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BritBllt
topic
06:24:12 PM May 19th 2010
edited by BritBllt
Removing...

  • Don't forget Mother Brain. She kills pretty much inert humans so that they will stop polluting the earth. What is the point? The earth is already a wasteland, there's no reason to jump to genocide. Machines are so much more powerful that if they decided to not kill the humans, the humans couldn't really pose that much of a threat anyway.
    • If you actually read what she says, Mother Brain's written off Earth as a loss, and now is attempting to prevent Lavos spawn from seeding other planets.
      • Actually, that was a mistranslation. In the retranslated DS version, Mother Brain says that the planet will eventually heal, and when it does they can make a... how should I say this... "Robotopia". Plus, the humans would just take up space and get in the way.

As someone who grew up with the SNES, it always bugs me when people make false accusations about the original game just to pimp the rerelease. That was not a mistranslation that the DS version fixed. The Robotopia thing is EXACTLY what Mother Brain said in the original release. The person who said she was trying to stop Lavos was just plain wrong (or at the very least, bizarrely focusing on one line about "the spawn won't have to leave" to the exclusion of the rest of her whole speech about forming a machine empire that will envelop the world - it's pretty clear in the original translation that, at most, she only wanted the spawn around to keep organic life from posing a threat). Since there's no way to fix it without rendering that bit of Conversation In The Main Page nonsensical, I'm just removing it, especially since Conversation In The Main Page is bad anyway.

As another example of this sort of thing (and Square-Enix rereleases seem to be huge magnets for it), another page once said that Ultros's lecherous dialogue was hopelessly bowlderized in the U.S. Final Fantasy III release, and only fixed in the DS FF6 rerelease... and then, as an example of the newly restored dialogue in the DS version, quoted a line that was exactly the same in the original American release. *sigh*
24.16.153.116
10:09:56 PM Jul 23rd 2010
What happened to the Real Life section? There was a huge revelation in there. Someone please put it back. It's about the nature evolution of cooperation. http://en.wikipedia.org/wiki/The_Evolution_of_Cooperation

Basically, it proves without any doubt that Rousseau Was Right
24.152.190.12
topic
11:07:23 PM Aug 4th 2010
I think White And Grey Morality should be its own trope, not just a redirect to this one. This page seems to refer to any example where Humans Are Not Bastards, or any character who holds these views. White And Grey Morality would be the counterpart to Black And Grey Morality, and thus refer to the entire tone of the work.
411314
08:46:55 PM Oct 7th 2010
Agreed. It seems to me that a story with Rousseau Was Right could be white and gray morality if the gray side was only fighting for something bad because of a misunderstanding or feeling mistreated or if any character that did bad things also did good things but not vice versa, but a Rousseau Was Right story could also be Good vs. Good. In fact, any story where the only conflict(s) is/are good vs. good is arguably saying - or at leas implying - by default that people are inherently good.
LoneWolfEburg
09:55:43 AM Oct 17th 2010
And depending on the degree of grayness involved, White vs. Gray stories can be quite brutal. Just because the villains have quite a lot of redeeming features, it doesn't mean that they are incapable of horrible deeds. The article should underline that White vs. Gray =/= Fluffy Bunnies.
MagBas
10:02:58 AM Oct 17th 2010
I concurs. Actually, i opened one discussion in the Trope Repair Shop to this effect.
Camacan
moderator
topic
09:40:32 PM Oct 19th 2010
Dropped this conversation from Dr Who since it didn't add to the main point.

  • He didn't give one at the end of Midnight. No siree!.
    • To be fair, he was being kind of stupid. While the passengers were irrationally paranoid his no killing rule really got in the way of their safety.
    • To be fair, for the most part they had no reason to kill the monster, as all it was doing was spooking them out.
Camacan
moderator
topic
09:42:24 PM Oct 19th 2010
edited by Camacan
Dropped this from Knights of the Old Republic — does not explain how putting a ghost to rest is an example of Rousseau Was Right.

Used to bittersweet effect if you choose to tell Ajunta Pall, the ghost of an ancient Sith Lord, that he doesn't have to be in pain any longer.
  • How is it bittersweet? Becoming one with the force is the Jedi equivalent of Heaven, and after all, he was, well, a tormented ghost

Camacan
moderator
topic
09:46:02 PM Oct 19th 2010
edited by Camacan
Dropped thread-mode bit on Jail from Magical Girl Lyrical Nanoha. If he is a good, clear example please Repair Dont Respond and read Example Indentation In Trope Lists.

Jail actually seems to be another example of this, oddly enough. It's implied in the manga that his desire to overturn the TSAB was actually artificially implanted in him before birth by the people responsible for his creation. If nothing else, he gets a few sympathy points for treating the Numbers like his own children rather than giving them the usual tykebomb treatment.
  • Err... You do remember his clone-based exit strategy, right?
  • There is that, but the implication that Jail spent his whole life under More Than Mind Control brings up the question of how much of that was his programming being too successful and how much was genuinely Jail's decision. It's worth noting that in SSX, Jail has an encounter with Cinque after most of the cyborgs have joined the TSAB and he bears her no ill will for turning her back on his ideals.
  • Even if Jail isn't pure evil, Due and Quattro have virtually no redeeming qualities.
  • According to the manual, Due and Quattro were also created with trace amounts of Jail's DNA (same goes for Uno and Tre, but not for Cinque or any of the other Numbers.). If Jail is evil because of his genes, it follows that Due and Quattro would be evil for similar reasons.
Inferno232
topic
01:59:28 AM Jan 18th 2011
So... I noticed the talk of moving tropes. This one isn't being cut out completely, is it?
Tyoria
03:10:44 AM Jan 18th 2011
edited by Tyoria
Oh no, not remotely. That to-do note should have been zapped by now, anyway.
redjirachi
topic
05:33:50 PM Oct 3rd 2011
What would be the inversion of this trope?
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