I would just like to preface this with saying that I'm playing the PC version, so there may be bugs I'm not aware of for the consoles.
This was an impulse buy. I saw it on Steam, played the demo, and bought it for 60 bucks. I hate it when I do that, and I always regret it. I ended up with
Tiberium Twilight that way.
I don't regret buying this game for a
second.
Amalur is absolutely beautiful—in every sense of the word. Everyone except the player character is professionally voiced, and
Scenery Porn abounds. The entire world feels magical, vibrant, and alive. But at the same time, the graphics engine is low-powered enough to not cripple your machine. My PC isn't exactly an old clunker, but its definitely not cutting edge either, and it hasn't slowed down for even a heartbeat. The plot is deep and engaging; not just the main plot, but also the many (MANY) sidequests. At one point you save a village that is under siege by an ancient spider-queen, who was freed from an eternal cycle of rebirth and defeat by a fey-king's jilted lover—and this is just a minor quest chain in an easily forgettable zone. I'm fifty hours in, and I think I've just passed the halfway point.
The gameplay is likewise incredible. It uses a talent tree and class system easily comparable to
World Of Warcraft (though not without twists), but combat is completely real-time. Tactics are important, especially at higher difficulty levels, though once your character gets to a certain point difficulty starts to peter off. You also don't have to worry too much about mistakes in character building. There are a few special NPC's scattered around who can reset your talent and skill points.
There are a few problems:
Gameplay Problems: As noted above, combat starts getting too easy, even at highest difficulty. Switching between the local and world maps should be easier. It would also be nice to be able to unbind the camera, if only to be able to look around at the gorgeous scenery better.
Story Problems (no spoilers): Everyone goes on about how alien the fae are, how impossible they are to understand...but they're not, really. Other than being dedicated to playing out the roles of ancient heroes, they're really not all that strange.
I'm out of space. Very good game, huge time sink.