05:05:14 PM Aug 17th 2012
Removed the following entry:
- Equally infamous is "bunny hopping" in First Person Shooters. Bunny Hopping was the exploitation of the fact that many games let you move a little faster when jumping than when running, and sometimes made you harder to hit. Thus, many players would constantly jump while moving. Unlike combos, however, FPS games since often took steps to eliminate bunny hopping, as it was almost certainly an unacceptable break from reality.
- Strafejumping is another one: Diagonal movement was faster than straight movement due to engine limitations and jumping diagonal made it so that people could reach insane speeds and cover great distances whilst jumping. It is part of the skill test present in Quake Live before you go online.
- Funnily enough, bunny hopping is a gameplay mechanic in Warsow.
- As well as Nexuiz.