I actually have a lot of fun playing with audience expectation...I do this a good deal with NP Cs
in my games. Players who don't know this often learn it the hard way.
Example (relevant here): the party was trying to infiltrate a crime ring that was using a strip joint as a front. So, the prettiest character went to get a job there. All of them were expecting a sleazy guy to be running it...what I gave them was a six-foot muscled woman with a crew cut named Jennie. Now they were expecting her to be a lesbian, because muscles and short hair (she also smoked cigars and cussed a lot). So during the "interview", Pretty Girl kept trying to flirt with her to get information. Following conversation resulted:
Jennie: "give it up, girl...you ain't my type."
Pretty Girl: "Excuse me?"
Jennie: "Contrary to what everyone thinks, I'm not into girls. Now, you want to the fucking interview or not?"\\
What's funny is that Jennie was based off a woman I met in a bar; she looked like a stereotypical bull-dyke, but was probably straighter than I am. Anyhow, playing with people's expectations can be fun.
My only advice is pick a widely held stereotype and don't overplay it; that makes The Reveal
even cooler when it happens.
edited 27th Jan '12 9:59:20 PM by drunkscriblerian