I agree with the above.
I'd also add, don't worry about describing every little thing, just describe what's relevent to the story, but make sure the story's complex enough that a lot of things are relevent.
Like, if you're describing a house, think about why
you're describing it. For example, if it's about to become the setting for a gunfight, you might want to describe points about layout and cover that the characters might be considering as they enter. If on the other hand it's a main character's home, then your description should communicate something about their character by what posessions they have and what sort of state it's in. Once you know what you want your details to achieve
, it should be a lot easier to invent things that serve that purpose.
Same goes for story, really. Each event is an opportunity to highlight your characters and their struggles, so think about what sort of events could help achieve that.
And in the end, I find personally that a lot of it is just intuition and inspiration. If your setting and characters have enough personality, they'll pretty much write the story for you.
edited 24th Jan '13 11:51:28 AM by Kesteven