What's Happening

Troperville

Tools

collapse/expand topics back to Main/NonStandardgameOver

MikeRosoft
topic
11:12:22 AM Jul 25th 2013
Removed (that's Fission Mailed):
  • Lampshaded/Inverted in Eversion, where "GAME OVER" shows on your screen sometimes, as the "READY!" screen after you get to X-5 or later.
muninn
topic
09:26:13 PM Aug 30th 2010
removed this, because it isn't an example. Getting killed by the shopkeeper simply triggers the normal "game over" screen

  • The Legend of Zelda: Link's Awakening: If you steal more than once any shop on the island, the shopkeeper will fire a bolt of lightning at you and kill you instantly.
SenshiSun
06:23:19 PM Jan 2nd 2011
There seems to be a lot of similar examples, and the page's quote and picture don't help. I'm going to make a discussion.
Sarelm
07:30:13 PM May 2nd 2011
It's funny though. I was wondering where all the "Scare'm Straight" examples where here. I guess if you still get the standard game over, it doesn't count. But there's a few, like where you trap yourself in Portal (Meaning the one time you're /not/ let out) that it's certainly a "game over" for you.. Without the screen at all.
SNDL
10:30:00 PM May 2nd 2011
edited by SNDL
That Link's Awakening example is a case of One-Hit Kill. It should be moved there.
back to Main/NonStandardgameOver

TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy