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total posts: 138

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 1 Tsunde Ray, 1st Nov '09 7:44:44 PM from Go play Mars Matrix.
avatar: TsundeRay
⑨バーガー
Yesterday. I was at an anime convention playing Para Para Paradise PS2 version...on an HDTV. Rhythm Game + HDTV - upscaler = So Bad It's Horrible.

I tried one song, failed it even though I should be able to. Tried another song, gave up.
 2 Charlatan, 1st Nov '09 7:47:36 PM from the vegetable garden
avatar: Charlatan
Vegetable
I have been ragekicked from Left 4 Dead by tight-assed fucknuts more than a few times. You will never get me to care for Versus mode.

I got tired/bored of Metal Arms: Glitch in the System after a while. Too damn hard.

avatar: Penguin 4 Senate

Hmm. Probably Odin Sphere. I remember throwing my controller and hitting the keyboard.

edited 1st Nov '09 7:49:14 PM by Penguin 4 Senate

 4 Etheru, 1st Nov '09 7:49:22 PM from Monsteropolis
avatar: Etheru
Pirate Ninja
When I fought the Yellow Devil.
"If I angered you, Sorry"
 5 Tzetze, 1st Nov '09 7:51:41 PM from The Other Rainforest
avatar: Tzetze
DUMB
An Untitled Story, underwater dragon thing, fuck you and fuck your mother. ಠ_ಠ
 6 Charlatan, 1st Nov '09 7:54:29 PM from the vegetable garden
avatar: Charlatan
Vegetable
I gave up on the last boss of Scurge Hive and just looked up the ending on Youtube.

Nintendo Hard, indeed.

 7 Rena The Archmage, 1st Nov '09 7:54:50 PM from Alternate Dimension
avatar: RenaTheArchmage
Fledgling Nerd
Final Fantasy.

Every. Single. Game. At. Least. Once.

Yeah...

Earthgift Shrine? Zozo (after beating it, then having a power outage before I saved)? Tower of Zot? QUIIIIIIIT!
I'm not crazy, I'm just pleasantly detached.
 8 Cliche, 1st Nov '09 7:56:35 PM from Beaver Country
avatar: Cliche
Your Movie Sucks
Does sitting through the plodding seven-minute You Bastard (and bizarre nonsensical crap) punishment of the Youtube port of Plumbers Dont Wear Ties count?
 9 Starbound 2, 1st Nov '09 8:01:10 PM from Land of Departure
avatar: Starbound2
Keyblade Knight
(thinks) Last time I rage quit...

The only one I can remember is I Wanna Be The Guy. And that's because, well. You know.
I'm worried about those two...
 10 Sabbo, 1st Nov '09 8:22:08 PM from Australia
avatar: Sabbo
The best damn water.
All I can remember is my brother ragequitting Mario Kart 64 because I was winning every race, and again in Super Smash Bros 64 because I'd figured out how to do a smash attack before he had. (RE the latter: Not our fault the instruction booklet didn't explain it very well.)
When all is said and done, everyone will be a lame mute.
 11 zeroplusalpha, 1st Nov '09 8:22:26 PM from Never Where I Should Be
avatar: zeroplusalpha
Mou...
Every single Devil May Cry game I've played had me quitting in frustration. It's less expensive than throwing my PS 2 out of the window.
Shall I...cool your head?
avatar: Wraith_Magus
Bibliophiliac
Persona3. Screw the useless AI, screw the status effects that leave you a helpless spectator until the enemies finally feel like not reapplying that effect to you or finally miss, and screw the obscene amouts of grinding (both in battle and out) for absolutely no real gain, anyway that game forced on me. I never played another Mega Ten game after that.

 13 zeroplusalpha, 1st Nov '09 8:29:17 PM from Never Where I Should Be
avatar: zeroplusalpha
Mou...
More recently, I quit a Battle Moon Wars level (the one where you have to fight both Gilgamesh and Berserker in like, five turns or something) in disgust after having misjudged distances and realised I needed at least one more turn than the prescribed number for mastery to get close enough to Gilgamesh.
Shall I...cool your head?
 14 Sabbo, 1st Nov '09 8:29:29 PM from Australia
avatar: Sabbo
The best damn water.
Persona3 was easy though. Grinding was never a problem for me, and I'd always have all four characters together to back up the others when a couple got a status effect on them.

...Perhaps it helped that I'd always kill all enemies on every floor I went to, and kept the three helpers constant (Yukari for healing, Aigis for brute force, and Koromaru for 1HKO.), so everyone was almost the same level as me.
When all is said and done, everyone will be a lame mute.
 15 Wuffles, 1st Nov '09 8:34:42 PM from Under a Rock
avatar: Wuffles

Spelunky. I was doing pretty well, had managed to get 6 points of life and a shotgun... and then I missed a jump by a couple pixels, got shot by TWO arrow traps on the way down, and then landed. Then I got run over by a caveman before I could get rid of the stun.

avatar: Wraith_Magus
Bibliophiliac
The helpers were so useless, I'd just let them quit when they got tired, and kept on grinding. It's probably because I go for One Hundred Percent Completetion, which means leveling up units just so I can merge them, and then have to replace them, then level the same damn units back up.

That's not even counting the absurdly pointless "daily life" BS that took up even more of the game time. Quick, let me grind some more friggin' "attractiveness" points with some coffee so I can up my relationship card with the pink girl. Then I'd better try using the bathroom (And to get that to work, you have to go Save Scumming) so I can reclaim my "energy" and grind more "studying". After all, if you aren't going to play it "right", why play at all?

When you finally do get to the part where you can fight something new, you can beat it all in one "night" through multiple trips.

But that's the thing: There was nothing "fun" I found in the entire game (and I've done Disgaea to the point of having Perfect Trapezohedrons and beating Baal and grinding that 188 million or so levels for perfect stats), so the shit that annoyed me were even less forgivable. Plus I'd already quit Nocturne, so I wasn't in much of a forgiving mood for Mega Ten.

And that brings me to what really broke the camel's back: status effects that reduce you to being nothing but a spectator on a purely random chance, letting you just sit there and watch your character get hit with confuse again and again. (While your useless partners wank off, or get confused themselves, or get slaughtered in one hit by my massively overleveled main character.)

NO game should EVER completely pull the controller out of your hands on a random chance straight off the bat in a battle. Especially because it was against an enemy that was only weak to instant death attacks, and I simply happened to miss that attack. In a game where you have to go about 10-30 minutes without saving, to make it randomly boot you straight back to reloading on something completely beyond any control of the player is raw bullshit, fluke or no fluke. They failed a basic game design concept, and I will never play a game by them again.

avatar: mrsaturn
Poorly Scripted NPC
Guilty Gear Accent Core. The difficulty really depends on the opponent, with main characters being the most dangerous. I could blame myself for running face-first into Ky's jumping diagonal lightning hadoukens over and over again, but Sol Badguy pulls off ridiculously long combos even on the easiest AI setting.

Incidentally, though, I-No's Megalomania special is not that hard to dodge. You either have to get far away from her, jump straight up in front of her, or stand in the center of the screen and walk twoards her, and she's polite enough to tell you which version she's using. The real cheap attack is that flying green headbutt that comes out of nowhere...
All of this compulsive highlighting has to stop...
 18 Sabbo, 1st Nov '09 10:09:57 PM from Australia
avatar: Sabbo
The best damn water.
The helpers were so useless, I'd just let them quit when they got tired, and kept on grinding. It's probably because I go for One Hundred Percent Completetion, which means leveling up units just so I can merge them, and then have to replace them, then level the same damn units back up.

...You certainly grinded more than me then. I usually got tired of grinding before any of the 4 characters did.

Level them up, store them in the compendium, then merge them. Means you don't need to re-level them up.

That's not even counting the absurdly pointless "daily life" BS that took up even more of the game time. Quick, let me grind some more friggin' "attractiveness" points with some coffee so I can up my relationship card with the pink girl. Then I'd better try using the bathroom (And to get that to work, you have to go Save Scumming) so I can reclaim my "energy" and grind more "studying". After all, if you aren't going to play it "right", why play at all?

Point taken, even though I found the tedium more interesting than the grinding.

When you finally do get to the part where you can fight something new, you can beat it all in one "night" through multiple trips.

I think I'll nod and pretend I remember what you're talking about.

But that's the thing: There was nothing "fun" I found in the entire game (and I've done Disgaea to the point of having Perfect Trapezohedrons and beating Baal and grinding that 188 million or so levels for perfect stats), so the shit that annoyed me were even less forgivable. Plus I'd already quit Nocturne, so I wasn't in much of a forgiving mood for Mega Ten.

Ah. Persona 3 was my first Mega Ten game. And before than I'd been playing Soul Calibur 3 and 1080 Avalanche, so I wasn't so annoyed at hard or grindy games when I started. :/

And that brings me to what really broke the camel's back: status effects that reduce you to being nothing but a spectator on a purely random chance, letting you just sit there and watch your character get hit with confuse again and again. (While your useless partners wank off, or get confused themselves, or get slaughtered in one hit by my massively overleveled main character.)

Most of the status effects in this game can also be found in other games though. Or at least the major ones can. (So if you want to complain about "Knocked Down" or "Charmed", then you should complain about even stuff like Pokemon for exactly the same thing.)

NO game should EVER completely pull the controller out of your hands on a random chance straight off the bat in a battle. Especially because it was against an enemy that was only weak to instant death attacks, and I simply happened to miss that attack. In a game where you have to go about 10-30 minutes without saving, to make it randomly boot you straight back to reloading on something completely beyond any control of the player is raw bullshit, fluke or no fluke. They failed a basic game design concept, and I will never play a game by them again.

While I agree with the complaint of having to go 10-30 minutes without saving (and often more), you should practically never be put out of control from the start of a fight, seeing as how it's the player who controls who goes first in all fights but a few.

Also, I got the feeling from something you said early in your post that after all your helpers got tired you'd keep going, and I was wondering for how long you'd keep going. Once you've got the "tired" status on the Player Character, continuing is foolish, since your attack, defence, chance to hit, and evasion all take a big drop in that state. Personally, I never fought with anything less than "great" as my status.

edited 1st Nov '09 10:11:15 PM by Sabbo

When all is said and done, everyone will be a lame mute.
avatar: English Ivy
DO IT.
Irisu Syndrome, and before that, Spelunky.
List Of Shows That Need Summary - Please redirect, blueshift, spellcheck, or add to the list any redlinks you find.
 20 Lemurian, 2nd Nov '09 12:09:11 AM from Touhou fanboy attic
avatar: Lemurian
Final Fantasy X, I think. ...I really should go back and beat that boss soon.
"This. This freaks me out. Overly fannish behaviour like this freaks me out."
- [AOD] about Lemurian.
avatar: PippingFool
Battletoads.

Do I even HAVE to get into detail?
NOW DO IT YOU SILLY LITTLE SHIT! ~ Vindo

An Evil Puppet Hunter Hunts Jim Dale
avatar: Korgmeister
My playing of EVE Online these days tends to consist of me getting ganked, ragequitting, forgetting why I ragequit, then playing, getting ganked again, ragequitting.
I find that operating a computer can be likened to dating a nymphomaniac with aspergers syndrome.
 23 Wild Knight, 2nd Nov '09 2:35:48 AM from the wasteland.
avatar: Wild Knight
is not amused
I've beaten Weapon Master Mode in Soul Calibur II before, but it was immensely frustrating, and when I tried to go through it again, the computer was such a cheating bastard that I threw the controller for the first time in years. I told myself to break from video games for a bit and didn't pick that game back up when I did start playing them again.
Alarm sounds like: Whoop.

Liveblogging Tales of Vesperia PS3.
 24 Dark Decapodian, 2nd Nov '09 6:17:24 AM from The Doorstep
avatar: DarkDecapodian
Ex Mortis
It was a few years back. I can't remember the name of the game, but it was a fighting game with an SNK Boss. I'd evidently been too persistent in trying to defeat it, because come ragequit time, I not only turned it off, I also proceeded to delete the save and was one frayed synapse away from scouring the disc with steel wool. Yeah, it was that irritating.

edited 2nd Nov '09 6:18:03 AM by DarkDecapodian

He woke up shivering, and reached for the matches, and the matches were placed in his hand.
 25 Kinkajou, 2nd Nov '09 6:22:27 AM from wherever I am
avatar: Kinkajou
Love starved twit
Suikoden I, sadly. I can't find Clive!
total posts: 138