Metal Gear, a compilation of why Japan rocks.
Metal Gear, to me, is the sum parts of everything cool about Japan, silly names, over the
top acting and story, huge mechs,
ass loads of
pretty people in
tight clothing, gorgeous graphics, awesome bosses, massive amounts of
homoerotic subtext, ridiculous and
confusing plots, and a nice blend of the humorous and the dramatic.
I don't really like stealth games, I'm terrible at them, and games that disapprove of stacking up huge kill counts run against my brand of gaming. I loved MGS though, I still sucked at the sneaking, and found some parts to be frustrating and overly time consuming, but I kept on for multiple reasons, the characters, whether knocking their blocks off or talking about the horrors of their childhood, Metal Gear has deep and engaging characters with the greatest voice acting in any game I know.
Critics say that its too long, I say that it has cinematic qualities that enhance the plot and its characters, others say that it has too many
game breakers I say that this game is made for self imposed challenges, some find the
Wangst unbearable, I laugh at the
Narm, or
not.
If this comes off as a fanboys ranting, well yeah, I'm writing a review of the game, I'm a fan, feel free to ignore it, but please, give this game a chance, I did, and enjoyed it immensely.
"Immensely?"