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Fable III
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Fable III:

Mentor
It wouldn't have been too hard to just put a message in "This is your last chance to do anything before the ending"

 152 Spirit, Sat, 14th Jan '12 1:57:28 PM from America Relationship Status: Hooked on a feeling
That, and it's a stretch to see 121 days left and realize the point of no return is right around the corner.
There are none so blind as those who will not see.
Just played the game through, and I enjoyed it. Fortunately, I managed to avoid the hype, and inadvertedly ended up playing it before any of the other Fables so I didn't have any expectations. Now that I've bought The Lost Chapters, I can see a lot more behind the complaints.

I played the PC version, but this laptop is brand new, so I probably had a cleaner experience. There wasn't much lag, the graphics were pretty good, and I don't have an Xbox version to compare it to so maybe I'm talking nonsense. The combat is different from Fable I (and probably II); but, I did sort of enjoy being an overpowered magic user who could just hold down surround spells and watch everything die in almost a single hit.

The first two Fables could be roughly described as "Hero builders" — but III? Not really. It's got a lot of customisation as far as games go, but it's not on the same level. The Hero of Brightwall is, basically, good. The choices in the game that are Evil seem to be mainly included just for fun (killing everyone in the village and then farting on a bunch of people's faces is a hard thing to justify in any game) or in order to sort of tempt the player into Less-Good (you're running low on Gold...*... but if you want to get it safely you'll have to listen to an obvious villain and turn the orphanage into a whorehouse... but if you don't do that everyone dies). In this way, III's hero is more of a character in his/her own right, especially with that little voice. On the other hand, you lose the earlier games' ability to turn into, like, a giant hulk with devil horns popping out of his head. Which was, quite frankly, bloody awesome and really gave you a sense of progress. Both ways have their ups and downs, but I think maybe because of this III's style might have worked better as a spin-off type thing.

I liked III's plot better than I, but from what I've heard of it II's does sound better. I did like the whole industrial theme.

edited 9th Feb '12 3:56:58 PM by MangaManiac

Jonah Falcon
Molyneux has called 3 a "personal failure", but if you read between the lines, seems like Microsoft forced him to release it early.

Which explains why he left the company he founded.
Jonah Falcon
 155 Marq FJA, Fri, 13th Apr '12 12:55:46 PM from Saudi Arabia Relationship Status: Shipping fictional characters
O' Allah, save Egypt
Didn't see a general Fable thread, so I think I'll post this here.

I notice that the Fable games' main pages and character sheets are pretty much devoid of any mention of the possibility of having the Player Character indulge in bigamy/polygamy via careful spouse-management and/or maximizing their attractiveness. Why is that? Are there no tropes that apply?
Ash-shaʻb yurīd isqāṭ ḥukm al-ʻaskar
 156 Marq FJA, Mon, 26th Nov '12 4:02:41 AM from Saudi Arabia Relationship Status: Shipping fictional characters
O' Allah, save Egypt
Oiiiii... Did I accidentally kill the thread?
Ash-shaʻb yurīd isqāṭ ḥukm al-ʻaskar
 157 Game Chainsaw, Mon, 26th Nov '12 4:32:03 AM from sunshine and rainbows!
The Shadows Devour You.
If the tropes fit go ahead and add them.
 158 Marq FJA, Mon, 26th Nov '12 4:48:39 AM from Saudi Arabia Relationship Status: Shipping fictional characters
O' Allah, save Egypt
That's the problem: I don't know what tropes would apply since I don't own/play the game despite being being sort-of-a-fan of it.

edited 26th Nov '12 4:48:56 AM by MarqFJA

Ash-shaʻb yurīd isqāṭ ḥukm al-ʻaskar
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 158
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