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Markup View
Author: Chabal2
Dec 16th 2015
at
2:03:25 PM
* WarcraftIII: ** Losing aggro is often as simple as telling an injured unit to run away. As long as there are allied units still fighting, the enemy will usually focus on them. ** Night Elf females, heroes with a Cloak of Shadows and human bandits can use Shadowmeld, which turns the caster invisible at night, and can be used to force the caster to leave enemies alone (as attacking breaks invisibility). ** The Faerie Dragon's Phase Shift nullifies all attacks against it while active, and it remains untargetable for the spell's duration. ** The Blood Mage's Banish makes the target ethereal, preventing any physical attacks from damaging it (and preventing it from attacking). However, spells do extra damage, and the unit ot only remains visible, it's also slowed, making it an offensive and defensive spell. The Tauren Spirit Walker can switch between physical and ethereal forms as needed. ** Unintentionally done with the Sleep spell, which makes the target invulnerable for a few seconds before applying the effect, forcing the caster's units to attack elsewhere.
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