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Ninjaxenomorph
topic
05:52:59 PM Jun 24th 2012
Has anyone else run into the Gel Cannister, a shout-out to Portal? It's a secret skill that makes Portal turrets.
Bisected8
03:54:04 AM Jun 25th 2012
Yes, it's exclusive to the steam version, I think.
RevDave
topic
02:17:14 PM May 27th 2012
I'm considering re-writing the introductory paragraphs of the main page to have Rucks' self-narrating tone. You know, something like:

"The Kid wakes up at the top of a page. Doesn't know how he got there, or why. All he knows is that there's a list of tropes in front of him, describing Bastion.

I tell the Kid about Bastion, produced by Supergiant...."

That sort of thing. Not sure whether the trope examples should be in the same tone, though.

Thoughts/opinions?

SeptimusHeap
02:45:07 PM May 27th 2012
^Better not. It makes the page less readable.
RevDave
09:02:05 PM May 27th 2012
At least let me draft something before you call it less readable. There's other pages on TV Tropes that can give information while also keeping an in-universe tone.
Octagon8
09:45:52 PM May 27th 2012
It would definitely make the page fun to read, and to me this change doesn't sound like it would mentionably affect readability.
SirFrederick
10:33:55 PM May 27th 2012
The narration (alongside the music) is certainly Bastion's standout feature, so I think it would be appropriate, if it were drafted our carefully.
Nentuaby
01:44:01 AM Nov 4th 2012
Keep it short, please. A couple of sentences starting out in Rucks' voice would be cool. (You know everyone who's played it will hear his actual voice in their head if you do it right.) But long passages of first-person are just annoying. (I cannot freaking read Doctor Doom or Magneto.
Ecthel
09:04:05 AM Apr 17th 2013
edited by 69.172.221.4
Since no one seems to be doing it, here's my draft:

Proper introduction's supposed to start at the beginning. Ain't so simple with this one.

I tell the tropers about Bastion, an Action Adventure game developed by Supergiant Games and published by Warner Bros., also the first game released for the Xbox Summer of Arcade 2011 event.

Caelondia, our city in the sky, had been torn to pieces by an event we call "The Calamity". "The Kid", the hero of this story, wakes up and heads to the titular Bastion, an emergency gathering place for every person in the City. He meets me there, and I tell him that things can be set right if the Bastion's Cores, scattered throughout the City, are gathered and brought back. The Kid sets off into the ruins of Caelondia...
HyperZ
12:06:42 PM Apr 24th 2013
Looking at that, I'm not sure there's much point to it, beyond the first line. After that, it's basically just describing the game in first-person perspective; it doesn't really have Rucks' voice.

If you think you can find a way to actually make the description sound like Rucks, go ahead and try. Otherwise, I suggest just tacking that first line onto the existing description, IMHO.
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