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Reviews Comments: The Campaign is Quite Overrated Halo Combat Evolved game review by Retloclive

I came in pretty late to the Halo scene, so I never got to truly experience how groundbreaking the multiplayer aspect of the original Halo was to the point of it becoming one of the most infamous first-person-shooters known to man. As a result, I can\'t really critique the multiplayer. However, I recently went back to relive a bit of that nostalgia by playing through the first ever Halo campaign, and quite honestly...it doesn\'t hold up.

The story starts off decent with the first 4 levels: You\'re introduced to the Master Chief and the war between humanity and the Covenant, you\'re placed in the incredible environment of Halo, you get your first taste of fighting in a Covenant warship, and are then thrown into an incredible beach battle sequence.

However, its level 5 and beyond where I felt the campaign took a huge nosedive. \"Assault on the Control Room\", \"The Library\", and \"Two Betrayals\" all suffer from the same level-design problem. INTERIOR REPETITIVENESS. Same architecture, same map layout, same groups of enemies. Everything you come across starts looking like the same exact things that you just got done with. \"The Library\", which easily has this problem the worst, is so boring to play through.

Next, the \"Keyes\" level suffers from a different problem since it expects you to feel bad emotionally for the loss of Captain Keyes to the Flood. However, the character is so dull, one-note, and out-of-focus that it wouldn\'t be that surprising if you\'ve completely forgotten about this character by the time you locate what remains of him in this level. Long story short, the game did a poor job building up to Keyes\' death.

Thankfully, the final \"Maw\" level brings it back up a bit mostly for the legendary Warthog escape, but that just might be my nostalgic self talking.

Comments

  • Enderguy059
  • 4th Jul 17
My goodness! A review of a near-universally praised game which is negative in tone?

Bring out your pitchforks and torches!! We must castrate and execute this heathen!!

In all honesty, it\'s a good review, but nothing we haven\'t heard before.

With AOTCR/2B I can agree that, yes, the rooms do have a bit of repetitiveness to them (The same two-layer layout with a centre room and a ring around it) but I believe that there is enough variation with what you find in these rooms, from enemy placement to the different pieces of architecture, that the repetitiveness isn\'t evident to me at least.

The following video is a pretty good retrospective on CE, and highlights on some of your issues pretty well: https://www.youtube.com/watch?v=40LF5qxMwSE
  • Tuckerscreator
  • 4th Jul 17
Fun fact: Even Bungie felt Keyes was kinda flat, dubbing him on the Halo 3 commentary track "the Captain of Exposition".

Slight nitpick: "infamous" doesn't mean "more famous".

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