Tabletop Game Cyber Punk Discussion

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11:12:50 AM Sep 14th 2013
Hi folks I need a bit of help with an example(s) from a Special Efforts thread. See InstantDeathBullet Sandbox for more details Links to threads are in the description.

Any help, suggestions, or other info can be posted to The Special Efforts thread

The examples shown here could perhaps be salvaged with more context or used in other tropes.

What game mechanics, if any, make instant death possible with these games? Please be specific. For example weapons, hit locations, critical damage, direct one shot one kill weapons (like the Golden Gun in GoldenEye)

Does an Instant Death Bullet Occur in cut scenes, gameplay, or anywhere else in the game?

  • In Cyberpunk 2020 RPG there are several levels of being 'dead'. Character whose wounds exceeded 'critical' level starts getting wounds every round until stabilized. When entering each subsequent 'dead' wound level he must make endurance roll. Success means he has still some time before bleeding out, failure means death due to system shock.
    • At less than Critical damage levels, any damage also forces a save; failure causes the character to go into shock and stop being able to take actions.

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