I had been assuming that it took about a year or maybe eighteen months at the most.
Yeah, it's around a year, I think.
That is the face of a man who just ate a kitten. Raw.Exactly.
"It's so hard to be humble, knowing how great I am."Sounds about right. I thought 1 year seemed like a really low estimate.
My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.Impressive work. Incorrect because the game features Offscreen Teleportation aplenty. But still, if the game actually had time, it'd be accurate.
Considering that Origins took place in one year, I'd always thought that it'd be ridiculous that Inquisition takes place in the same amount of time, especially when you're covering more than twice the area Origins takes place in. Two years, at the very least, had always been my estimate, thought that link does sound about right.
Hitokiri in the streets, daishouri in the sheets.I posted a similar link earlier.
I saw, but I got a little too lazy to add up all the numbers. :x
Hitokiri in the streets, daishouri in the sheets.That just doesn't sound right to me. Things seem awfully static for it to have taken place over the course of three years. So that means you can seal the Breach and beseige Adamanat and dance at the Winter Ball AND skirmish in the Arbor Wilds all in the course of three years or so... but that same road in the Hinterlands is still a fiery rubble-strewn mess.
No one bothered to make repairs or change anything in three years?
edited 21st May '15 7:28:41 PM by Pyrogenic
I personally figured that the Hinterlands is always set as though you were in the early days of the Inquisition, even if you've done a bunch of main quests.
Which makes no sense, because several post-Haven missions are set in the Hinterlands.
"For all those whose cares have been our concern, the work goes on, the cause endures, the hope still lives, and the dream shall never die."And Darktown was never dark. They probably should have done something like you're describing, but they didn't. Oh well. It doesn't invalidate the proposed timelines, it's just a little annoying.
It's just a matter of Gameplay and Story Segregation in this case. I don't see how something like achieving peace with either the mages or templars, traveling multiple times to Val Royeaux (I doubt Josie's matter with the House of Repose can simply be ignored here, despite it being only a side quest), establishing Skyhold (as in making all those repairs), investigating Crestwood and the Western Approach, going to Halamshiral, and assaulting both Adamant Fortress and the Arbor Wilds all happening in a single year could simply be more realistic than the entire game happening within at least a two-or-three year period.
Hitokiri in the streets, daishouri in the sheets.To be fair, the other games have their fair share of timeline issues because it comes down to a lot of issues as to WHEN a player does certain things.
Wynne will ALWAYS reflect on with a Mage!Warden that it has been a year since they left the Fereldan Circle Tower. This occurs exactly the same even if the Broken Circle Quest was your first Quest Arc or if it was your Final Quest Arc before the Landsmeet.
I honestly would have loved if more locations reflected your progress (the Exalted Planes getting cleaned up and rebuilt would have been welcome, Hinterlands stops burning and crops are replanted), but its not too major of an issue because I don't think too many people at the end game will go back to the Hinterlands anyway.
I dunno I think I'd prefer the writers to have underestimated travel times over them knowing their story took place over a considerable length of time but still leaving everything the way it is as though the story took only a year or so. The first is a plothole so common it's easy to ignore. The second's just lazy.
edited 21st May '15 10:29:13 PM by Pyrogenic
Well, they can't keep constantly making a new model for certain places.
Like, Skyhold is destroyed in some places for a reason. The hole in the hallway to the War Room? It was put there to add more lighting to that room. Annoyed the hell out of me that no one fixes it, but there is a reason its there.
TBH, considering the general size that they made Inquisition and just how much of a vast improvement it is on DA 2, I'll give them a few corner to cut and be 'lazy' about.
Gaider @davidgaider · 8h 8 hours ago Evidently some folks are taking my 'DAI took three years' thing VERY seriously. Like, seriouscat serious.
Gaider @davidgaider · 8h 8 hours ago DAI did not take three years. The Hinterlands...now THAT took three years. Like, at *least*.
In the rest of his responses, it turns out he was talking about dev time.
So all the argument's pretty much moot.
edited 23rd May '15 11:07:42 AM by Lavaeolus
Either way, unless Word of God says so, I still believe it's just silly to think that the entire game occurs in a one-year period.
Hitokiri in the streets, daishouri in the sheets.Finally played Jaws of Hakkon this weekend and really enjoyed it. Unfortunately, I couldn't run through it with a Vashoth Inquisitor since I don't have one at the moment - did anyone here try it? How do the various NP Cs react to your race (especially Ameridan)?
Gone to Faerie, no forwarding address. (AO3)"For you, it was the day a rank amateur stepped through the Winter Palace gates and showed you masked fobs how the Game is played, garnering both the thanks and offer of assistance from the Empress of the Orlesian Empire itself along the way.
"For me, it was a Thursday evening spent at a rather boring party."
Your momma's so dumb she thinks oral sex means talking dirty.Well, the Avvar are relieved not to have to look down when addressing you, for once.
Panhandling sign glued to hands. Need $5 for solvent.Got my Stargazer trophy. Now for the last one. I've found all the shards in The Hinterlands, Exhaulted Plains, Emerald Graves, Crestwood, Storm Coast, and Hissing Wastes. Why are there 4 Ocularum for 8 shards in the Wastes?
I want to do that NOW!!!
I Bring Doom,and a bit of gloom, but mostly gloom.