Wait a minute, I SHOULD HAVE USED CRISIS ADRENALINE! AH NO!!!!!!
"In the grim darkness of the future, there is only war."Crisis Adrenaline is basically trying to do a super-human feet of speed and strength, at the cost of crippling pain as soon as the adrenaline wears off.
Getting caught using an unregistered mutant powers is a treasonous offense. For this game, you are not allowed to register mutant powers.
So, think carefully before using a mutant power.
Paranoia - The Most Fun You Can Have With Deadly Lasers!Tojin, if I am not mistaken you have to roll 1d6 for Sanity Loss, not 1d4.
You're right. I went ahead and rolled a 1d6 for his sanity loss and got 2.
Paranoia - The Most Fun You Can Have With Deadly Lasers!I missed this... Okay so what am I behind on?
Oh my word...
We're dealing with Homer Simpson!
This.
Is.
Hilarious.
Well, Madame Ogla's whole spiel was basically describing the world of Pokemon so it's pretty par for the course. And awesome.
“Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?”Pheonix: You should have been here when I ran them through WNK sector. ;>
Paranoia - The Most Fun You Can Have With Deadly Lasers!If you want to do a perception roll anywhere in game, roll 1+(Arcanea or Brains) + (Perception, Bureaucracy, Science, Psychology, or AC Knowledge). Which skill you pick determines what sort of thing you're looking for... ie, Perception you're looking for anything that could be super natural in origin, beuracracy where someone is bending the rules, etc.
For Homie's office, there's someplace where magic is messing with technology, You can find it with either Perception or Science.
Or, you can just move on to another location, since this isn't critical to the story path.
Paranoia - The Most Fun You Can Have With Deadly Lasers!Congratulations to Integ for correctly filling out the paperwork for the great Illegal Doughnut Confiscation Operation and getting post #300.
Paranoia - The Most Fun You Can Have With Deadly Lasers!New rule: A laser rifle is hereby declared a two-handed weapon. If you want to duel-wield laser weapons, you'll need two laser pistols.
A laser rifle allows you to go for 'aimed' shots, such as specifically targeting an opponent's eyes or legs.
Also, if I declare a penalty (such is for aiming from a moving vehicle at another moving vehicle) it will be usually along the line of 'Number of successes divided by two, rounded down for laser pistols and rounded up for laser rifles'.
Paranoia - The Most Fun You Can Have With Deadly Lasers!... just be the GM. Just be the GM. Don't force feed them hints, let them make their own mistakes, JUST be the GM ...
Ok, I'm good.
edited 24th Oct '15 6:23:34 AM by Nodrog
Paranoia - The Most Fun You Can Have With Deadly Lasers!
Basically just reinforce what Teslaa says and accuse everyone else of being at fault when you fail.
“Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?”