I'm almost done with Link's Awakening. Just have to finish the trade sequence, read the book, and then I can actually play the final dungeon.
It's a great game, though I have to say - there have been too many bits where you need
to use the internet for help. I mean, I guess it's kinda the same with the alternate routes in Star Fox 64
, which is one of my all-time favorites (they even advertised using the internet for help during the ad campaign for the 3D version). But at least with that game you could complete the easy route with no knowledge of the secrets.
And really, in Star Fox 64, the obscure things you need to do generally happen naturally when you get good at the game (keeping your allies alive, getting a better score, actually managing to do things that your allies explicitly tell you to do), and the more-obscure (yet still pretty easy to find) lightspeed segments aren't necessary to see all the levels. But with Link's Awakening... it's easier to progress your quest by accident than it is by doing what you're told to do. (And you are
told to do many important things, which makes the omission of a few key instructions all the stranger.)
But all in all, fun game. Really is a shame I was spoiled to the twist, as finding that out right before the sixth dungeon
would've really flavored my experience of the game.
edited 31st Aug '13 12:50:18 PM by Izon