The Over-Committee Meeting Room:
edited 13th Jan '10 9:12:39 AM by SandJosieph
- SSOT 1 (SSOT)
- Karalora 2 (Ironeye, Bobby)
edited 18th Jan '10 10:41:21 PM by Ironeye
- Kara withdraws—SSOT wins
- Kara votes for herself, Bobby confirms his vote, or SSOT withdraws—Kara wins
- 48 hours run out with none of the above happening—Kara wins
- Blue is in the backstory—either the five months between C-Day and the first episode or otherwise occurring some time off-screen before the main characters encounter the characters mentioned.
- Light blue is the fight against the Dark Lodge
- Red is Season 1
- Green directly relates to Tybalt (or, rather, to the character we will use to replace him).
- Yellow relates to the organization that will eventually formerly known as Section IV
edited 10th Feb '10 2:16:14 AM by KylerThatch
- Master swordsman (rapier)
- Shakespearean lolspeak
- The Nine Lives
- The sheer randomness of it
- The extreme difficulty of writing Shakespearean lolspeak (we tried to "translate" some of Tybalt's lines on Vent one time, and the results ranged from "meh" to "you're just picking the lolspeak phrase that's closest in meaning, aren't you?"
- While there is some inherent fun in having an insane swordsman sound completely silly, I think it would start to grate after about an episode or two.
- The one plot point where they mattered got retconned out months ago, and the only other time they came up was retconned out months before that
- Their apparent purpose was to demonstrate that Tybalt was an idiot, considering that actual competence tended to force a choice to the bottom of the crowner, while uselessness was considered a positive trait. Yes, it would be funny if he chose Krosp because he didn't bother to find out that he was a failed experiment, but having Garfield as one of the top picks was just plain dumb.
- He's got plenty of normal minions, anyway—if anything, aside from aforementioned plot points that have ceased to be, the Nine Lives really only seemed to exist to make Tybalt's other henchmen seem competent by comparison.
edited 10th Feb '10 4:45:26 AM by Ironeye
edited 10th Feb '10 11:08:13 AM by Ironeye
- Recruiting voice actors so that rehearsals with the Pilot script can begin.
- Recruiting artists to produce both concept art and the stills for the animators
- Recruiting animators to animate said stills into an "animated comic" form. (Obviously not so relevant until after we have artists. Also note that some of us—me included—do have some experience with this sort of thing, but don't know enough to handle the matter without input from a dedicated animation director who can select the program to use and so on.)
- Storyboard the Pilot. While this also requires artists, we don't require art of particularly high quality—speed is a more important factor here.
- Figure out the exact details about how everyone's powers work, just what they know, what gear they have, etc. While we do have some freedom to put this off until each bit becomes relevant, we run the risk of introducing a continuity error because, say, a character knows something that would have been relevant in an earlier episode but didn't come up. Also, quite a bit of this will come up in the pilot, if only as background details.
- Figure out future matters for the story
- Determine how long each "season" will be. I have a quite tentative split of the plot into eight "volumes", each of which tells a complete story (with plenty of call backs and sequel hooks, of course). Obviously, there is still a bigger plot connecting everything, but it's to the point that we could make a brief "previously on" for each volume that would cover the necessary plot information from earlier seasons, ensuring that the viewers will really only need a, say, three-minute primer in order to jump into the show at the beginning of a volume. I can't imagine any of these volumes (except maybe the seventh) requiring more than a dozen episodes, if that, now that we have cut half the cast and significantly reduced the number of subplots.
- Figure out the exact schemes and minions for each villain. Note that this does require figuring out who the villains for the last two volumes even are in the first place—they're just the organization formerly known as Section IV. *
- Figure out the details of both Tybalt's replacement and the organization formerly known as Section IV—though they are very much secondary until later volumes (6 and 8 for Tybalt, 7 and 8 for TOFKaSIV), Tybalt appears as early as V1, and TOFKaSIV is manipulating the Big Bads of the first five volumes.
- Outline Volume 1 (once we know how long it will be)
edited 17th Feb '10 3:16:44 AM by Ironeye