Mass Effect 3 will go down as one of the greatest, most infamous titles in history. Much of the controversy is how Bio Ware ended the trilogy. However we are not going to discuss it here. Instead this is my humble opinion of the game as a whole. The third entry is more cinematic in terms of storytelling and camera angles. The graphics are a sight to behold. For me it is the attention to detail, steam from a mug of coffee or traffic in the Citadel. The art has become more stylized, characters are not quite as realistic as they were in the first two games but they look cleaner. However most of the effort is in the scenery. Look at Palaven early in the game in awe. The third game continues the trend of high quality voice acting. Much of the drama and humor comes from the interaction with the characters, and the talent and effort brought forth really shows. However certain characters sound different. Mordin's voice actor had changed but you'd barely notice as it's pulled off so well, but it can be a little jarring hearing Garrus or Wrex. Bio Ware had really tried to address criticism from the first two games by replacing searching and scanning by eavesdropping on conversations and fly by scan systems while avoiding Reapers. Same goes for weapons and items, boasting many choices with displayed add ons. Powers are similar in that you can level up how you want, faster cool downs, better range, more power and the like. One thing worthy of mention is the moral choices made in the game are very meaty, with your actions having a large impact on the game and the series as a whole. A certain level of pre planning is needed to get certain outcomes, and what initially looked to be the right choice is not always so, demonstrating replay value for those who want a different story or wish to see how the plot can change. This game introduces multiplayer as a way of building up your points to get the best ending. You fight Geth, Cerberus and Reapers across locations found in single player mode and the idea is to build up your character to be shipped off to war and improve your chances when playing solo. It's a fun addition and something fans of Halo would very much enjoy. All in all it's a credit that the ending doesn't detract from the quality of the game. And the Extended Cut addresses many of the concerns over the ending anyway.
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