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Story arc idea:
The Hero because he'll be the very person to destroy the world in the future? I'm just asking. I'm not sure if this idea might work somehow. But I'll have more of a thought on it.
adopting kittehWhat would I expect? Future Me Scares Me for the Hero's friends' prespectives, if assuming they are the ones whose older versions travel to the past, and some philosophical discussions about, probably, how wanting to make the world a better place makes it actually worse (eg.: in the present you help disabled people survive —> in the future a too eager protectiveness over "life" causes overpopulation. dehumanitization and some form of social esclavism). Otherwise some serious psychological warfare, those Apocalypse Description tropes, possibly What Measure Is A Well Intentioned Extremist (darn I need that), something like that. No preemptive Heroic BSOD when the hero finds out he is going to destroy the world — that's too cliché'd. Instead have the Hero try to build better relationships, being Genre Savvy enough to consider that it is probable that only people close enough to him will know him enough to stop him. As for battles, the chronological difference will have an impact on the available technology, combat style and other issues. For example, no matter how advanced the future attacker's technology is, once it is broken they can not (let's hope) repair it or get new supplies, in particular if they are too busy defending themselves from the time natives.
edited 1st Oct '10 8:48:57 PM by SilentReverence
All Guns Sparking^This, especially the part about the Heroic BSOD. None of that, good sir. Also, depending on your story's time travel rules, you could have a little fun with how the arc progresses. For example, if The Hero makes a huge stride toward changing the future through a certain event, maybe that could actually make the future worse, which would bring down another batch of future-tense soldiers to fix the situation. Or, if the timeline splits into tangents based on certain actions, then the hero's game-changing event could negatively affect one tangent, but aid another's. Even without that, you could explore how the hero's methods and ideas shape the way he destroys the future. Maybe leave some ideals/Macguffin/plot thread that can be used for later arcs...?
Super Blog Link (Arcade Edition ver. 2013)
Dexter's Lab already did it. So did Terminator. (Well from the robots' point of view.) And pretty much every show did it with Hitler. (What, you think Hitler couldn't become a protagonist?) Sounds like standard Set Right What Once Went Wrong plot, except for the whole Hero becomes the Big Bad part, but I can't see much you can do with that - some Wangst, a Prophecy Twist to make the well-intentioned protagonist the bad guy anyway that is bound to come out awkward because, honestly, -how- are you going to turn the sympathetic person into a bad guy? You'll be doing some sort of horrible forced Deus Ex Machina in the end. Maybe the hero doesn't listen and firmly believes that he will do the right thing...But we'll all know the outcome so we'll be thinking "what an idiot" and see the twist coming a mile away. Or maybe he is landed by Contrived Coincidence under circumstances that make him look like the bad guy...Agh Deus Ex Machina, sorry doesn't work. The only halfway decent but horribly overdone solution if the time travellers cause their own future to come to pass. Here's a question: HOW does the hero cause The End of the World as We Know It? It's not terribly easy to come up with a believable situation that allows that. If you can come up with a good one, then I'll say that your story has a chance of working.
edited 4th Oct '10 1:25:19 PM by Vree
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