The advertisements for Assassins Creed III felt like they were doing everything possible to sell the game as The Patriot, complete with chest beating jingoism and cries of FREEEEDOM! Surprisingly, the game is anything but this. I guess Ubisoft felt they couldn't market a game as a balanced and insightful depiction of American history. I don't know who that speaks worse of. I can't understate the painstaking efforts taken on the setting, politics and story. You don't even get that sort of thing in most games. The game still has that ridiculous meta-plot involving ancient aliens, worldwide conspiracies and Mayan doomsday prophesies, but I've learnt to tolerate that by now. I suppose the AC franchise would look far more ridiculous if no context was provided for ninja assassins running around Medieval Europe. Hokey sci-fi plot aside, the actual story within the story is excellently put together and I appreciated it a great deal. The protagonist, Conner, can be kind of uninteresting, possessing even less personality than Desmond. That said, he is offset by the other playable character; Colonial era James Bond. He's chilled as fuck, and the game vastly improves whenever he comes along to put Conner in his place. The most common criticisms of Assassin's Creed games is that they are boring and repetitive. This is still an issue with AC 3. There are only so many times one can free run, shank, and counter-strike without it getting dull. I've only played the three main AC titles, and in spite of the swanky new mechanics, weapons and take downs, I was just wanting to get on with the story. I can't imagine how tedious it must be for people who have played all the titles up to now. The issue is made worse by the fact that it takes hours for the game to remove the training wheels stops lecturing you. Even the regular loading screens test your patience. The sea battles offer the most interesting change up and they are a lot of dumb fun, but the rest of the trading and political mini games aren't worth a damn. In conclusion, AC 3 is an occasionally fun, occasionally tedious game with an arresting story and a love of history. I can recommend it on the writing alone, but I can't deny that you might eventually lose patience with it.
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