Reverse the Jelly Baby of the neutron flow in my pants.
Well, that's going to be a new euphemism.
(Agender. They/Them pronouns.)http://www.seacats.net/teaparty/src/134078112479.jpg in my pants.
edited 28th Jun '13 11:25:02 PM by MikuruFan
My avatar is...
The physical embodiment of Direction.
The embodiments of Time and Space? Those are its subordinates.
Its weakest attack? Erase the opponent from reality with one slash. Hits an entire 2-D plane when it does so.
Speed/Reflexes: Faster than Light.
In my pants.
edited 29th Jun '13 3:23:12 AM by ironcommando
...ehehAlso, when a page becomes too controversial to even have fictional examples, a lock and an Example Sectionectomy may follow. Do note that, when a page is given an Example Sectionectomy, then it doesn't allow examples of any category or medium, so listing it there will suffice. Listing a completely example-free page here is redundant, as well as misleading. Even if examples most likely happen in Real Life only, adding the No Real Life Examples tag and/or listing it here will give the impression that fictional examples are allowed, when they're likely not either. In my pants.
http://vocaroo.com/i/s0EPQjRtprGI in my pants.
Basically, I'm singing Guren no Yumiya in my pants.
(Agender. They/Them pronouns.)call in an airstrike in my pants.
S = self.Space.Create("Particle") S.Battle Object.x = self.Space.Mouse Mover.Curr Position.x S.Battle Object.y = self.Space.Mouse Mover.Curr Position.y S.Battle Object.z = 0 S.Sprite.On Top = True S.BattleObject.Set Life(80) S.BattleObject.X Scale Mod(0.75,1,"Linear Time") S.BattleObject.Y Scale Mod(0.75,1,"Linear Time") S.BattleObject.Alpha Mod(64,1,"Linear Time") S.Sprite.Sprite Source = "Strategy Game_Target" in my pants
...ehehIMP dehydrogenase: structural schizophrenia and an unusual base in my pants
English
Google it!
cisgendered
imageshack
피부 기미 치료
conscription in koreas
gyeonggi bus 700
All Germans Are Nazis
high speed rail "too short for" airplane
"caption the above picture
arcadia tropes
bus stop invented
Filmlair
seoul subway future
"pun gorn"
asexuality
Bad bad bad bbad girls
camp tropes
fight tea break
he man ymmv
ice in greek
Is what they say true, does death wear blue? Can he fall?
Neptunia
NOOO NOT MY CABBAGES AFASRAFSA
Preciousmetalshipping
red dress trope
Rose Online
tone shift
ymmv yu gi oh
"inevitable" "CURSE YOU PERRY THE PLATYPUS"
"stealth comedy"
"wild seraph" tropes
airbus a330
Campbell's soups
Daniella Kertesz
Eek, a Mouse!!
green is not a creative color
have a gay old timw
i read that as
kawaiiko
mra
our graphics will uck
picky eater tropes
Playing ping pong while battling a drunken monkey.
popping candy
Red Pill, Blue Pill
scrounge
tcho-tcho
bad lip reading
passable trans
Precious Metal
UnusuallyUninterestingSight
youtube "always show captions" doesn't work
피부 기미 치료 서울대입구
피부개선
"bother to blur" product names
"literal skeleton crew"
"Mac Ross"
'what's pulling wobblers mean'
Ben 10: Omniverse
disco dan
Japanese parents trope
jelly bread
just shoot him
Korea standard gauge Japan
maid cafe tropes
oddly visible eyebrows
Planet of the Apes virus
Save the Date
tv tropes hottip cleanup
tv tropes sandbox
'black site' racist "African American site"
address bar show http firefox
Google it
L. Frank Baum
North Korean apartheid
Sinchon Station infrequent
Yasukuni
용산선
"yelling at a stop sign"
In my pants.
in my pants.
I SWEAR OFFICER SHE TOLD ME SHE WAS 19
To pity someone is to tell them "I feel bad about being better than you."1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
edited in my pants.
(this image)◊ in my pants.
OH DEAR FUCK WHAT NO STOP IT HE IS DEAD
edited 1st Jul '13 10:49:07 PM by Landorkus
(Agender. They/Them pronouns.)the young Buffalo girl (forget her name) in my pants
This "faculty lot" you speak of sounds like a place of great power...if(len(self.Attack Radius)):
Max Attack Dist = max(s for s in self.Attack Radius)
Largest R = max(Max Attack Dist,self.Base Aggro Dist)
Bases In Range = self.Space.Level Logic.Sort Targets(Bases,
self.Owner,"Nearest",Largest R)
in my pants
edited 1st Jul '13 11:48:19 PM by ironcommando
...eheh But is it in your pants?
Phoenicia in my pants.
edited 1st Jul '13 11:48:52 PM by MikuruFan
N = CollisionGroupEvent.Get Normal()
New V = Vec3(N.y,-N.x,0)
self.Moving = True
Vector = self.Movement
Wall = CollisionGroupEvent.Get Other Object(self.Owner)
P1 = Wall.Transform.Translation
S1 = Wall.Transform.Scale*0.5
if(self.Move To Object):
P0 = self.Owner.Transform.Translation
PX = P1.x
PY = P1.y
X More = abs(P0.x-P1.x)>abs(P0.y-P1.y)
if(P0.x>P1.x and X More):
PX = P1.x+S1.x
elif(P0.x<P1.x and X More):
PX = P1.x-S1.x
if(P0.y>P1.y and not X More):
PY = P1.y+S1.y
elif(P0.y<P1.y and not X More):
PY = P1.y-S1.y
P3 = self.Move To Object.Transform.Translation
Vector = P3-Vec3(PX,PY,0)
if(Vector.dot(New V)>0):
self.New Mov = Vec3(New V.x,New V.y,0)
else:
self.New Mov = Vec3(-New V.x,-New V.y,0)
if(P1.y+S1.y>self.Space.Level Logic.Y Bound):
self.New Mov = Vec3(self.New Mov.x,-abs(New V.y),0)
if(P1.y-S1.y<-self.Space.Level Logic.Y Bound):
self.New Mov = Vec3(self.New Mov.x,abs(New V.y),0)
N = CollisionGroupEvent.Get Normal()
self.Owner.Transform.Translation-=N*CollisionGroupEvent.Get Deepest Penetration()
if(self.Owner.Transform.Translation.z>P1.z+S1.z):
self.On Top Of Box = True
in my pants.
...ehehTrying to come up with something witty to say. Not succeeding. In my pants.
if(state == "stats"): self.Attack Other = False self.Mana Cost = 0 self.Hit All = "1E" self.Curr Startup = self.E Curr Startup = 0 self.Desc[0] = "Extract data from an enemy to learn Skills." self.Desc[1] = "Also drains energy and interrupts start-up attacks." self.Accuracy Desc = "Always" self.Atk Type = "O" self.Def Type = "O" self.Elem = [] elif(state == "attack"): if(self.T Equal(20) and self.Targets[0]): self.P 1 Skills Learned = [] New Attack = self.Targets[0].Player Logic.Skills[:] if(self.Targets[0]): MP Damage = self.Targets[0].PlayerLogic.MP Damage(5+self.Owner.Player Logic.Level*5) self.Targets[0].PlayerLogic.Set Status(["Interrupt",100]) if(MP Damage>0): self.Owner.Player Logic.MP Damage(-MP Damage) for i in range(0,len(New Attack)): if(self.Space.Level Logic.P 1 Skills.count(New Attack[i])<=0 and self.Space.Level Logic.P 1 Learnable.count(New Attack[i])): self.Space.Level Logic.P 1 Skills.append(New Attack[i]) self.P 1 Skills Learned.append(New Attack[i])
pass for i in range(0,len(self.P 1 Skills Learned)): if(self.T Equal(30+i*25)): Damage Text = self.Space.Create("Battle Text") if(Damage Text): Damage Text.Transform.Translation = self.Owner.Transform.Translation+Vec3(0,2,0) DamageText.Sprite Text.Text = self.P 1 Skills Learned[i]+" Learned!" DamageText.Battle Text.Speed = 2 DamageText.Battle Text.Time = 1.2 pass pass if(self.Time>=30+25*len(self.P 1 Skills Learned)):self.End Attack() in my pants
...ehehhttps://minecraft.net/download in my pants.
Your Honor...if(state == "stats"): self.Attack Other = False self.Mana Cost = 0 self.Hit All = "1E" self.Curr Startup = self.E Curr Startup = 0 self.Base Power = 50 self.Desc[0] = "Attacks an opponent 3 times." self.Desc[1] = "Will move to another enemy if target is defeated." self.Accuracy Desc = "Good" self.Atk Type = "M" self.Def Type = "M" elif(state == "attack"): X Mul = 1 if(self.Owner.Player Logic.Stand X>0):X Mul = -1 if(self.T Equal([20,36,52]) and len(self.Targets)): self.Curr Target = 0 if(not self.Targets[0] or self.Targets[0].Player Logic.Life<=0): self.Owner.AI Logic.Get Weaker Target()
if(len(self.Targets) and self.Targets[0] and self.Targets[0].Player Logic.Life>0): self.Curr Target = self.Targets[0] x = self.CurrTarget.Player Logic.Curr X if(x>self.Owner.Player Logic.Stand X):x-=4 else:x+=4 self.Owner.Player Logic.Move To Pos(x, self.CurrTarget.Player Logic.Curr Y, self.CurrTarget.Player Logic.Curr Z, 7) else: self.Time = 75 if(self.T Equal([28,44,60]) and self.Curr Target): B Object = self.Space.Create("Battle Object") if(B Object): BObject.Battle Object.Set Type("Slash") BObject.Battle Object.Set Pos(self.CurrTarget.Player Logic.Get Pos()
- Vec3(0,0,0.01))
self.CurrTarget.Player Logic.Calculate Damage(self.Owner, 16.67*self.Curr Atk,"P","Non", self.Curr Acc*1.25,6)
if(self.T Equal(80)):self.Owner.Player Logic.Move To Stand(10) if(self.Time>=95):self.End Attack() in my pants.
...ehehhttps://www.youtube.com/watch?v=pbtV7RaO-U0 in my pants
(Agender. They/Them pronouns.)def Skill Eagle Strike(self,state): if(state == "stats"): self.Attack Other = False self.Mana Cost = 12 self.Hit All = "1E" self.Curr Startup = self.E Curr Startup = 0 self.Base Power = 30 self.Desc[0] = "Increases the user's accuracy, then attacks twice." self.Desc[1] = "May deal Non-elemental damage depending on foe weakness." self.Accuracy Desc = "Med." self.Atk Type = "M" self.Def Type = "M" self.Elem = ["Wind","Non"] elif(state == "attack"): X Mul = 1 if(self.Owner.Player Logic.Stand X>0):X Mul = -1 if(self.T Equal(["Per",3]) and self.Time>=65): B Object = self.Space.Create("Battle Object") if(B Object): BObject.Battle Object.Set Type("Eagle Trail") BObject.Battle Object.Set User Sprite(self.Owner) BObject.Battle Object.Set Pos(self.Owner.Player Logic.Get Pos()
- Vec3(0,0,0.01))
if(len(self.Targets) and self.Targets[0] and self.Targets[0].Player Logic.Life>0): self.Curr Target = self.Targets[0]
self.Owner.Player Logic.Move To Pos(self.CurrTarget.Player Logic.Curr X, self.CurrTarget.Player Logic.Curr Y, self.CurrTarget.Player Logic.Curr Z+0.01, 15) else: self.Time = 139 if((self.T Equal(79) or self.T Equal(120)) and self.Curr Target): Elem = "Wind" if(self.CurrTarget.Player Logic.Damage Mul("Wind", "Front")< self.CurrTarget.Player Logic.Damage Mul("None", "Front")): Elem = "Non" hResult = self.CurrTarget.Player Logic.Calculate Damage(self.Owner, self.Base Power*self.Curr Atk,"P",Elem, self.Curr Acc,12)
- move offscreen
- Vec3(0,0,0.01))
self.Owner.Player Logic.Move To Pos(self.Owner.Player Logic.Curr X+30*X Mul, self.Owner.Player Logic.Curr Y, self.Owner.Player Logic.Curr Z, 25)
if(self.T Equal(140)): self.Owner.Player Logic.Curr X = -30*X Mul self.Owner.Player Logic.Curr Y = self.Owner.Player Logic.Stand Y self.Owner.Player Logic.Curr Z = self.Owner.Player Logic.Stand Z self.Owner.Player Logic.Move To Stand(15) if(self.Time>=145):self.End Attack() in my pants.
(Man, all this programming is getting somewhat tiring)
...ehehjust go to hannibal you damn vorearephile in my pants
((WHAT))
(Agender. They/Them pronouns.)
print(W) in my pants.
...eheh