precisely what time and which body of water that certain kinds of fish appear in]], and it's still a random chance even if you know what you're doing. Patch 1.5 addressed this issue with the Magic Bait item, which can potentially catch any kind of fish from any season and any time of day in whatever body of water that you cast the line into. [[NecessaryDrawback The downside, of course]], is that since you can catch ''any'' fish, the probability of catching a ''particular'' fish is pretty tiny; tiny. But at least it's rather obviously intended as a last resort.resort compared to having to wait an entire in-game year or hoping you get lucky with the Traveling Salesman.


* It's considered fairly hard to complete the fishing bundles in the Community Center, since it needs types of fish from all four seasons. Several of the fish are hard to come by even if it's the right season, since [[GuideDangIt you have to know precisely what time and which body of water that certain kinds of fish appear in]], and it's still a random chance even if you know what you're doing. Patch 1.5 addressed this issue with the Magic Bait item, which can potentially catch any kind of fish from any season and any time of day in whatever body of water that you cast the line into. While it's still random what kind of fish you catch, at least the possibility of catching what you need is there.

to:

* It's considered fairly hard to complete the fishing bundles in the Community Center, since it needs types of fish from all four seasons. Several of the fish are hard to come by even if it's the right season, since [[GuideDangIt you have to know precisely what time and which body of water that certain kinds of fish appear in]], and it's still a random chance even if you know what you're doing. Patch 1.5 addressed this issue with the Magic Bait item, which can potentially catch any kind of fish from any season and any time of day in whatever body of water that you cast the line into. While it's still random what kind [[NecessaryDrawback The downside, of fish course]], is that since you catch, at least can catch ''any'' fish, the possibility probability of catching what you need a ''particular'' fish is there.pretty tiny; it's rather obviously intended as a last resort.



* No matter where you leave your horse, it'll always show up back in its stable when you wake up in the morning, ready to ride. Patch 1.5 also added the Horse Flute item, which lets you summon your horse anywhere outside (similar to Epona's Song from ''Franchise/TheLegendOfZelda'' games). That same patch also let you talk to people while on your horse so you don't have to keep dismounting and remounting to talk to people.

to:

* No matter where you leave your horse, it'll always show up back in its stable when you wake up in the morning, ready to ride. Patch 1.5 also added the Horse Flute item, which lets you summon your horse anywhere outside (similar to Epona's Song from ''Franchise/TheLegendOfZelda'' games). That same patch also let you talk to people while on your horse so you don't have to keep dismounting and remounting to talk to people.people.
* Advanced options added in 1.5 allow players to rig the Traveling Cart RNG a little bit and ensure that Red Cabbage Seeds always show up some time in year 1, allowing them to always [[SpeedRun complete the community center within the first year]].

Showing 15 edit(s) of 27

Top