So You Want To Write An Adventure Game Discussion

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03:00:07 PM May 16th 2013
What is the definition of "fail"? Dreamweb may have received poor reviews in the mid-1990s, but now is frequently praised for its atmosphere, (much thanks to the music). King's Quest 3 required reading the manual a lot and enraged some fans, who wanted to play Graham, but was well received by critics. Soviet hackers liked the game so much, they recreated relevant parts of the manual using a debugger.

The list of fails needs in-depth explanations.
03:43:31 PM Nov 2nd 2012
edited by Koveras
The Greats/Epic Fails section needs to be reworked. Right now, it looks like someone's Top 30 Favorite Adventure Games list of Zero Context Examples. The point of these sections is to explain for each example which genre conventions that game implements particularly well (in The Greats), and which aspects of it should be avoided when making new games (in The Fails).
04:42:22 PM Mar 16th 2011
This seems very, very slanted towards old Sierra-style adventure games. The fact that Telltale Games doesn't get mentioned in here at all, despite doing well for themselves using the LucasArts model, seems pretty suspicious.

Also, well, a lot of people (myself included) are rather fond of Myst and the like, and I don't think you can make an argument that those are just "terrible games" given how successful they were.
12:38:27 PM Apr 14th 2011
Anyone fancy going through this and re-writing it to fit the format of the other "So You Want To" pages? Also, I agree that it's incredibly slanted towards Sierra-style games - though I am biased towards LucasArts games myself. It would be nice to get some sort of mention of more recent games in this genre - Telltale Games's creations, etc. It's not quite as dead as some people think.
06:08:17 PM Apr 27th 2012
edited by Sen
I'm biased towards LucasArts too. Hugely. Should we just cram in more LucasArts games and hope it balances out?

EDIT: Did just that. Somebody less biased should cut down the list though, much as I'd love to argue that every LucasArts adventure game ever is teh win, some still stand out more.
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