This is rapidly getting quite complicated. I like.
Now we need to add more scales!
- Silliness vs. Seriousness (same deal is Idealism vs. Cynicism)
- Fourth Wall Hardness (Keeping it hard has fewer options, but you might just want to stop your opponent from going meta on you.)
- Good vs. Evil—each player has one (stay close to the Good end, and all of your Good tropes get powered up, while Evil tropes can't be invoked. Sitting in the middle gives the most options, but least bonuses)
- Law vs. Chaos: see Good vs. Evil
If we have the scales range from 1 to 10, perhaps "normal" tropes would shift the scales by up to one point, while dedicated shifts (like Silly Rabbit...
) would be something like a 5 point shift. Otherwise, a player would really have to stack a lot of dedicated scale-shifting cards to have any effect. In this new version, invoking Friend to All Living Things
may be +1 Good, +1 Idealism, while Silly Rabbit, Idealism Is for Kids!
would be +5 cynicism. (Of course, a majority of tropes would have no effect, but this would give you a chance to slowly shift the scale in your favor without crippling your development elsewhere.)
Also, we have to think about win conditions. Are we going for an attack/damage system where players use characters to damage the opposing tropers? What about an objective-based system, where the goal is to complete a certain number of story arcs? What about chaining together enough arcs? Rendering the other player "out of ideas" by emptying their deck? These are things we must consider.
Edit: Ha ha, Hikari beat me to some of this. But yeah, tropes could have something like Cynical(2), which would mean that the card is Cynical for the purposes of that scale, and shifts the scale 2 in the cynical direction because it is just that cynical. Perhaps half of the aligned tropes would be, say, Serious(0) or just plain Serious, because while they are aligned to certain parts of the scales, they do not have a big enough pull to shift things on the scale.
edited Thu, 12 Feb 2009 12:20:50 by Ironeye
I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me.