Okay, first things first: Mario Kart 8 for the Wii U is one of the finest racing experiences I\'ve ever played, right up there with Sonic & All Stars Racing Transformed and Crash Team Racing. The variety of options of which to customise your vehicle makes for lots of great options and possibilities. The gliding and underwater sections, while they aren\'t wholly original, when combined with the new gravity mechanic there\'s some brilliant track design. The only gripe I truly have with the game is the roster: several fan-favourites are just up-and-gone: no Diddy Kong, King Boo or even Wiggler. And while I\'m not stupid enough to believe that the metals replaced them (probably easy late additions, given that they\'re essentially colour swaps with a couple different voice lines) and moving the Koopalings into one slot wouldn\'t have done anything given they\'re more than just clones of each other, they should have brought back more characters through DLC. Despite this, it is still a great experience that any racing fan should give a shot. Mario Kart 8 Deluxe, on the other hand, is a cash grab so blatant I\'m honestly surprised more people haven\'t made a fuss about it like they would for EA or Capcom. This shitty excuse for a port actively holds back characters and karts to get fans to buy the game again. The reworked battle mode every fan has wanted as DLC is here... but those fans have to straight-up buy the game again. Utterly shameful. I\'d expect EA or Capcom to do this garbage, not you, Nintendo. Nothing in Deluxe is worth wasting your money on. You should just wait for the inevitable Mario Kart 9, rather than pay for this garbage, and thus, encouraging this disgusting business practice.
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