edited 19th Nov '11 8:28:46 PM by SilentReverence
edited 19th Nov '11 7:10:30 PM by Umbramatic
edited 20th Nov '11 4:01:10 PM by Umbramatic
edited 20th Nov '11 11:43:08 AM by Umbramatic
edited 20th Nov '11 12:01:46 PM by Umbramatic
edited 20th Nov '11 12:40:18 PM by scraggychinhair
edited 20th Nov '11 4:00:55 PM by Umbramatic
Morphs [Oak Catalog #]
- Mienfoo [#619]
- Mienshao [#620]
Physical DescriptionMienfoo is a small, bipedial mustelid Pokémon, with fur that alternates between red (its arms, a stripe on its chest, the tip of its tail, and its legs) and yellow (everywhere else), plus two black spots above its eyes. While its body is slender and muscular, its baggy skin on its arms and abdomen make it look like it’s wearing a monk’s robes. Its eyes are red, and it has two whiskers on the sides of its face. Mienshao is similar in physiology to its pre-evolution; however, it is far taller, and its tail and limbs are longer. Its fur is a light lavender color, thought it’s also violet and yellow in certain spots. Its baggy skin is less pronounced, but it has a truly unusual feature on its wrists – two long “whips,” one on each forepaw, made of hairs fused together by keratin. These whips are used as weapons, and Mienshao strikes with them at incredible speeds during battle. An extremely rare type has blue and grey fur as a Mienfoo and white, pink, and purple fur as a Mienshao. Many Trainers hope to capture one of these specimens, but few actually do.
Notable BiologyFor mustelid Pokémon, this line, while having plenty of sharp teeth for eating meat, has a relatively weak bite, and they almost never bite as an attack unless truly desperate. However, this is because they have powerful muscles throughout the rest of their bodies, which they use for fighting techniques similar to those of human martial artists. They use a variety of punches and kicks for the most part (as well as hair-whips in the case of Mienshao); but they also have some skill with the mysterious force known as Aura, to the point where they can learn the legendary Aura Sphere attack. “Lesser” uses of Aura include launching pointed stones at the enemy and tripping them with spontaneously-growing vines (Though these attacks must be taught through Technical Machines). There are three apparent strains of this line, which analysis of the species has shown to be caused by differences in how individual members produce certain hormones. The first has a steely resolve, and ignores things that make most other Pokémon hesitate or panic. The second has a healing factor that allows them to recover quickly while taking rests between fights, and is particularly prized by Trainers. The third is extremely rare, but seems to show less restraint in battle than the others, allowing it to do more damage when the Pokémon itself takes some in return.
HabitatThis line is versatile in terms of the sorts of climates they can survive in, but they vastly prefer to live in areas with lots of rocks and/or trees. Both rocks and trees serve as useful perches to focus their Aura by meditating, as well as being useful as “punching bags” to hone their martial skills. At night, when they are done training, they hide away in burrows to sleep.
DietHalf the reason these Pokémon are devoted to their fighting skills is that they use them for hunting. They are almost entirely carnivorous (save for Berries on occasion), and they spend much of their time not training looking for prey. Mienfoo are usually predators of small mammal Pokémon, such as Patrat, though they also enjoy the taste of reptiles like Scraggy. However, they can also kill and eat creatures many times their size, and seem to enjoy the challenge; one Mienfoo was recorded as killing a Sawsbuck by breaking its neck with a well-placed Hi Jump Kick. Mienshao is similar; however, it includes larger prey far more often, and they even hunt and kill Pokémon as large and dangerous as Bouffalant and Zebstrika. Their hair-whips serve them well in this purpose – like human-made whips, they can leave bloody gashes in their prey, allowing the Mienshao to gradually weaken its quarry before delivering even harsher blows with punches and kicks. However, unusually for predatory Pokémon, they seem to have a sense of honor – unless food is extremely scarce they never go after mothers, young, or sick/injured individuals. How they can survive as well as they can like that is still being studied, but they do so regardless; they seem to regard their prey as worthy opponents as much as they do food, and they are even known to bow – a sign of respect in the packs of the line – when said prey puts up a formidable fight before going down.
HazardsDue to their sense of honor and history of working with humans (see” In Human Culture”), this line almost never attacks them, and they are often even playful and affectionate around people. That, combined with the fact that their sense of honor extends to a trainer’s Pokémon, even if they would normally prey on them, mean that this line is one of the safest Pokémon evolutionary lines to keep. However, this does not mean there are no hazards whatsoever. These Pokémon retain an inexhaustible urge to hone their skills, and if not provided with sufficient toys, training equipment, or other objects they can beat up on, they grow bored and anxious. As a result, they start using household objects for training – unfortunately, most such objects can’t withstand their assaults. This should be easily corrected, however – just calmly make it clear to the Pokémon that doing such things is wrong, and they’ll usually stop. More problematic is when these Pokémon accidentally injure humans when training. (This is especially an issue with Mienshao, due to its larger size and hair-whips.) No humans have been killed from this happening, but the incidents often leave large bruises or even gashes. However, as much as it hurts the humans physically, it hurts these Pokémon even more psychologically – they grow ashamed, depressed, and unusually lethargic, and are reluctant to do anything. The best thing to do is to comfort and maybe even pamper the Pokémon – as well as making sure the victim still acts friendly towards it. On a more minor note, they have scent glands that excrete a pungent odor; these are used for marking territory, which may include a human's belongings. However, it is easily washed off, and it's nowhere near as noxious as the weaponized scent glands of their distant relatives Stunky and Skuntank.
Courting and ChildrearingAside from hunting, the main use of this line’s fighting skills is to fight off rivals and impress mates. Mienfoo rarely mate in the wild; Mienshao, on the other hand, have elaborate mating rituals. During the mating season, Mienshao from different packs gather together to fight for mates. First, the males and females fight in sparring matches over each other; then, when different males and females are choosing one another, they fight to see if their partners are worth mating with. If so, they mate, and then return to their respective packs. Female Mienshao give birth to up six blind, helpless baby Mienfoo, either by hatching them from eggs or birthing them live. The mother stays in her burrow for the first few months to suckle her young; she relies on the Mienfoo and male Mienshao in the pack to bring her food. Eventually, the babies start to grow fur, open their eyes and ears, and sprout teeth, and the mother occasionally accompanies them out of the burrow to explore. Eventually, the babies start learning to hunt food on their own; finally, they become independent, and their mother stops taking care of them. At this point they either officially join their pack or go off to find a new one.
Social StructureThese Pokémon live in groups called packs, though observers have noted that they feel more like certain human monasteries at times. Packs are made up of a mixture of Mienfoo and Mienshao, who spend most of their day either meditating or practicing their moves on inanimate objects. At different times of the day, different members of the pack go off to hunt. Usually, they hunt alone, but when they manage to take down large prey, they let off a loud cry that alerts their fellows, who help haul the carcass back to the rest of the pack. While they’re pretty high on the food chain, Mienfoo and Mienshao have their own predators; individuals of both stages take turns being scouts for such creatures. When they spot one, they either team up to scare it off – or, if it’s just too powerful, make a hasty retreat into their personal burrows. One variation in their social structure that is of great interest to biologists occurs in the Dragonspiral Tower north of Icirrus City. There, they share a symbiotic relationship with the large, unusually social colony of Druddigon. The two species appear to communicate using a form of telepathy (most likely Aura-based on the Mienfoo/Mienshao side). The members of this line share prey with the Druddigon elders, as well as keeping them warm using Aura and assisting the entire Druddigon colony in hunting and colony defense during winter. In return, the younger Druddigon serve as sparring partners, and protect the Mienfoo/Mienshao from predators and excessive capture by humans. (For more info on the unique ecology of Dragonspiral Tower, see the Druddigon entry.)
In Human CultureThis line has a long history of both helping and inspiring humans. In terms of helping, they have long been used for flushing out and scaring off pest Pokémon – they would be unleashed in the burrows or nests of such Pokémon to wreak havoc and drive them out. They were also used to guard food supplies from those pest Pokemon who would steal them. The inspiration bit came mostly in influencing many human martial arts and even whip-fighting styles. Their influence is so great that they even show up frequently in martial arts movies as Pokémon sidekicks. Recently, however, an animated martial arts movie showed an elderly Mienshao as a reluctant mentor to a clumsy, gluttonous Spinda.
Again, constructive feedback is welcome, especially if it's suggestions for non-combat Notable Biology. Also, I made sure not to put anything too unsavory or personal in there this time.
edited 22nd Nov '11 6:22:09 AM by Umbramatic
edited 21st Nov '11 8:51:25 AM by Umbramatic
edited 21st Nov '11 9:06:51 AM by rmctagg09
edited 21st Nov '11 5:15:40 PM by Umbramatic
Morphs [Oak Catalog #]
- Horsea [#116]
- Seadra [#117]
- Kingdra [#230]
Physical DescriptionAll members of this family are blue fish (specifically, seahorse) Pokémon with tubelike snouts, horns of some sort, curled prehensile tails, creamy yellow belly scales and red eyes. The differences are mainly in their size – each stage being successively larger (and more powerful) – and smaller details. Horsea have fairly short snouts, a small, single back fin they use for propulsion, and three horns on their heads. Seadra have much rougher scales, as well as two back fins with poisonous spines, and two frills below its ridge-like horns. Kingdra have the most differences with the previous stages, with elaborate branched horns, a wavy single back fin (that has lost the poisonous spines of Seadra), a longer snout, and scales much more like those of a reptilian Dragon-type than a fish. Mutant phenotypes of this line are dark blue with pink bellies and fins in the Horsea and Seadra stages, and purple in the Kingdra stage. These are rare enough that a sighting of one attracts hordes of Trainers to the area to try and catch it.
Notable BiologyAll members of this line are capable of shooting high-pressure water and even a noxious ink-like substance out of their snouts. Additionally, either naturally, though Technical Machines, or some other method, they can learn to shoot beams of light or cold, fire spheres of draconic power, summon mighty waves, boost their adrenaline with a special “dance”, charge with the speed and power of a rushing waterfall, and even go on outright rampages. Kingdra is also infamous for summoning whirlpools whenever it desires – which usually means to help it catch prey after hibernating (see "Diet"). It is also notorious among Trainers for only being weak to Dragon moves. As with many Pokémon, three strains exist. One has powerful swimming and fin muscles that allow them to do something normally impossible for their species - swim against fast currents (such as those induced by heavy rain); they even enjoy doing so. The second have extraordinarily good eyesight, which allow them to strike an opponent’s weak spots with more precision for more damage. Finally, the third constantly jets water from glands under its scales, making certain moves useless. An interesting variation occurs with Seadra. Due to its poison spines, the first strain temporarily trades that skill for the skill to imbue their body scales with poison as well, allowing them to incapacitate predators. This reverts back to the ability to defy currents when the Seadra evolves, however. Horsea evolve into Seadra much like most other Pokémon do; however, Seadra only evolve when they embed a scale from a dragon-type Pokémon into their own scales. These scales are referred to by Trainers as Dragon Scales, and there is fierce competition among Seadra for them (see “Social Structure”). Aside from those traits, an odd quirk of the line’s members is that they often swim backwards.
HabitatHorsea, Seadra, and Kingdra all live in tropical and sometimes temperate oceans. Horsea and Seadra primarily live in coral reefs and kelp forests – they’re the best places to make nests, and they can cling to coral or kelp with their tails when sleeping or when currents get too strong. Kingdra, on the other hand, live in much deeper water – deep enough where there is little other life. They often find (or hollow out) caves in these murky depths in which they can safely hibernate.
DietAll of these Pokémon feed on very small organisms – plankton and very young members of fish, crustacean, and mollusk Pokémon species. They also feed on eggs seasonally – when corals or fish Pokémon spawn, these Pokémon often show up to suck up massive amounts of the resulting eggs. Occasionally, they wait below the surface for small flying creatures to soar too close to the water; when they get close enough, the members of this line launch jets of water or even ink at them, and then promptly slurp up their downed catch. All can swim surprisingly fast, and Seadra also spin their bodies in such a way as to create small whirlpools, disorienting prey and then slurping them up. Kingdra are said to create whirlpools when they yawn after a long hibernation; while it’s unknown if they truly yawn (it’s hard to tell with such a tubelike mouth), the do tend to summon whirlpools most after hibernating, and scientists have only recently figured out why. It’s actually very similar to Seadra’s spinning technique, only on a much larger scale; Kingdra need plenty of food after hibernation, and they get it by funneling down entire swarms of it down to their depth using their whirlpools and then promptly gorging themselves.
HazardsHorsea are very docile and friendly Pokémon, and they make a great Water type for beginners as long as they are frequently exposed to an Everstone; however, they spray ink when startled, which can irritate eyes and stain clothes. Seadra, on the other hand, is often viewed as the “cranky adolescent” stage of this line; they’re highly aggressive, and see anything that isn’t their trainer or Pokémon team members as predators or other threats that need a thorough dose of poison from their barbs. Also, inadvertently being pricked by their spines can cause one to become poisoned, which can lead to localized pain, dizziness, and even temporary unconsciousness if not treated. It is highly recommended for trainers to buy special caps for the spines of their Seadra for when it’s not in battle, as well as teaching it restraint in using its venom. Kingdra is intelligent (as most land-based Dragon types, possibly more), fairly calm, and very often even affectionate – however, its sheer power means that when angered and/or poorly trained, it can be even more dangerous than Seadra. While it’s considered to be a little weaker than some other Dragon-types in power, its relatively strong attacks and thick, tough scales mean that an enraged Kingdra can still be utterly destructive. What’s worse, poorly-trained ones can grow haughty, and will attack people who aren’t their Trainer if they insult or slight them sufficiently.
Courting and ChildrearingThese Pokémon are mostly solitary (see "Social Structure") – except during the breeding season. Horsea rarely breed naturally unless they somehow grow particularly old without evolving; Seadra, on the other hand, are full of “adolescent lust,” and gather in massive swarms to breed, where they fight fiercely among same-sex lines by tail-wrestling, snapping heads at each other, and even fighting with their poison spines – all to secure the best mates. However, when Kingdra show up to these gatherings, they usually just hover calmly in one place – because they know that the Seadra, upon seeing them, will all start fighting over them ( even ones the same gender as the Kingdra ), and the Kingdra will pick out the one who seems strongest and most resourceful – though sometimes they just mate with another Kingdra. Regardless of evolutionary stage, this species has one of the most unique and bizarre reproductive methods of all Pokémon. Males have a special brood pouch, and once her eggs are fertilized, the female deposits them in there – essentially impregnating the male. The male even excretes hormones similar to those of mammalian Pokémon to aid in the eggs’ development. The male incubates the eggs for several weeks, during which the female checks up on him from time to time. Eventually the eggs hatch into tiny baby Horsea, and the male releases them from his brood pooch to be free. The male and female then go their separate ways; they do not take care of the young after that, and while the babies number in the hundreds, only an extremely tiny percentage survive to adulthood.
Social StructureAll members of this line live alone when not breeding. They patrol territories around their nests or lairs, with females having territories about a hundred times larger than those of males, for unknown reasons. Kingdra, due to the scarcity of food in their deep-sea habitat, often hibernate through particularly lean times. One strange behavior found only in Seadra is an obsession with attacking Dragon-types. These have the Dragon Scales needed for Seadra to evolve, and so they try to get ahold of one through any means necessary. Since the only dragons (aside from Kingdra) that share their aquatic habitat are the Dratini line, they most commonly assault those (including the mighty Dragonite); they will also lurk close to shore or just below the surface to confront dragons that have come to the sea to fish or even play in the surf.
In Human CultureSeadra have a long history of being used in traditional medicine; their fins and bones are valuable in that trade, and so the species was actually threatened at one point. However, many Leagues began passing laws that prohibited the use of Seadra parts, as well as new programs to educate the public on “modern” cures. While some illegal operations still exist, the program worked in bringing Seadra populations up. However, Horsea and Seadra now are common enough that they are often caught as bycatch in fishing nets (though not as commonly as Tentacool); therefore, some Leagues are now passing regulations based on that. Kingdra were often viewed as malevolent sea monsters due to their ability to create whirlpools; one famous classical epic featured a narrow strait where a Kingdra and Hydregion – both actually transformed human-like beings – worked together to prey on sailors. However, this has also made them popular with Trainers who specialize in Dragon-types; a famous example is Blackthorn City Gym Leader Clair. Modern portrayals of this line are surprisingly rare, and mostly occur in animation. An animated movie had a Horsea and its Seadra father as very minor characters; while a wildly popular animated TV show starring a Corsola had an episode where said Corsola tried to keep a hungry Kingdra as a pet.
Wow, pothole-mania. Oh yeah, constructive criticism and all that.
edited 23rd Nov '11 10:43:10 AM by Umbramatic