Let's get this out of the way. What is the purpose of a tutorial? To explain concepts to the player, and then teach the player how to do it. If the tutorial does not explain what to do, it fails. If it gives contradictory advice, it fails. If it does not give any indication of something working it fails. Metal Gear Revengance's tutorial fails in these ways. IT tries to explain parrying, but the good Doktor gives an explanation that makes little sense. "Move your attack in the same direction as the enemy attack to parry". There are so many ways to misinterpret that. Of course, let's talk about the on screen commands which tell you something else; "Move the left stick to the attack and use a light attack to parry". So lets look at the manual, which tells you to "move the left stick to the emeny and use a light attack to parry". Which is it, metal gear? Make up your mind, goddamn it, and explain what a 'perfect moment' actually is! The game is awesome, with blood pumping music, and interesting enemies, and huge, wonderfully put together boss battles. But the game is broken, and unfair. Since the game cannot teach you how to parry to the point that I WENT ONLINE TO LOOK UP PARRYING TUTORIALS it is next to impossible to actually fight. The game quickly devolves into hack and slash desperate button mashes to try to kill the enemy before he kills you. I thought that maybe if I went back to easy mode, and used assist, I'd be able to parry. But the game still doesn't explain the mechanic anywhere near well enough to play it. That's right, even on easy mode, and assist, you cannot parry without spending a LOT of trial and error just to figure it out. This big flaw rockets throughout the game, and for the first three levels, I figured I didn't need it. I just used hit and run, and was careful enough not to get caught. But another way that Metal Gear fails, is that it gives no dodge function. And no, Ninja Running does not make up for lack of dodging. The game is unfair with a mass of attacks that cannot be dodged, and the broken combat mechanic means that it quickly catches up with you and mutates into a horrible, unplayable mess rife with frustration, screams, and anger. Now if only I could get a patch to fix parry, this game would be perfect.
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