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stickmeister0
topic
06:12:35 PM Feb 7th 2012
We might have too much stuff under Mythology Gag. A lot of it seems to be simple coincidences, like the stepladder and blue knit hat. I'm going to trim it down a bit and move it here.
ergeis
topic
03:00:51 AM Dec 11th 2011
Concerning central theme. Isn't that description more of a motif? Or is it a gimmick?
dogfish44
topic
12:43:08 PM Aug 15th 2011
Under "Foreshadowing", bullet point 7, "Out of the Water" is an incredibly common British phrase to mean "out of danger". Can someone remove this please, it's not exactly ominous or foreshadowing.
JoseB
05:24:56 AM Sep 6th 2011
edited by JoseB
What it would appear to indicate is that the main character finds water fearsome —which ties with the main character being actually a cat. What that would foreshadow is that the main character is not a human, but a cat (cats being stereotypically afraid of water).
dogfish44
04:07:10 PM Sep 26th 2011
It's still not foreshadowing in my honest opinion - I don't think that a common phrase being used was intentional foreshadowing. Fridge Brilliance Maybe...
rickdakirb
topic
01:15:16 AM Aug 4th 2011
Been wondering about this, at the end of the Justice Minister's fate aversion, he swallows an entire bottle of pills with no side effects at all. The medication could be various things from heart medication to anxiety meds, but wouldn't that cause SOME side effects? Is this a case of Did Not Do The Research or would the effects of swallowing that much medicine really not be that important? Also, later after all the pills are swallowed, Lynne offers him more meds when he has another panic attack, but he took them all so there's nothing left in the bottle to give him! Is this a plot hole or am I missing something?
Zieuaugu
11:30:44 PM Dec 23rd 2011
I'm guessing it was just done for comedic effect
Fralexion
11:09:52 PM Dec 20th 2012
I like to think that the pills were actually just placebos.
karasu337
04:14:43 PM Feb 1st 2013
That bottle could have been a prepared daily dose of medicine, designed to be taken at the same time each day.
Embryon
topic
01:08:38 PM Apr 17th 2011
Sticking this here for now:

  • In an early scene, Lynne asks Kamila to get hold of a music box which isn't working, but is still important for some reason. Now, where has this happened before? Just think...

I removed it from the main page because it's too obscure. If someone wishes to clarify the reference, they can put it back (under Shout Outs).
Gusty
topic
06:32:59 PM Feb 22nd 2011
edited by Gusty
Does anyone else find Sissel jumping into the van at the very last super split second to go back and avert the van driver's fate a reference to the movie Inception? It may not have been intended to be, but I thought that that occurrence, and the events at the end of the movie, were very similar.
urutapu
06:47:23 PM Feb 22nd 2011
Other than having a van that crashes, how are they similar?
Gusty
06:49:16 PM Feb 22nd 2011
The van, and the dream within a dream, the fact that time is practically stopped in one universe, while it goes into a universe within that universe to completely change the circumstances within the first universe, if that makes sense.
Marioguy128
08:17:16 AM Mar 30th 2011
No. It's too farfetched to be a Shout-Out.
starstuff99
topic
02:18:52 PM Feb 9th 2011
It's been a while since the game was released, does anyone think there should be a character page for Ghost Trick now?
Marioguy128
05:07:57 PM Feb 19th 2011
Is there enough character tropes for that?
Gusty
06:32:05 PM Feb 22nd 2011
edited by Gusty
Sorry, meant to hit new topic ^_^;
MangaBottle
01:22:25 AM Mar 30th 2011
I'm new. How do you start a character page?
henke37
topic
05:54:37 AM Jan 29th 2011
Anyone care to write a new summary that uses Exact Words to not lie about Sissel's identity?
DOmen
topic
05:32:41 AM Jan 18th 2011
I just finished the game, and I want to say... What an AWESOME plot! It's very convoluted, yet extremely easily digested and well-explained. There are no plot holes I've taken notice of, only lots and lots of Fore Shadowing and Fridge Brilliance. That's how I'm hoping the next Ace Attorney games will be like (not that they're bad in any way as they are now, but playing Ghost Trick made me realize they're able to do much better).
Embryon
11:31:27 AM Jan 23rd 2011
edited by Embryon
Yeah, I finished it a couple of days ago and I keep thinking about it. For one thing, this is the only DS game I've ever played entirely on the maximum screen brightness, because I wanted to fully appreciate the zany colours and excellent animation. Of course, the music is also great. But the plot is definitely the most impressive thing. I can picture Shu Takumi and Co. spending months developing the story alone. I figured the black cat was some kind of foreshadowing but I never would have been able to guess the ending before the writers wanted me to.

DOmen, I agree with you about Ace Attorney. At least they've stopped showing us who the criminal is in the prologue to each case in recent games, so there's more surprise involved, but if they wanted to they could come up with plots that are on par with Ghost Trick for cleverness, unpredictability, and emotional impact. Raise your hand if you didn't give a crap about the smuggling ring in AAI:ME. Don't get me wrong, it was a fun game, but it never left me staring at my DS in amazement with my mouth hanging open!
DOmen
10:44:59 AM Jan 27th 2011
edited by DOmen
My extraterritorial rights are too powerful to let me be amazed by a smuggling ring plot! Investigations 2 seems more interesting though, maybe they've taken a cue from this game? Also, do you realize Shu Takumi himself is writing the plot to Professor Layton Vs Ace Attorney? We're gonna get blown away by the awesomeness, I tell you!
Embryon
08:30:19 PM Jan 27th 2011
Oh. My. God. I did not know that! Amazing!!!
Anomaly
03:02:44 AM Feb 10th 2011
I definitely agree. This game's plot is amazing. One thing which gets me about it is how they play with audience expectations, and especially with the twisting of tropes. Just taking Yomiel/Yomieru's fate into consideration. Redemption Equals Death and Heroic Sacrifice? Subverted, even though he got a Mino dropped on him. Karma Houdini, which usually comes after such a Heel-Face Turn? Subverted; he happily goes to take all the punishment he can, though he only gets the ten years in jail from the hostage-taking. It's simply brilliant, and definitely worth a second play to better recognise the foreshadowing.
Ronfar
10:24:24 PM Feb 11th 2011
For what it's worth, I guessed that Sissel was the cat as soon as Yomiel's identity was firmly established. "Sissel" had to be someone in the junkyard at around the same time Lynne shot Yomiel - and the only ones there were Yomiel, Lynne, the first hitman, and the black cat.
Ralphrius
topic
11:48:07 AM Jan 15th 2011
I haven't finished it yet, but I'll try to add some more tropes once I do. I'm scared for spoilers, I love how much the plot's been screwing around with me up until now.
Ralphrius
topic
11:48:06 AM Jan 15th 2011
I haven't finished it yet, but I'll try to add some more tropes once I do. I'm scared for spoilers, I love how much the plot's been screwing around with me up until now.
Nezumi
topic
01:25:50 PM Jan 14th 2011
Can I get anyone who's played the Japanese version to confirm whether Yomiel refers to Sissel in the masculine in the ending, like they do in the US? That's basically the only evidence pointing to their being male, anywhere, and if this was just the translator guessing, the entire case for Sissel not being female becomes much more shaky.
189.18.60.195
11:50:00 AM Jan 21st 2011
edited by urutapu
Joud-keiji calls the kitten 'koneko-kun', Rinne calls him 'neko-chan', Yomieru explicitly refers to him as 'kare' once, and Shiseru himself, in the flashback where he walks up to Yomieru, uses 'boku' (where he uses 'watashi' for the entire rest of the game).

So yes, I think it's fairly established that he's a dude cat.
Nezumi
06:07:54 PM Feb 6th 2011
Makes their name — which is an obscure, always-female name in real life — and the origin of it as taken from Yomiel's dead fiancee a bit odd, but... well, that's fairly solid evidence.
urutapu
topic
06:43:39 PM May 26th 2010
Does the Blue Assassin have a shotgun for sure? It came across as some kind of very stylish pistol to me.
llawliet
05:40:48 PM Oct 23rd 2010
Shotgun? Pistol? He's the guy with the gun. Still, it does look like a pistol.
Nezumi
01:24:21 PM Jan 14th 2011
The first one is explicitly stated in-game to use a gold shotgun. The spread, combined with using it at close range, makes up for his poor eyesight.
Chaoticag
03:29:56 PM Jan 21st 2011
To be more specific, it's a golden Winchester shotgun. If you look closely, it has a lever action mechanism, and he reloads it by twirling it around.
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