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![]() Love starved twit
No, not a gender related Double Standard.
It just edited 4th Nov '09 7:50:54 AM by Kinkajou Mou...
I've never played any RP Gs but Japanese ones, but I think the reverse happens sometimes as well; many JRPGers have a very low opinion of W RP Gs.
Shall I...cool your head?
![]() Nothing is True and Everything is Permitted.
![]() Love starved twit
Although given Internet demographics WRPG fanboys will usually win the debates.
Dragon Quest is basically based off of Ultima, while Final Fantasy I is a video game version of D&D. To be fair the two have split over the years.
edited 4th Nov '09 7:57:29 AM by Kinkajou ![]() No. 1 Bridge Bunny!
Neh, I'm more inclined to judge each game individually. Tell me game [X] is a total grindfest and I will listen to you. Tell me that all JRPGs are grindfests and I might tell you to put a nickle in the hyperbole jar.
Edit:
edited 4th Nov '09 8:00:15 AM by Alkthash You take a long time to say nothing.
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Taller than Zim
To a large degree the difference is, I suspect that WRPG's tries (no matter how imperfectly!) to replicate the tabletop experience (with mixed success) with the game and it's story taking the role of the GM, and the player being given various tools to achieve the goals, but some degree of latitude to (depending on the character and what you built into him) solve the issue at hand.
And when someone looking for something like that tries a JRPG it's largely a matter of "What the fuck? This isn't what I was looking for!"
Die Schweden sind gekommen, haben alles mitgenommen, Haben`s Fenster eingeschlagen, Haben`s Blei davongetragen, Haben Kugeln draus gegossen,
![]() No. 1 Bridge Bunny!
Or how JRPGs usually try to tell a story(albeit often times a branching one). A WRPG fan who comes in and is forced to play a set character instead of their Insert Name Here AFGNCAAP may be a smidge confuzzeled.
edited 4th Nov '09 8:03:19 AM by Alkthash You take a long time to say nothing.
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![]() Nothing is True and Everything is Permitted.
![]() Love starved twit
The reverse is also true though - A JRPG fan looking to control a sword-wielding Kid Hero who is in love with the Staff Chick would be surprised with "What race is you character?".
Mou...
I don't really mind that restriction; I sort of approach these things as interactive stories where you control the fights but little else (as opposed to actual Visual Novels, where you don't control anything except how the story branches out.)
edited 4th Nov '09 8:12:54 AM by zeroplusalpha Shall I...cool your head?
![]() Nothing is True and Everything is Permitted.
![]() Love starved twit
Actually, if you were listening, you'd know that JRP Gs and WRP Gs weren't so different back in the day.
Of course, some breakout JRPG went and changed the stereotype of the subgenre.
Mou...
Um, didn't VI do that first?
Shall I...cool your head?
![]() Nothing is True and Everything is Permitted.
![]() Love starved twit
If there's one thing WRP Gs have yet to recover from:
Getting away from the Standard Fantasy Setting.
Bad Pun
Yeah, Standard Fantasy Setting bugs me.
Dude, Earthbound WRPG, anyone?
Anyway, here's my rule of thumb: JRP Gs put more emphasis on story and WRP Gs put more emphasis on gameplay detail.
NanoComplexity | "From space, it's the Earth that looks different." ~Yukari Morita
![]() Love starved twit
^ Only today, actually.
![]() "This. This freaks me out. Overly fannish behaviour like this freaks me out." - [AOD] about Lemurian. ![]() Love starved twit
Refer to spoilers in my first post on why we are very similar.
Prince of Darkness
Yeah, the stock fantasy setting bugs me quite often in WRPG and having to be a stupid cliche Kid Hero in a JRPG. Why can't we have urban or futuristic or non-human-character based WRPGs and have JRPGs that don't involve being a snot-nosed bratty kid with magical powers and allow more customization along the way similar to Pokemon's system (of course, getting to be an adult trainer would be nice in that setting too).
Taller than Zim
but I tend to regard WRP Gs as unimaginative and derivative of D&D.
These two are not neccessarily connected at all.
Funnily enough, I think people who talk like that probably hasn't played D&D, which has had some of the most innovative settings I know. (Spelljammer and Planescape most obviously)
Why can't we have urban
Vampire The Masquerade Bloodlines
futuristic
Mass Effect, Knights Of The Old Republic, Fallout.
edited 4th Nov '09 8:56:54 AM by Arilou Die Schweden sind gekommen, haben alles mitgenommen, Haben`s Fenster eingeschlagen, Haben`s Blei davongetragen, Haben Kugeln draus gegossen,
![]() edited 4th Nov '09 8:57:47 AM by BobbyG Nothing is True and Everything is Permitted.
Bad Pun
Frankly, very many JRP Gs don't have the stock kid hero anyway.
Speaking of which...as for that setting complaint...do the Grand Theft Auto games count as (W)RP Gs?
Like Lemurian, I like the complex plots of JRP Gs, though I haven't actually played a WRPG to compare. I also prefer the art style of JRP Gs, but that's a superficial detail that NanoComplexity | "From space, it's the Earth that looks different." ~Yukari Morita
![]() Love starved twit
Since many WRP Gs are Wide Open Sandbox games, the player can get confused, especially if he's used to the strict railroading of a JRPG.
total posts: 225
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