Main Show Accuracy Toy Accuracy Discussion

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Noah1
Topic
06:27:55 PM Mar 15th 2012
Shouldn't there be any examples?
azraelfinalstar
11:50:17 PM Apr 16th 2012
i agree, we need this discussed more in full.
Noah1
01:47:14 PM Jul 11th 2012
edited by Noah1
So, how do we start doing this?
GiorgioDaneri
03:10:57 PM Feb 28th 2015
edited by GiorgioDaneri
I think that we can add notable examples as well as some tropes related to this effect, like...

  • Adaptational Attractiveness: Specially in franchises aimed to girls, toys tend to be more pretty and flashy than their animated counterparts, dolls are very prone to this since to fit in the classic Barbie-like aesthetic they feature prettier faces and dresses.
  • Adaptation Dye-Job: Since Real Is Brown, many media tend to portray characters and items in duller colors compared to their toys counterparts, but since off colors aren't visually striking for items aimed to kids, the toys tend to be flashier and shinier, though inversions are common as well.
  • Detail-Hogging Cover: When applied to toys it can be both ways:
    • A toy has far less details than the media version since it's focused on playability rather than appearance, common in toys aimed to small kids. Like the simpler design of transformer toys contrasted to the Technology Porn interpretations of their movie versions-
    • The toy is prone to Costume Porn and other embellishments that makes it more striking than the media counterpart. In toys based in 2-D Animated films often happens since animating textures is very hard, and the static, 3-D sculpting of the toy allows to more little details to be added. Deluxe toys or figurines tend to do this.

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