Mass Effect 1 was good. Mass Effect 2 ups the ante in almost every way possible. More characters, deeper characters, improved combat, interrupts... The list goes on and on. A few things were removed, but they were mostly the bad things. I'm going to skim over the game, giving highlights on my favorite points. First, the inventory was removed. While some may say that makes it less of an RPG, the original's inventory was horrendous, with little to no sorting whatsoever, and samey weapons. While ME2 only has 4 or 5 guns per class, each one feels and acts differently. For example, the assault rifle class:
- Avenger - fully automatic, decent damage. Standard.
- Vindicator - slightly more damage, three-round burst; headshot-happy. Significantly less ammo; skills needed to keep ammo count high.
- Revenant - uber-machine gun. High damage and rate of fire. Inaccurate, though; lots of recoil.
- Geth Assault Rifle - only found on Hardcore or Insanity. Good damage. Rate of fire variable; determined by a sine wave.
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