This review contains spoilers. Read at your own risk. As a fan of the Dangan Ronpa series, V3 contains everything I love about the series but with even more polish. But there is a sting in this tale that threatens to permanently sour my opinion of the series. Before I get to that, I\'ll discuss the good: The characters remain the focus as always, and the game goes out of its way to make them likeable (or dislikeable) before sucker punching the player with their deaths. They are funny, tragic, annoying, lovable and more, helped by the excellent design, voice-acting and hidden depths most of them possess. The murders and class trials are as enjoyable as ever, with the new Debate Scrum mechanic being the highlight. Despite what some have said I never found the murders predictable, and thought some of the twists to be inspired. But some twists go too far... The first five chapters of V3 are as good, if not better than the previous two games. But where those games took the premise of the story and turned them on their heads in the final chapter, V3 takes a massive dump all over the series, with an ending which is downright insulting to long-time fans. To sum up the ending: the first two games weren\'t real in-universe. That\'s right; Dangon Ronpa 1 & 2 were just games that go so popular that the world decided to defictionalise them into a reality show (of which V3 is the 53rd instalment!) So all those characters and scenes you loved from before now mean absolutely nothing. Was this supposed to be some meta-commentary on the popularity of a murder game? Are the developers blaming the fans for the character\'s deaths, claiming we have some morbid obsession with death and murder? If so it\'s a massive up-yours to the fans, and like Spec-Ops: The Line, the criticism fall flat for two reasons: 1) The emotions we associate with fictional characters are nothing like we feel for real people. We may shed a tear when a character dies, or feel a tingle when they\'re found dead, but we know they\'re fictional. If these were real we\'d be complete wrecks. To claim we\'re awful people for liking these things misses the entire point of escapism. 2) The developers had to put as much love and devotion into making the damn game in order for it to be as good as it is. Are they not equally responsible for the success of Dangan Ronpa as the fans are? To say this is ungrateful is a hell of an understatement. I\'ve heard the developers may not have intended the ending to be read this way, but if so they dropped the ball hard. Having the final boss be a fight against the entire internet making legitimate complaints, resulting in your victory putting people off Dangan Ronpa forever, just seems petulant. Whatever the truth is, the ending leaves a sour taste in my mouth. A real shame for something with so much potential to ruin it all at the last minute. I hope that future instalments (if they ever make any) remedy this awful ending.
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