I was a pretty big fan of the first game, never played Chain of Memories, and wasn't as impressed with II. I felt they let the game world get too muddled; the mythology from the first game didn't really mesh with the second. Not to mention that Riku succumbed to Special Snowflake Syndrome
when he turned into a Yin-Yang Bomb
The increasing number of keyblades that appeared in the course of the games also got on my nerves. When it was first introduced, the keyblade was apparently, well, The Keyblade. When Riku created one of his own, it was something of a twist, but it was still explicitly a created object, and not of the same sort as the real keyblade, and it vanished when the princesses' hearts were restored. King Mickey's keyblade I could buy as part of a dramatic reveal, and even though it hadn't been hinted at before, I could accept the existence of a second keyblade. But when three, and then finally, with the addition of Kairi, four
keyblades were brought into play by the end of the second game, it started to get on my nerves. When I saw the preview at the end of the second game, with the battle taking place in a field of keyblades
, I felt as if the game designers were deliberately mocking me.
edited 2nd Jun '09 4:35:44 PM by Desertopa
...eventually, we will reach a maximum entropy state where nobody has their own socks or underwear, or knows who to ask to get them back.