• 0 Mar 20th, 2017 at 12:12PM
    This hypothetical trope is fairly specific to top-down 2D games, especially JRP Gs. You're given a large outdoor area surrounded by walls, like a castle, and you're placed at the only entrance, like a drawbridge. It seems obvious that everything interesting is inside the walls, but if you notice that there's a little space to explore the outside without zoning to a different area, you'll discover something interesting. The first instance of this I know of is the original Dragon Quest, but it's been used plenty of times since. Is this a known trope? Reply