Folks, this "chained sinkhole" in the opening paragraph really isn't and the back-and-forth is entering edit war territory. The game has elements of both a Real-Time Strategy and a Strategy RPG. The second part is not a sinkhole and two links back-to-back aren't disallowed as long as both are not sinkholes. That said, back-to-back links can be confusing, so what if we re-word it to separate them. Something like:
Unicorn Overlord is a Real-Time Strategy game with Strategy RPG elements set in a High Fantasy world, developed by Vanillaware and published by Atlus.
Separates the links while retaining them all for descriptiveness and has a better flow (details on the style/setting of the game, then the creator/publisher).
@Kuruni, @Smeagol 17, @Ayumi-chan
Edited by BeerBaron Hide / Show RepliesHow about using Real-Time with Pause rather than Real-Time Strategy?
That's not really the problem. The maps are clear Real-Time Strategy game, has all of the classic criteria pretty much other than a "grid".
The reason for the constant edits is become putting Real-Time Strategy and Strategy RPG next to each other in the opening paragraph is being confused for chained sinkholes. I'm just trying to clear that up by separating them.
Yeah, my point being that by doing the switch, the sinkhole accusation will no longer apply. Like this:
Unicorn Overlord is a Strategy RPG with Real-Time with Pause mechanics set in a Medieval European Fantasy setting, developed by Creators/Vanillaware and published by Creators/Atlus.
I decided to check the Sinkhole page and I found nothing to substantiate the genre sinkhole thing. If someone else more knowledgeable than I am can chime in, that is much appreciated.
She/Her | Currently cleaning N/AIf we rewrite it the way I posted up above, there wouldn't be any sinkholes remaining. It really is the simplest, most elegant option.
So considered adding Casting Gag, if these examples qualify. I could only think of two examples:
1. Dinah, whose English VA is Laura Post, who voiced another foxy character (figurative and literally), Ahri from League of Legends.
2. I think someone guessed that the Drakenhold armorer is voiced by Keith Silverstein. Both the armorer and one of the character he voiced, Torbjorn from Overwatch, are practically dwarves. This one require more citation though.
Honestly those feel really like grasping at straws.
Laura post has close to 250 credits to her name. Going "So once she voiced another character with fox like traits so that's a casting gag" feels like you're really reaching. Especially since Ahri and Dinah have otherwise nothing in common? They don't even resemble one another physically unless you parse the description as specifically "Has fox-like traits", one's a Kitsune the other is an anthropomorphic fox, they fight completely different, have different personalities, etc...
Same thing with Keith Silverstein who has according to IMDB close to 600 credits. And "Dwarf-like blacksmith" isnt exactly some particularly unique character design.
Like, these feel like coincidences. If you pick any two random voice actors with enough roles under their belt and are willing to creatively cherry pick traits you're gonna find roles with matching details.
Edited by GhilzSince we are on the subject, how Tamer and Chaster is this game compared to other Vanillaware games? I know this game will never surpass Dragon's Crown in terms of fetishes, but just curious how we can put this into a paragraph? Or would it be a Downplayed example, since it's still a Vanillaware game.
Edited by mariovsonic999 Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115 Hide / Show RepliesTamer and Chaster is relative, so as long as it's tamer and chaster than Vanillaware's other games, it qualifies, even if it still has fetishy elements compared to most other games (swaying busoms, scantily clad elves, beast women, etc.) So I'd say it's just a straight example.
I second that, it's definitely tamer than most Vanillaware games. Maybe GrimGrimoire is tamer, but I haven't played it to be sure.
Should attack names (Thunder Shaker, Trinity Rain, etc.) really be italicized? I don't think I've seen any other game here do that.
Hide / Show RepliesI think I saw some use of this, but mostly things like anime and such come to mind.
I do believe this helps with reading comprehension, so I see no harm in continuing to do so.
Since there's the fact that Alain dismisses any romantic rapport as a dream if he already chosen his Maiden, who are the characters who gets this flag? I tested Melisandre, and I got that event flag after giving a ring to someone. I gave it to Scarlett.
I want to add a note regarding who gets the flag.
Edited by mariovsonic999 Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115 Hide / Show RepliesI can confirm the Elf twins, Chloe, Yahna, Liza, Yunifie and Dinah. Probably more, but I can't recall at the moment.
Definitely not Virginia, that I can atest.
I picked Scarlett on my first run, so can’t confirm, but I bet she has that flag too.
Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115I think the Cutscene Incompetence blows things out of proportions, since I can recall only two enemy commanders escaping after defeat (Beaumont and Gailey). Though if were talking about Baltro, then yes, he escapes time and time again with his hoodie trick.
But does that warrant an entry? What do you think?
Edited by TendouManI think it is time to put examples into folders for easier browsing. Any propositions on how to separate them by letters?
Hide / Show RepliesA-F, G-O, P-Z?
Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115I've been pondering to add a Fantasy Counterpart Culture trope.
It's clear to me that Cornia = France, Albion = Britain.
I'm a bit torn on the other three, though. Drakenhold is likely Germany, Bastorias is Scandinavia (though the names for the mercs don't add up to that as far as my limited knowledge on the topic tells me) and Elheim seems to directly use (or at least borrow) from the Elvish language invented by Tolkien.
What do you think?
Edited by TendouMan Hide / Show RepliesOther than borrowing names they don't really have anything in common with the cultures in questions (ie the dishes). Also while Cornia has a lot of french names, plenty aren't french: Ilenia, Virginia, Fran, Josef (explicitly not the French spelling), Clive, etc...
Gratuitous French is already on the page and seems a better fit.
Also wouldn't Albion be The Papal States? It's literally a theocracy for a worldwide religion led by a Pontifex.
Drakenhold meanwhile has Gloucester (literally an English town lol), Jeremy, Magellan, etc ...
Edited by GhilzRegarding spoilers, I feel like anything the demo showed is fair game to avoid being marked as spoilers, but after that is where spoiler tags should be included.
Muramasa got. Hide / Show RepliesYeah, the ‘’initial’’ reveal about Mind Control probably should not be marked, given that it happens at the end of the first level, and more importantly, it would lead to having to mark too much, to little effect.
Edited by Smeagol17Yeah. It made sense at first when the demo was the only content to look at, but with the game now out and the demo being closer to a free tease of the game, I'd say anything up to when Scarlett (story wise) is where spoilers should be more enforced.
Muramasa got.I agree with the bit on the mind control since that's literally the end of the first chapter. I disagree on everything in the demo being spoiler free. The demo can take 6 hours to complete. Heck, you can reach the end of the playtime in the demo and never get _to_ Scarlett's rescue. That the demo is free doesnt make spoilers any less spoilery than it would anywhere else.
I mostly mean the primary story mission when I discuss spoilers. Like the mind control and Scarlett being taken happen very quickly, and you can technically focus on trying to get her while doing as little of the other quests as possible.
Muramasa got.* Alternate Company Equivalent: The game borrows a lot of mechanical ideas from the Fire Emblem series, being akin to using the art style of Vanillaware to make a variation of the gameplay systems present within Fire Emblem. The main character being an in hiding noble with a blue color scheme, in a class called Lord, helps reinforce this idea as well. In particular, the story takes a number of ques from Fire Emblem: Thracia 776.
Feels like Ogre Battle: The March of the Black Queen is a closer match? 5 countries taken over and forming a new evil Empire. Main character is also a lord. Leads a faction called the Liberation Army. The gameplay is also much more like Ogrebattle than Fire Emblem (Real time overworld map, squad of units who act automatically based on player-assigned tactics). Hero units are unique variations of generic units you use to fill out your squads.
The only gameplay bit that matches Fire Emblem is the way relationship values work and how you can buff them with a meal.
Edited by Ghilz Hide / Show RepliesI'm not familiar with Ogre Battle so I can't comment on that, but if it does better match that, than no issues adjusting it.
Muramasa got.I concur, for all that I feel that, in grand Vanillaware fashion, it's better thought of as a melange of various influences than a specific attempt at aping a single one.
I'm considered adding Playable Epilogue, but I have a question. Does Ilenia not appear in it if you get the normal ending?
Fire Emblem Heroes Code: 4547311645 Fate/Grand Order Code: 188037115