It's easy to see why this is a contentious game. As for the story, I'll ignore that and keep this a gameplay-focused review. Does this maintain the essence of the Metroid
Invisible walls are everywhere, so you soon learn you can't jump everywhere you think you should be able to. This means that trees and things that appear behind railings are simply background decoration, much like in the 2D Metroid
games where you wouldn't even expect to be able to jump there. In fact, the level design and fixed camera is very 2D-esque, and accurately creates a feel similar to the 2D games. As does the auto-aim, which I feel works very well. Fighting still requires a lot of skill, but precision aim, like you'd get from 3D games, is taken out of the equation. It's all about dodging and avoiding attacks and using the right attack. As long as you aim in the general direction of the enemy, you should hit it, and I think that focuses the action nicely.
Switching from third-person to first-person view by pointing the remote at the screen is a neat idea, but what I feel hurts it is that you can only fire missiles in first-person view, and missiles are either required, or very useful, for defeating many enemies and bosses. Since you can't move around in first-person view, this makes you just about a sitting duck while you try to quickly lock on and then shoot. I was able to do it just fine, but I don't feel it should have been necessary. While I enjoy the "shooting gallery" type feel of the view, I think it could have been done better.
The game is rather linear, in a Metroid Fusion
kind of way. You're told where to go next, but not exactly
how to get there. There's some figuring out to do, and a lot of fighting. Basically, this is Metroid
as an action game with thinking and exploration elements being secondary. I like the pace of this, and I also liked Metroid Fusion
a lot too. For others, the exploration is the main feature of Metroid
, and if that's the case, the inversion of importance of the elements will likely upset a lot of players.
This game is an experiment in adding something new and fresh, something different, to the Metroid
series. Did it work? Judging by the split reaction, Your Mileage May Vary
, but I really like this game.