Demon's Souls is a game that does not forgive you for your mistakes. The game goes beyond the simple concept we know as Nintendo Hard and goes straight into full on rage inducing difficulty. But is it unfair? Not at all. Throughout the entire game, you will die countless times, and each time you die, the game gets harder. With each subsequent death you will grow closer to one glorious realization: The game is teaching you. As you continuously get yourself killed for what seems like the most stupid reasons, you will realize that not only could you have prevented your deaths, but the game gives you practically everything needed to do so. As such, the satisfaction you feel upon beating the game's legions of strict challenges is that much greater, and the game is that much better because of it. The game starts you out with several classes to choose from, although that only determines your starting equipment and soul level, as well as how your stats are distributed. This doesn't mean you're stuck in that role forever. The bashiest knight can take points in magic to blast his foes with fire or the squishiest wizard can pump points into strength to wander about in heavy armor. You're never stuck in any particular role, you're never pressured to build up a certain way, and you're free to build any character you feel like. The game's atmosphere is absolutely phenomenal. You'll find yourself walking slowly through dark, tight corridors, wondering whether or not there will be another foe around the corner. Each sound will send shivers up your spine, making you recoil at the idea that the next group of foes you fight could end up killing you yet again. This is a large part of what makes Demon's Souls great. The atmosphere combined with the visceral, rewarding gameplay make this game the game that it is. Overall, I highly recommend trying Demon's Souls out if you own a PS 3. You will fight futilely against all odds, you will die so many times, you will get frustrated, and you will love every second of it.
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