Video Game XCOM Enemy Unknown Discussion

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03:15:27 AM Jul 28th 2015
Is there a trope for "style over substance" or "form over function" id est focusing on looking good at the expense of functionality. Bradford expressly accuses EXALT of this when you raid their headquarters. It fits. The troopers have neckties with their uniforms and the headquarters look like a modern version of a renaissance palace complete with very expensive art.
04:04:10 PM Aug 8th 2014
Just wondering, are we allowed to talk about the Long War?
03:08:43 AM Aug 9th 2014
The Game Mod Long War? Nah, game mods (unless they are Ascended Fanon) aren't the original work and don't get troped on its page. You may want to make a page VideoGame.Long War for the mod, though.
02:14:06 AM Mar 6th 2015
Long War is definitely deserving of its own page by now, with the additional voice packs and such. It is to XCOM:EW, as PARADOX was going to be to Command & Conquer:RA 3.
03:33:54 AM Mar 6th 2015
Sure. You can take How to Create a Works Page as a help guide.
02:26:54 PM Dec 1st 2013
I was wondering, could we consider the usual behaviour of some players, always blaming the RNG wherever something goes south (Especially in Classic) a player case of Never My Fault ?

You can check it out in gamefaqs, Steam or other places, people saying the RNG is rigged, what has been denied for harder difficulties (actually the RNG is rigged towards the player in normal and easy), and pretty much stating that their only reason for losing is because the AI gets an unfair help in battle, not because they used half cover, or didn't bothered using better positions, or retreating to negate enemy advantages.
03:27:14 AM Jan 11th 2014
I tend not to retrest, but in Classic+ the use of half cover is suicide. Which I tend to use to my advantage, sticking weaker rookies in half cover so that the aliens shoot them instead of the guys I'm trying to level up. I do tend to get a bit angry when 90+% shots miss, but my general attitude was learning to not have to take 90% shots. I guess you do kind of have a point, though.
01:03:55 PM Nov 18th 2013
About the point of no return entry, it states that the assault will be a day before completing the psi labs. But I didn't even got started on building the labs (Though I took down the alien base around around a couple of weeks before, so it would give barely time to make it)

Until there is a more solid statement about the trigger to the assault, I left it to "around two weeks after taking down the alien base" if anyone knows more than me about the trigger, please, feel free to change the point.
06:29:33 PM Oct 9th 2013
So I'm not the only one seeing a visual similarity between the Exalt guys and the protagonist of The Bureau: XCOM Declassified right? Button down, slacks, wrist-thingy, it's totally there.
06:07:47 AM Sep 28th 2013
@Whoever requested the custom wikiword to say "X-COM": You are wrong. The game's title is explicitly "XCOM" without a dash, to differentiate it from the original X-COM series (with a dash) from the 90ies. I am going to revert it.
09:54:42 PM Jan 19th 2013
Can we get the Main namespace for this page unlocked, if only to put a redirect to the Video Game namespace? As it stands, it's awkward whenever you navigate to any of the other namespaces, because there's nothing to click at the top of the screen to go back to the primary page. It would make things a bit easier.
09:39:53 AM Jun 22nd 2013
No. New main redirects are a wiki policy violation. They're working on adding video game tab and icon, however.
09:37:13 PM Jan 12th 2013
Is the "Second Wave" really DLC? The content was released as a free patch through Steam, not a separate download (for the PC, anyway).
03:29:21 AM Jan 11th 2014
It was always referred to as free DLC in all the media, even if it was technically more like an update.
09:43:05 AM Dec 21st 2012
edited by EarlOfSandvich
Just suddenly realized why the 2012 was there...

Nonetheless the original game was UFO: Enemy Unknown, so I dunno...
10:07:38 AM Jan 2nd 2013
In the US it was called XCOM: UFO Defense.
11:54:54 AM Jun 23rd 2013
Either way, there was no need for a disambiguation since there wasn't another work called XCOM: Enemy Unknown.
09:51:10 AM Dec 1st 2012
Would a 'character' page for the various classes and alien races be a smart idea in the future?
06:06:55 AM Oct 17th 2012
There's a rather hilarious Shout-Out in the situation room chatter, where Bradford mentions a 'weirdo named Straker' going on about 'Shadow agents'. Obviously a shout-out to the 1970 Gerry Anderson series UFO (which partly inspired the original X-COM).

Problem is, I can't get that quote to play again and I don't remember the exact wording. Can anybody help out there so we can add it in?
11:09:11 AM Oct 15th 2012
Rule of Cool: Pump-action lasers.

Acceptable edit?
03:53:32 PM Oct 15th 2012
I'd say yes.
05:07:51 AM Oct 14th 2012
What with Fake Nationality being Not a Trope, is there any way to point out the hilariously bad attempt at german Dr. Vahlen's english VA makes in the tutorial?
12:33:00 PM Oct 14th 2012
Read the Banner at the top of Fake Nationality:

This entry is trivia, which is cool and all, but not a trope. On a work, it goes on the Trivia tab.

01:13:48 PM Oct 14th 2012
I meant if it would fit under any of the accent-based tropes :P. Doesn't look like it though.
05:51:55 AM Oct 15th 2012
Gratuitous Foreign Language maybe? Although not all conditions of it are statisfied. The German line by Dr. Vahlen in the intro might be bad and awkward. But it's certainly not thrown in for flavor, as it makes sense in that situation to try to communicate in German. (By the way: I am a native German speaker. After I heard that line in the tutorial, I thought she was French)
06:23:14 AM Oct 15th 2012
Translation Trainwreck, "Blind Idiot" Translation depending on if they fit. I don't speak German, so I don't know in what way is her german bad.
09:12:17 AM Oct 15th 2012
edited by MattStriker
Well, she speaks english with a definite german accent and german with a definite english one (or at least whatever her native language is, it obviously doesn't have the '' or 'CH' sounds). Meh, don't really think it's worthy of the main page, but it definitely did amuse me, may be a kind of YMMV regarding linguistics :P.
02:37:17 PM Oct 16th 2012
edited by PS
@CobraPrime: It's not a Translation Trainwreck or a "Blind Idiot" Translation. The sentence is grammatically correct and makes sense in the context (she asks "We came to help, can you hear me?"). Just the pronunciation is way off.
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