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Savaget1337 64th Successor (Don’t ask)
64th Successor
#38076: Sep 23rd 2017 at 2:13:40 AM

Are you looking for something else besides heavy armor?

edited 23rd Sep '17 2:14:12 AM by Savaget1337

If you have a problem with Hokuto then tell it to me!
Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#38077: Sep 23rd 2017 at 2:14:40 AM

Fallout 3 has scaling enemies; FNV doesn't. How hard FO 3 is depends on when you first go to certain areas, since IIRC whatever level they spawn at is the level they'll remain for the rest of the playthrough in that particular 'region' of the game, with of course certain enemies having a higher bottom tier (ghouls and supermutants) or lower top tier (raiders and mole rats) than others.

edited 23rd Sep '17 2:15:47 AM by Unsung

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38078: Sep 23rd 2017 at 2:24:17 AM

[up][up] Yeah, I suppose so. I'm trying to do a bit more roleplay. For my first run I just went with whatever had the most points 'cuz that makes sense. More points = more better. But I want to actually have a bit more of my character in my gameplay this time around and she won't wear heavy armor. I like the idea of her being a quick attacker and stuff, ya know? I'm not sure if heavy armor actually noticeably slows you down or not but it's the "storytelling" of the matter.

[up] For me, I'll always remember how different it was completing FO 3 vs. FNV. For the end of Broken Steel, I literally had no choice but to run for my life. I could not fight anything. I had to leave Clover to die and also abused the save/load system. I got to the last room, saved, reloaded, and that gave me a few seconds where none of the bajillion enemies after me were "spawned": so I could get to the computer.

For New Vegas, I just kind of casually waded through the NCR and I didn't even end up killing the general, ED-E or Cass did. It was fun but no challenge whatsoever.

Still don't know how the Enclave lost. The kind of shit they threw at Liberty Prime and everything at that final area in Broken Steel trumps everything I saw from the NCR by a lot.

edited 23rd Sep '17 2:32:41 AM by Nikkolas

Savaget1337 64th Successor (Don’t ask)
64th Successor
#38079: Sep 23rd 2017 at 2:38:34 AM

Heavy armor does slow you down.

If you're looking for light armor, I always go for the leather armor (8 DT, reinforced is 10) at low levels, Vault 34 security armor (16 DT, 19 w/ helmet) at medium levels, then go for Dead Money's Sierra Madre reinforced armor (18 DT, 23 w/ helmet).

If you have a problem with Hokuto then tell it to me!
Balmung Since: Oct, 2011
#38080: Sep 23rd 2017 at 2:43:02 AM

I remember swordfighting Fallout 3 deathclaws and winning handily. That did not work in New Vegas.

My rule for New Vegas is light armor only - you're sneakier and you benefit from perks that let you crit more, get critted less, and travel faster (which is compounded by medium armor slowing you down and heavy armor slowing you down more). Between that and the amount of loot I like to carry, anything heavier is pointless (and often ugly). Besides, the best defense is just not getting hit in the first place. Hit hard, hit fast, and fade back into the shadows/distance/thin air before anything can retaliate.

In New Vegas, the best DT you can achieve with a given armor weight is 18 for light (though my favorite is probably the 14 DT assassin suit because I think it looks better), 22 for medium (Elite Riot Gear or Desert Ranger Gear) (26 if you include the Gannon Family Power Armor, which is classified as medium despite being power armor), and 28 for heavy/power armor, + 4 for the atomic-valence tri-radii-oscillator (technically counts as glasses), + 5 for a normal helmet or +8 for a power armor helmet, +12 DT and +10% of total other DT permanent DT from perks and implants, + a lot of conditional DT from perks.

In Fallout 3, it's possible to hit 34 base DR from perks + 39 DR from the best combat armor + 6 DT from the best hat/helmet + 3 DT from the Ghoul Mask (counts as glasses) for 82 DR without power armor. However, you do need power armor to hit the maximum DR on a permanent basis. On the other hand, you don't really need to hit max DR.


The NCR beat the Enclave (or what was left after the Fallout 2 protagonist destroyed their main base) by teaming up with the Brotherhood of Steel and employing superior numbers, and since then, the Enclave developed more advanced armor (Advanced Power Armor Mk II, a new model of Tesla Armor, and Hellfire Armor) that contributed to their rather impressive show of force in Fallout 3/

edited 23rd Sep '17 2:59:57 AM by Balmung

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#38081: Sep 23rd 2017 at 3:06:48 AM

Yeah, if FNV is a bit easier by the time you reach the endgame, that just boils down to the different sensibilities between Bethesda and Obsidian as developers. Bethesda kind of wants the game to look grittier and more realistic on the surface, but is much more gamist mechanically; while Obsidian's seems like they're treating the post-apocalyptic world as one big Western-themed joke, but has a fairly realistic core, in the sense that there's only so many minigun bullets the human body can take.

So yeah, there's some contradiction going on. FNV tries to scale things back a bit from 3, making the difficulty more about raw numbers (of bullets and warm bodies) rather than truth and courage winning out against a superior force with more advanced technology just because the good guys wanted it more.

The main reason the Enclave didn't take over the NCR back in Fallout 2 is because their whole command structure and most of their forces were blown to hell by a nuclear explosion. It didn't actually make sense for them to return in Fallout 3, but...eh.

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38082: Sep 23rd 2017 at 10:21:35 AM

Does having a low INT stat hurt a lot in terms of gameplay? It effects how many points you get for skills or something, I think?

Sorry for all the questions. I'm appreciating the feedback.

FergardStratoavis Bnnuy from Ye Olde Worlde (Less Newbie) Relationship Status: Dating Catwoman
Bnnuy
#38083: Sep 23rd 2017 at 10:34:20 AM

You get less skill points a level, and some of the choices in dialogues might be locked; plus you get low INT responses in some conversations

...actually, haven't you played NV a while back?

Can't be 5'2 if everyone thinks you're over six feet tall-
Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38084: Sep 23rd 2017 at 10:39:19 AM

I did but the mechanics of it are a blur. I remember the plot and characters and stuff but gameplay mechanics are less memorable to me.

I don't even have NV anymore, or my PS 3. This is all planning ahead. For my WRPG's I spend literal days plotting a course for how I want my character to develop and what their characterization will be.

edited 23rd Sep '17 10:42:21 AM by Nikkolas

Balmung Since: Oct, 2011
#38085: Sep 23rd 2017 at 11:18:20 AM

In Fallout 3, you get 10+INT skill points per level, so 10 INT nearly doubles your skill point gain compared to 1 INT. In New Vegas, it's 10+0.5*INT, with any "change" being saved for the next level up, and 10 INT being a nearly 50% improvement in skill point gain over 1 INT. You can max a few skills without high INT, but with high INT, you can conceivably cap all but 3 skills in New Vegas.

Low INT dialog options are few and far between in 3 and NV.

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38086: Sep 23rd 2017 at 1:48:37 PM

I'm not too attached to how of ten it effects dialogue. This has usually come up more in reference to TES than Fallout but Bethesda games offer their own type of roleplaying potential. It's markedly different from a Bio Ware RPG but I've met plenty of people who love both approaches. I'm one of them.

There's a kind of RP'ing you can only do in an open world game like FO 3 or FNV. I don't play tabletop games but I would imagine it's more like that. It' all imaginary and I know one guy who, although he meant it in a disparaging way, referred to it as "playing with a dollhouse and action figures." You kind of just have to imagine what all the little figures are saying and thinking but so what.

Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#38087: Sep 23rd 2017 at 2:47:12 PM

Especially in FO4, the adaptive behavior of the NPC AI is pretty neat for the first little while, then it falls right into the Uncanny Valley by highlighting just how artificial they really are. 3 and NV don't have as much for the AI to do, making it easier to stay on the near end of the valley.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
TuefelHundenIV Night Clerk of the Apacalypse. from Doomsday Facility Corner Store. Since: Aug, 2009 Relationship Status: I'd need a PowerPoint presentation
Night Clerk of the Apacalypse.
#38088: Sep 23rd 2017 at 3:41:38 PM

I actually liked the adaptive AI personally. The older AI felt too rigid and predictable at times which let me exploit some of their behavior more easily.

Of course NV has mods for that and of course I put them in.

Who watches the watchmen?
Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38089: Sep 23rd 2017 at 8:30:38 PM

So I'm watching some other guys LP New Vegas and I never found Vault 11 when I played it. It's pretty interesting. It's like one of those test of characters in a movie or book where the hero proves their worth by NOT killing.

Only the residents of Vault 11 were all horrible so they failed the test repeatedly.

HextarVigar That guy from The Big House Since: Feb, 2015
That guy
#38090: Sep 23rd 2017 at 9:38:14 PM

High luck is also pretty helpful in New Vegas.

Also, if you're tricky enough, you can get to Vegas at the beginning of the game.

edited 23rd Sep '17 9:39:50 PM by HextarVigar

Your momma's so dumb she thinks oral sex means talking dirty.
Kaiseror Since: Jul, 2016
#38091: Sep 23rd 2017 at 9:48:00 PM

([up]-10) I greatly preferred obsidian's approach to the gameplay, story and characters as they seem to want to tell a story over bethesda just focussing on gameplay and current trends . ... Really hope obsidian makes another fallout game in the foreseeable future.

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38092: Sep 23rd 2017 at 10:01:09 PM

Fallout 3 was a very plot and narrative heavy game, especially compared to something like The Elder Scrolls.

You can dispute the quality of that story but it was definitely there. Criticizing FO 3 for a lack of story is just factually inaccurate.

Also I was looking up gameplay ideas via Google and found this Fallout site called No Mutants Allowed. Still bitching about FO 3 and asking "will it be remembered?"

More than FO 1 or 2 ever will be, most assuredly.

Lavaeolus Since: Jan, 2015
#38093: Sep 23rd 2017 at 10:11:58 PM

[up]You know, you can like and defend something without also shitting on the earlier stuff you haven't played. I mean, NMA is its own bag of problems, but lording over the fact that newer open-world Bethesda game is more well-known than the '90s isometric RPG is a bit petty. I'm pretty sure you'd get annoyed if I randomly rubbed in DA2's unpopularity and smugly held that as gospel.

edited 23rd Sep '17 10:25:20 PM by Lavaeolus

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#38094: Sep 23rd 2017 at 10:28:36 PM

(shrugs) Hey, if they ever want to go back and fully rebuild Fallout 1& 2 using Bethesda's engine, I'd buy the shit out of that. I do think they're better written and more tightly designed when it comes to their main quests, but they're also considerably smaller, even without taking into account the technology gap. Bethesda made Fallout 3 because they liked the first two games, but that was never because of their lasting popularity— it was a cult hit in a niche genre in a time where a lot of people didn't even play video games, let alone PC games. This kind of partisan debate between fans is pointless.

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38095: Sep 23rd 2017 at 10:30:00 PM

[up][up] Very well. I am too opinionated for my own good sometimes. So I apologize for attacking the older games which I have indeed not played and thus have nothing against them in terms of quality.

It's just really shitty to keep seeing something you like get shit on. But I guess that's how people such as yourself must feel when I shit on FO 1 or 2. So my bad.

edited 23rd Sep '17 10:33:03 PM by Nikkolas

Lavaeolus Since: Jan, 2015
#38096: Sep 23rd 2017 at 10:36:26 PM

[up]x2: I pretty much agree. If you want my opinion: both Fallout 3 and the earlier games have their own merits and their own flaws, and taken on their own I've enjoyed both of them. But it's always grinding to hear the first games just completely dismissed for no reason other than congratulating 3. They're fun games! And fairly influential and regarded for their genre and time! Dated a bit these days, obviously, but I still think they're really worthwhile. (It's also equally irritating to pointlessly trash 3 to overemphasise the original games, for the record.)

edited 23rd Sep '17 10:39:38 PM by Lavaeolus

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#38097: Sep 23rd 2017 at 10:44:07 PM

Fallout 3 deserves the praise it gets, and it also deserves the backlash for being a shallower story— a better G, a worse RP. Which is fine, and was actually something you heard at the time of release, but as always it's just the diehard holdout They Changed It, Now It Sucks! vocal minority fans who are still bitching about it years after the fact. If they're still that bitter ten years later, they're not going to change their minds now, and that's their loss at this point. I have my criticisms about 3, but I still played the crap out of it.

edited 24th Sep '17 8:36:25 PM by Unsung

Balmung Since: Oct, 2011
#38098: Sep 23rd 2017 at 10:51:26 PM

[up]Pretty much this. Fallout 3 was good when it came out. It's also painful to go back to it after playing New Vegas because Obsidian did so many things so much better.

edited 23rd Sep '17 10:53:34 PM by Balmung

Unsung it's a living from a tenement of clay Since: Jun, 2016
it's a living
#38099: Sep 23rd 2017 at 10:57:11 PM

I wouldn't say painful, necessarily. I still enjoy the wide-open open world of Fallout 3, though I do find FNV's more reactive NP Cs and factions more rewarding in the long run.

Nikkolas from Texas Since: Dec, 2009 Relationship Status: Anime is my true love
#38100: Sep 23rd 2017 at 11:05:21 PM

That's why I intend to play FO 3 next time with mods to give it some of those lovely NV additions yet keeping the rugged and dangerous spirit that made 3 so much more fun to play as far as I'm concerned. Exit the Vault and enter a world where every direction is death. Start NV and take a scenic hike down a road.

Did NV have a far superior story? Absolutely. But FO 3 was my first Bethesda game and it made me understand why those games sell bajillions of copies.

edited 23rd Sep '17 11:06:52 PM by Nikkolas


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