Video Game Spelunky Discussion

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04:45:46 PM Mar 5th 2016
edited by Inediblecake
So, I think that the Developer's Foresight example about the parachute activating in the final cutscene doesn't actually apply anymore because of Word of God.

"[[The cutscenes all being run by the game engine]] actually gives us an interesting interaction at the end of the game where youíre shot out of the volcano, you fall on to the ground and you drop the item you were holding because you fell too far. But if you have a parachute itíll actually deploy and float to the ground ... It wasnít something we planned out, but itís a nice little touch."

I don't really want to remove the example because I like it, but.. what do?
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