I hate those movie World War Z zombies that flow like some kind of tide. Tyranids or zerglings I can see smashing against buildings en mass and raising a living pillar, not human zombies.
I really want a zombie game with slow zombies. All of them. No spitting zombies or giant zombies, whatever. Just slow shambling corpses. Easy to kill, provided there's only a few and not, oh thousands.
edited 15th Dec '17 7:26:31 AM by Rotpar
"But don't give up hope. Everyone is cured sooner or later. In the end we shall shoot you." - O'Brien, 1984It's terrifying, yeah, but the WWZ zombies weren't like that. They were the regular shambling hordes whose only threat was in sheer numbers.
That is the face of a man who just ate a kitten. Raw.Durability was another strength of the zombies in the books. Their blood coagulated into such a thick, gooey mass that it served to help minimize the damage done by shrapnel or concussive force, and that's not touching how the usual rule of "headshots = guaranteed kill" was occasionally subverted if the bullet didn't do enough brain damage.
Not to mention people underestimating them. There are a bunch of mentions in the book (and its audio version) about some people - or whole governments - underestimating the threat and paying dearly for it.
Yonkers comes to mind.
edited 15th Dec '17 7:11:06 PM by DrunkenNordmann
Welcome to Estalia, gentlemen.
So, a new collaboration between Saber Interactive and Paramount. It's coming out in 2018, so it's probably a tie-in to the film sequel.
It looks like Left 4 Dead lite.