I'm not too worried about the homing attack. If it's anything like it was in Rush, it won't see much use outside of speed runs.
Insta-shield would be nice, and they'd have to include the bubble shield, at least. Wonder if we'll see any new shields?
I always thought a shield that protected against spikes would be a logical addition to the shield set.
I didn't write any of that.No love for the fire shield?
^ That would be good, but have limited use, I think.
@Pykrete. What is that thing in your avatar?
She's playing with fire! He's not ready for Nibbly Pig!I prefer the lightning shield. While the jump dash and fire defense has its perks, the controlled double jump coupled with the ring magnet beat it (nearly) every time.
Experience has taught me to investigate anything that glows.How about a shield that protects you from everything and never ever runs out
^^ I forgot lightning gave you double jump. Did it protect you from projectiles like fire did?
edited 6th Feb '10 12:14:01 PM by newtonthenewt
She's playing with fire! He's not ready for Nibbly Pig!^ Yep. Also, it could protect one from electrical attacks, making the Death Egg Zone a bit easier to go through.
Experience has taught me to investigate anything that glows.Those !#@% lightning bolts from those electrical platforms could still hurt you if you had a lightning shield. It made no sense.
Anyway, for most zones the lightning shield was my favorite for the reasons already mentioned, and the bubble shield was my least favorite.
I didn't write any of that.Did anyone ever figure out how to use the insta-shield in Sonic 3? It didn't seem to do anything.
She's playing with fire! He's not ready for Nibbly Pig!Remember the boss of Carnival Night Zone, Act 2? Where he can only be hit from above—any other part of the machine hurts you? And he only ducks low enough that you can hit him from above once every 30 seconds or so?
Turns out if you use the insta-shield, you can actually damage it anywhere, from any angle. And actually beat him in less than 2 minutes. I only discovered this fact last year.
edited 6th Feb '10 5:05:19 PM by MetaFour
I didn't write any of that.Uhm, yeah. It really did make Sonic invincible for a split-second, and extend his range a bit. I found it quite useful, actually.
Aw, yeah, I remember that! It was useful for a ton of crap like that. I distinctly remember that you could use it to kill those fake spike enemies from a jump, for instance
edited 6th Feb '10 5:09:20 PM by Registered
Insta-shield gave you a little bit of extra range for your damage, and it went through enemy guards if you timed it right. Enough to do things like hit the Lava Reef miniboss that was just out of jumping range, kill those spike things in Marble Garden from directly above instead of having to hit them from the side, or minimize how much time you were in the range of things like Metal Sonic's ball-shield thing by hitting it just a bit sooner. It was freaking great if you knew how to use it right.
It also made the miniboss in Electric Egg really easy since you could jump straight into the swirling balls from below and hit it before actually making contact.
And the thing in my avatar is from the Pokemon anime. I think the context is someone makes an offhanded comment about how training makes Pokemon really strong, and May has a pretty epic Imagine Spot about this applying to Torchic.
edited 6th Feb '10 7:43:40 PM by Pykrete
Okay, I watched those five seconds of gameplay over and over again (and while doing so, noticed I completely missed the E rating at the beginning of the trailer. Alrighty then.), and I'm still not noticing anything particularly degrading about the game except the running animation that's practically confirmed to not be final.
Which makes me think this will be one of those games that looks terrible in still screenshots, but at least passable and at the most awesome in motion.
The blind man walking off the cliff is not making a leap of faith.So, did anyone even wanted the old design? I wouldn't care either way, but I kinda would like to see the old look again.
Yep, I'm still here.I kinda prefer Sonic's current look.
^^ I did, but it's not a deal-breaker. The old design was just kinda definitive of me due to Sat AM, Sonic CD on Windows 95, and the Game Gear games shaping my perception of the character as a kid. As such, any game with the old design and/or Jaleel "Urkel" White and Jim Cummings as Sonic and Robotnik would be an instant buy.
edited 7th Feb '10 8:06:45 PM by Ronnie
^^ Ditto. I find the whole kerfluffle over the use of his current design for this game to be quite silly.
edited 7th Feb '10 8:07:09 PM by Komodin
Experience has taught me to investigate anything that glows.I prefer the old look, particularly the Sonic 3 & Knuckles sprites, but Sonic's new look isn't a deal-breaker for me.
I didn't write any of that.I can't tell the difference between them well enough to care.
SHIKI is dead.The only sprite I'd want to see back is Sonic 3. Other than that, I like the new stuff better. Not that it really makes a difference, but there was something about the loopy legs that looked neat.
She's playing with fire! He's not ready for Nibbly Pig!The new look is better for 3D games, while the old look is better for 2D games. I put up with Sonic Advance despite having the wrong look for 2D.
Wrong look?
360 Gamertag: Electivirus. 3DS friend code: 5412-9983-8497. PSN ID: Electivirus. PM me if you add me on any.I think Unleashed got it right; it was sort of a blend of the old and new looks. Sonic looks better with shorter quills, in my opinion, but I like the green eyes and less round shape.
Oh hell yes. I want insta-shield back too. There was something immensely satisfying about smacking through a shielded bad guy's guard.