I know I shouldn’t, with my other two LPs still going on, but I can’t say no to an NIS game. And this one I actually know next to nothing about, so it’ll be a real surprise instead of a poorly-scripted one.
Rhapsody: A Musical Adventure is about Cornet Espoir, a dreamy girl who talks to puppets and longs to fall in love with a prince. As the title implies, it’s a game with a lot of music and musical themes, and I’ve been told that instead of cutscenes, there are songs with dialogue. Being the huge music buff I am, I expect to love this game. Being the huge NIS fandork I am, I expect to love it a lot.
I’ll try to make it interactive where I can, but as I have no idea what to expect from this game, I can’t make any promises at the moment. With that said, let’s get this ball rolling.
The story begins with our heroine running across a flat black background while ominous music plays. She turns to look behind her, but trips and falls down. As she gets up, she changes directions, running towards the screen and away from a huge pair of orange eyes on the horizon. She falls again, and a… dragon-looking thing pops out of the right-hand side of the screen. As she sits there, helpless at the beast’s mercy, a dashing young man leaps into action, cleaving the dragon in two with his sword!
His foe vanquished, he turns to the girl. The background has changed to an idyllic forest, and harp music has begun playing. He smiles at her, asking if she’s okay. Blushing, she replies that she’s fine, and thanks the mysterious stranger for his bravery. He’s the man that she’s always dreamt of, her ideal prince, and she’s found him at last! Just as she finally stands, ready to accept the prince of destiny, the screen begins fading to white…
A little pixie-looking girl in a pointy hat, Kururu, is yelling at Cornet, who apparently dreamt the whole thing. Still asleep, Cornet tries to kiss her, making her fly around the room and get even angrier. Pulling out a giant paper fan, she smacks Cornet out of bed. Cornet is upset she got pulled away from her romantic dream, but Kururu wonders why Cornet isn’t tired of having that dream so often. Cornet insists that one day a prince really will come for her, but Kururu tells her to keep dreaming and get dressed, as her grandfather was calling for her earlier.
The view zooms out, showing us the town and the game logo, and now we have control of Cornet. The music in her room is pretty soft, but a little too heavy on the chimes for my tastes. I save, and oh geez, everything on the menu makes an irritating beeping noise when you tap it.
We head downstairs, where Cornet’s grandfather, who looks a little like an old lawn gnome, tells her he found a puppet in their mailbox. It’s a cute puppet of a blond girl in what looks like a fluffy pink nurse outfit. She asks if we can hear her— we can —so she deduces that Cornet must be the girl who ‘plays the horn and makes friends with puppets’. Bingo, doll face.
The puppet’s name is Sharte, and she needs to find her sister, Terra, who vanished after she decided she wanted to be human. Sharte asks for us to play our horn and let her join the party.
We get a choice to say yes or no, but it’s a But Thou Must
moment, and telling her no just makes her ask again, so we say we will. Cornet plays a brief, soft tune on her horn, and Sharte joins the party. Grandpa then asks Cornet to go into the woods to get something to build their fire up with, and gives us a helpful remind to equip our accessories. Uh, thanks? That was out of the blue. Either way, I find in my inventory a Cat’s Paw (+5 Offense) and a Fighter’s Charm (+5 Defense), and put both on. I also move Sharte into the party lineup, and we’re off!
Out in the yard, two kids are wandering about. I tried to chase them off, but the boy was only worried about finding ‘Koro’ and the girl was upset she couldn’t catch a toad to give to me. After using Kururu’s huge fan to scare them away, I wandered into town. Everyone in this town seems to have a puppet, which is weird, but only Cornet can talk to them. Everybody knows she can, but not how she does it, as normal humans can’t talk to puppets. Kururu can talk to humans for no explained reason, but is the only puppet in the village that can.
After picking up some healing items at the shop (and blowing half our cash in the process), we head to the woods, where a guy who sort of looks like Willy Wonka asks if we plan to go in. Of course, we are, so he tells us to be careful, as rumor has it that a mean witch lives in the Wonder Woods. Oh, and to always equip our accessories. What is it with these people and accessories? Or puppets, for that matter? Whatever, let’s go. Orange Village is weird and the people are boring.
The music in the woods is exactly the same as in Cornet’s dream, and it looks the same, too. Our heroines love how nice it is outside.
Kururu: I know what you’re thinking! I wish you could take a walk with the Prince. Am I right!? Admit it? Ah, I went through the same phase... A long time ago...
Cornet: ...... [Cornet makes a flat, unamused face.]
Kururu: Huh? Why are you looking at me like I have a third arm? I have some experience in love too! My age or being a puppet doesn’t matter! Love is love!
...I think I like Kururu.
Suddenly, something croaks, scaring Kururu. Two giant toads hop on-screen, and both girls scream. Our first battle starts, and the music is pretty cool. It has a threatening theme battling it out with a lighter one, which is perfect here. Sharte seems to be the fastest party member, but she’s horribly weak. Cornet takes out a Toad in one hit, and then helps Kururu mop up the other one. For our efforts, we pick up a Healing Candy.
Cornet: How horrible!
Kururu: If you hate them so much, why didn’t you just run from them, duh? You can be so stupid sometimes, Cornet.
No, yeah. I like Kururu.
Cornet: Well, I can’t help it. I was born that way.
Kururu spies something offscreen, then asks Cornet for a favor.
Cornet: [Looking unamused.] Again? What is it this time?
Kururu: Let’s have our lunch now! I’m starving!
Scratch that. I love Kururu. She is just a bundle of awesome and cute.
Cornet tells her they can’t eat until the found what they were looking for, but something begins to growl. Kururu thinks it’s Cornet’s stomach, so they go ahead and have lunch. This makes Kururu happy, so she asks Cornet to sing her favorite song.
And this, gentle readers, is where you come in. We can sing to her, or not. Should we?
Edit: Ahaha, her name is Cornet, not Coronet. I am fail.
edited 6th Nov '10 1:12:35 PM by Swingyshark
I auto-counter with my passive feat of Insincere Apology.