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Reviews Comments: A modern update to an old classic Deus Ex Human Revolution game review by Sora Ohmsford

When I first bought Human Revolution, I didnít have any expectations on what I was getting into; by the time I finished, I had thoroughly enjoyed the game, although there were some issues I had throughout the game.

The story begins six months after an assault on the headquarters of an augmentation company in which the security officer, Adam Jensen, is critically injured and repaired by augmentations from the company. Back on the job, Jensenís boss and CEO for the company sends him out to stop a hostage situation in one of their factories, which begins Adamís quest to find out why the company was attacked in the first place, getting involved in a much larger global conspiracy, just like Deus Ex.

If I had to pick one of my favorite things about Human Revolution, it would be the characters; I absolutely loved the different characters that Adam meets along his journey. All have some depth and backstory if you take the time and talk with them. Iíd even say the best parts of the game when you get into dynamic conversations with key characters and you have to choose the right dialogue if you want to persuade them that Adam is right. I also liked the augments, which I liked more than the ones in Deus Ex. For one, I donít have to turn on all of my augments to use them. I also like how xp can help buy augments and upgrades; not that I hated the skill system in Deus Ex, but this way feels more in tune with the combat in Revolution, which can now have a viable pacifist run.

My problem with the game comes from different story elements. My biggest complaint would be that the game feels a bit short and that it felt like it began to rush after the Montreal mission. Although this might be a personal problem, I had a hard time understanding the whole conspiracy and what exactly I was doing at the final location and what the villains were doing. I later got what was happening after reading the trope page, but while I was initially playing, I was a bit confused. On the endings, yeah they were a bit lackluster, but my main complaint about them is that I donít know what happened to the characters after deciding on one of the four endings.

I havenít played Invisible War by the time of this review, but having played this and the original, I would say that each have their good and bad points, but to me, both are equally great games that deserve to be played.


  • Tomwithnonumbers
  • 8th Aug 12
It was pretty cool to have so fresh an opinion on the game

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